Lines Matching refs:ystart
213 GGLcoord ystart = TRI_FROM_INT(t) - v[1] + TRI_HALF; 221 ystart += TRI_FROM_INT(c->state.scissor.top-t);239 GGLcoord y = ystart;278 GGLcoord ystart = TRI_FROM_INT(t) - v[1] + TRI_HALF; 286 ystart += TRI_FROM_INT(c->state.scissor.top-t);311 GGLcoord y = ystart;