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Lines Matching defs:curLayer

499             RenderLayer* curLayer = negZOrderList->at(i);
500 if (!curLayer->isComposited()) {
501 IntRect childUnionBounds = calculateCompositedBounds(curLayer, layer);
510 RenderLayer* curLayer = posZOrderList->at(i);
511 if (!curLayer->isComposited()) {
512 IntRect childUnionBounds = calculateCompositedBounds(curLayer, layer);
521 RenderLayer* curLayer = normalFlowList->at(i);
522 if (!curLayer->isComposited()) {
523 IntRect curAbsBounds = calculateCompositedBounds(curLayer, layer);
754 RenderLayer* curLayer = negZOrderList->at(i);
755 computeCompositingRequirements(curLayer, overlapMap, childState, layersChanged);
791 RenderLayer* curLayer = normalFlowList->at(i);
792 computeCompositingRequirements(curLayer, overlapMap, childState, layersChanged);
805 RenderLayer* curLayer = posZOrderList->at(i);
806 computeCompositingRequirements(curLayer, overlapMap, childState, layersChanged);
968 RenderLayer* curLayer = negZOrderList->at(i);
969 rebuildCompositingLayerTree(curLayer, childState, childList);
982 RenderLayer* curLayer = normalFlowList->at(i);
983 rebuildCompositingLayerTree(curLayer, childState, childList);
991 RenderLayer* curLayer = posZOrderList->at(i);
992 rebuildCompositingLayerTree(curLayer, childState, childList);
1214 RenderLayer* curLayer = negZOrderList->at(i);
1217 curLayer->convertToLayerCoords(layer, x, y);
1220 recursiveRepaintLayerRect(curLayer, childRect);
1227 RenderLayer* curLayer = posZOrderList->at(i);
1230 curLayer->convertToLayerCoords(layer, x, y);
1233 recursiveRepaintLayerRect(curLayer, childRect);
1240 RenderLayer* curLayer = normalFlowList->at(i);
1243 curLayer->convertToLayerCoords(layer, x, y);
1246 recursiveRepaintLayerRect(curLayer, childRect);
1966 RenderLayer* curLayer = negZOrderList->at(i);
1967 if (layerHas3DContent(curLayer))
1975 RenderLayer* curLayer = posZOrderList->at(i);
1976 if (layerHas3DContent(curLayer))
1985 RenderLayer* curLayer = normalFlowList->at(i);
1986 if (layerHas3DContent(curLayer))