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Lines Matching refs:SLVec3D

96     const SLVec3D *pFront, const SLVec3D *pAbove)
104 SLVec3D front = *pFront;
105 SLVec3D above = *pAbove;
122 SLmillidegree theta, const SLVec3D *pAxis)
129 SLVec3D axis = *pAxis;
147 SLVec3D *pFront, SLVec3D *pUp)
164 SLVec3D front = thiz->mOrientationVectors.mFront;
165 SLVec3D up = thiz->mOrientationVectors.mUp;