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Lines Matching refs:logicalHeight

108         (block->style()->logicalHeight().isAuto() && block->style()->logicalHeight().value() == 0) && block->style()->marginAfterCollapse() != MSEPARATE;
1080 if (logicalHeight() > 0
1086 Length logicalHeightLength = style()->logicalHeight();
1091 if (cb->style()->logicalHeight().isFixed() || cb->isTableCell())
1200 int previousHeight = logicalHeight();
1275 if (lowestFloatLogicalBottom() > (logicalHeight() - toAdd) && expandsToEncloseOverhangingFloats())
1282 int oldHeight = logicalHeight();
1285 int newHeight = logicalHeight();
1474 int logicalTop = logicalHeight();
1512 setLogicalHeight(logicalHeight() + marginOffset);
1514 setLogicalHeight(logicalHeight() - marginOffset);
1656 int beforeCollapseLogicalTop = logicalHeight();
1676 logicalTop = logicalHeight() + collapsedBeforePos - collapsedBeforeNeg;
1680 setLogicalHeight(logicalHeight() + marginInfo.margin() + marginBeforeForChild(child));
1681 logicalTop = logicalHeight();
1688 setLogicalHeight(logicalHeight() + max(marginInfo.positiveMargin(), posTop) - max(marginInfo.negativeMargin(), negTop));
1689 logicalTop = logicalHeight();
1705 setLogicalHeight(logicalHeight() + (logicalTop - oldLogicalTop));
1763 int logicalTopEstimate = logicalHeight();
1773 if (paginated && logicalTopEstimate > logicalHeight())
1774 logicalTopEstimate = min(logicalTopEstimate, nextPageLogicalTop(logicalHeight()));
1804 int startOff = style()->isLeftToRightDirection() ? logicalLeftOffsetForLine(logicalHeight(), false) : totalAvailableLogicalWidth - logicalRightOffsetForLine(logicalHeight(), false);
1848 setLogicalHeight(logicalHeight() + marginInfo.margin());
1851 setLogicalHeight(logicalHeight() + afterSide);
1855 setLogicalHeight(max(logicalHeight(), beforeSide + afterSide));
1935 if (relayoutChildren || ((child->style()->logicalHeight().isPercent() || child->style()->logicalMinHeight().isPercent() || child->style()->logicalMaxHeight().isPercent()) && !isRenderView()))
2055 setLogicalHeight(logicalHeight() + (logicalTopAfterClear - oldTop));
2089 setLogicalHeight(logicalHeight() + logicalHeightForChild(child));
2091 setLogicalHeight(logicalHeight() + marginAfterForChild(child));
2117 int newHeight = applyAfterBreak(child, logicalHeight(), marginInfo);
2269 if (logicalBottomForFloat(r) > logicalHeight() && ((paintAllDescendants && r->m_renderer->isDescendantOf(this)) || r->m_shouldPaint) && !r->m_renderer->hasSelfPaintingLayer()) {
2622 int h = lastLineBox()->y() + lastLineBox()->logicalHeight() - firstLineBox()->y();
2631 h = curr->logicalHeight();
2864 lastLogicalTop = blockDirectionOffset(rootBlock, offsetFromRootBlock) + logicalHeight();
2865 lastLogicalLeft = logicalLeftSelectionOffset(rootBlock, logicalHeight());
2866 lastLogicalRight = logicalRightSelectionOffset(rootBlock, logicalHeight());
2878 logicalHeight(), paintInfo));
2893 lastLogicalTop = blockDirectionOffset(rootBlock, offsetFromRootBlock) + logicalHeight();
2894 lastLogicalLeft = logicalLeftSelectionOffset(rootBlock, logicalHeight());
2895 lastLogicalRight = logicalRightSelectionOffset(rootBlock, logicalHeight());
2981 result.uniteLeft(logicalLeftSelectionGap(rootBlock, rootBlockPhysicalPosition, offsetFromRootBlock, this, curr->logicalLeft(), curr->logicalTop(), curr->logicalHeight(), paintInfo));
2983 result.uniteRight(logicalRightSelectionGap(rootBlock, rootBlockPhysicalPosition, offsetFromRootBlock, this, curr->logicalRight(), curr->logicalTop(), curr->logicalHeight(), paintInfo));
3003 int logicalHeight = blockDirectionOffset(rootBlock, offsetFromRootBlock) + logicalBottom - logicalTop;
3004 if (logicalHeight <= 0)
3014 IntRect gapRect = rootBlock->logicalRectToPhysicalRect(rootBlockPhysicalPosition, IntRect(logicalLeft, logicalTop, logicalWidth, logicalHeight));
3021 RenderObject* selObj, int logicalLeft, int logicalTop, int logicalHeight, const PaintInfo* paintInfo)
3024 int rootBlockLogicalLeft = max(logicalLeftSelectionOffset(rootBlock, logicalTop), logicalLeftSelectionOffset(rootBlock, logicalTop + logicalHeight));
3025 int rootBlockLogicalRight = min(inlineDirectionOffset(rootBlock, offsetFromRootBlock) + logicalLeft, min(logicalRightSelectionOffset(rootBlock, logicalTop), logicalRightSelectionOffset(rootBlock, logicalTop + logicalHeight)));
3030 IntRect gapRect = rootBlock->logicalRectToPhysicalRect(rootBlockPhysicalPosition, IntRect(rootBlockLogicalLeft, rootBlockLogicalTop, rootBlockLogicalWidth, logicalHeight));
3037 RenderObject* selObj, int logicalRight, int logicalTop, int logicalHeight, const PaintInfo* paintInfo)
3040 int rootBlockLogicalLeft = max(inlineDirectionOffset(rootBlock, offsetFromRootBlock) + logicalRight, max(logicalLeftSelectionOffset(rootBlock, logicalTop), logicalLeftSelectionOffset(rootBlock, logicalTop + logicalHeight)));
3041 int rootBlockLogicalRight = min(logicalRightSelectionOffset(rootBlock, logicalTop), logicalRightSelectionOffset(rootBlock, logicalTop + logicalHeight));
3046 IntRect gapRect = rootBlock->logicalRectToPhysicalRect(rootBlockPhysicalPosition, IntRect(rootBlockLogicalLeft, rootBlockLogicalTop, rootBlockLogicalWidth, logicalHeight));
3273 int logicalTop = logicalHeight();
3538 int RenderBlock::nextFloatLogicalBottomBelow(int logicalHeight) const
3549 if (floatBottom > logicalHeight)
3720 if (logicalBottom > logicalHeight()) {
3776 return logicalBottomForFloat(*it) > logicalHeight();
3861 if (logicalBottomForFloat(*it) > logicalHeight()) {
4223 if (pointLogicalTop < 0 || (pointLogicalTop < logicalHeight() && pointLogicalLeft < 0))
4225 if (pointLogicalTop >= logicalHeight() || (pointLogicalTop >= 0 && pointLogicalLeft >= logicalWidth()))
5917 int bottom = min(curr->lineBottom(), curr->logicalTop() + curr->logicalHeight());