Lines Matching refs:txPtr
350 pointer_t& txPtr = coords[i].ptr;
351 txPtr.setTo(obtainReg(), tmu.bits);
352 CONTEXT_LOAD(txPtr.reg, state.texture[i].iterators.ydsdy);
353 ADD(AL, 0, Rx, Rx, reg_imm(txPtr.reg, ASR, 16)); // x += (s>>16)
354 CONTEXT_LOAD(txPtr.reg, state.texture[i].iterators.ydtdy);
355 ADD(AL, 0, Ry, Ry, reg_imm(txPtr.reg, ASR, 16)); // y += (t>>16)
357 CONTEXT_LOAD(txPtr.reg, generated_vars.texture[i].stride);
358 SMLABB(AL, Rx, Ry, txPtr.reg, Rx); // x+y*stride
359 CONTEXT_LOAD(txPtr.reg, generated_vars.texture[i].data);
360 base_offset(txPtr, txPtr, Rx);
445 pointer_t& txPtr = parts.coords[i].ptr;
454 load(txPtr, texel, WRITE_BACK);
612 txPtr.setTo(texel.reg, tmu.bits);
615 CONTEXT_LOAD(txPtr.reg, generated_vars.texture[i].data);
617 base_offset(txPtr, txPtr, u);
622 load(txPtr, texel, 0);
631 case 1: filter8(parts, texel, tmu, U, V, txPtr, FRAC_BITS); break;
632 case 2: filter16(parts, texel, tmu, U, V, txPtr, FRAC_BITS); break;
633 case 3: filter24(parts, texel, tmu, U, V, txPtr, FRAC_BITS); break;
634 case 4: filter32(parts, texel, tmu, U, V, txPtr, FRAC_BITS); break;
653 const pointer_t& txPtr = parts.coords[i].ptr;
654 ADD(AL, 0, txPtr.reg, txPtr.reg, imm(txPtr.size>>3));
682 int U, int V, pointer_t& txPtr,
691 LDRB(AL, texel.reg, txPtr.reg);
713 LDRB(AL, pixel, txPtr.reg, reg_scale_pre(offset));
720 LDRB(AL, pixel, txPtr.reg, reg_scale_pre(lb));
727 LDRB(AL, pixel, txPtr.reg);
732 LDRB(AL, pixel, txPtr.reg, reg_scale_pre(rt));
749 int U, int V, pointer_t& txPtr,
782 LDRH(AL, texel.reg, txPtr.reg);
815 LDRH(AL, pixel, txPtr.reg, reg_pre(offset));
830 LDRH(AL, pixel, txPtr.reg, reg_pre(offset));
844 LDRH(AL, pixel, txPtr.reg);
857 LDRH(AL, pixel, txPtr.reg, reg_pre(offset));
867 txPtr,
871 load(txPtr, texel, 0);
879 int U, int V, pointer_t& txPtr,
909 LDR(AL, pixel, txPtr.reg, reg_scale_pre(u));
922 LDR(AL, pixellb, txPtr.reg, reg_scale_pre(offsetlb));
946 LDR(AL, pixel, txPtr.reg);
962 LDR(AL, pixel, txPtr.reg, reg_scale_pre(offsetrt));
977 int U, int V, pointer_t& txPtr,
1005 LDR(AL, pixel, txPtr.reg, reg_scale_pre(offset));
1021 LDR(AL, pixel, txPtr.reg, reg_scale_pre(offset));
1036 LDR(AL, pixel, txPtr.reg);
1050 LDR(AL, pixel, txPtr.reg, reg_scale_pre(offset));