Lines Matching defs:layer
97 // The base layer for pointer sprites.
100 // The base layer for spot sprites.
118 /* Sets the layer of the sprite, relative to the system sprite overlay layer.
119 * Layer 0 is the overlay layer, > 0 appear above this layer. */
120 virtual void setLayer(int32_t layer) = 0;
182 positionX(0), positionY(0), layer(0), alpha(1.0f),
192 int32_t layer;
224 virtual void setLayer(int32_t layer);