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    Searched defs:ATTACK (Results 1 - 4 of 4) sorted by null

  /external/replicaisland/src/com/replica/replicaisland/
GenericAnimationComponent.java 48 case ATTACK:
49 mSprite.playAnimation(Animation.ATTACK);
79 public static final int ATTACK = 2;
EnemyAnimationComponent.java 31 ATTACK,
76 if (currentAction == GameObject.ActionType.ATTACK) {
97 if (currentAction == GameObject.ActionType.ATTACK) {
106 mSprite.playAnimation(EnemyAnimations.ATTACK.ordinal());
107 if (currentAction != GameObject.ActionType.ATTACK
HotSpotSystem.java 40 public static final int ATTACK = 7;
GameObject.java 62 ATTACK,

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