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Lines Matching refs:SLuint8

50     SLuint8 mState;                 // really SLuint32, but SLuint8 to save space
52 SLuint8 mPreemptable; // really SLboolean, but SLuint8 to save space
54 SLuint8 mPadding;
56 SLuint8 mStrongRefCount; // number of strong references to this object
60 SLuint8 mInterfaceStates[INTERFACES_Default]; // state of each of interface
186 SLuint8 mDistanceModel;
366 SLuint8 mCount;
377 SLuint8 mFilterMask;
397 SLuint8 mMessageTypes;
593 SLuint8 /*SLboolean*/ mMute;
594 SLuint8 /*SLboolean*/ mEnableStereoPosition;
624 SLuint8 mInterfaceStates2[INTERFACES_3DGroup - INTERFACES_Default];