Home | History | Annotate | Download | only in rs

Lines Matching refs:vertexBuffersCount

29     mHal.state.vertexBuffersCount = 0;
37 uint32_t vertexBuffersCount,
50 mHal.state.vertexBuffersCount = vertexBuffersCount;
51 mHal.state.vertexBuffers = new Allocation *[mHal.state.vertexBuffersCount];
52 for (uint32_t i = 0; i < mHal.state.vertexBuffersCount; i ++) {
56 mVertexBuffers = new ObjectBaseRef<Allocation>[mHal.state.vertexBuffersCount];
87 stream->addU32(mHal.state.vertexBuffersCount);
88 for (uint32_t vCount = 0; vCount < mHal.state.vertexBuffersCount; vCount ++) {
117 uint32_t vertexBuffersCount = stream->loadU32();
119 if (vertexBuffersCount) {
120 vertexBuffers = new ObjectBaseRef<Allocation>[vertexBuffersCount];
122 for (uint32_t vCount = 0; vCount < vertexBuffersCount; vCount ++) {
148 Mesh *mesh = new Mesh(rsc, vertexBuffersCount, primitivesCount);
150 for (uint32_t vCount = 0; vCount < vertexBuffersCount; vCount ++) {
158 if (vertexBuffersCount) {
203 for (uint32_t ct = 0; ct < mHal.state.vertexBuffersCount; ct ++) {
222 for (uint32_t ct=0; ct < mHal.state.vertexBuffersCount; ct++) {
287 *numVtx = sm->mHal.state.vertexBuffersCount;
297 rsAssert(vtxDataCount == sm->mHal.state.vertexBuffersCount);