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      1 //===--- AttributeList.h - Parsed attribute sets ----------------*- C++ -*-===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 // This file defines the AttributeList class, which is used to collect
     11 // parsed attributes.
     12 //
     13 //===----------------------------------------------------------------------===//
     14 
     15 #ifndef LLVM_CLANG_SEMA_ATTRLIST_H
     16 #define LLVM_CLANG_SEMA_ATTRLIST_H
     17 
     18 #include "llvm/Support/Allocator.h"
     19 #include "llvm/ADT/SmallVector.h"
     20 #include "clang/Basic/SourceLocation.h"
     21 #include "clang/Basic/VersionTuple.h"
     22 #include <cassert>
     23 
     24 namespace clang {
     25   class ASTContext;
     26   class IdentifierInfo;
     27   class Expr;
     28 
     29 /// \brief Represents information about a change in availability for
     30 /// an entity, which is part of the encoding of the 'availability'
     31 /// attribute.
     32 struct AvailabilityChange {
     33   /// \brief The location of the keyword indicating the kind of change.
     34   SourceLocation KeywordLoc;
     35 
     36   /// \brief The version number at which the change occurred.
     37   VersionTuple Version;
     38 
     39   /// \brief The source range covering the version number.
     40   SourceRange VersionRange;
     41 
     42   /// \brief Determine whether this availability change is valid.
     43   bool isValid() const { return !Version.empty(); }
     44 };
     45 
     46 /// AttributeList - Represents GCC's __attribute__ declaration. There are
     47 /// 4 forms of this construct...they are:
     48 ///
     49 /// 1: __attribute__(( const )). ParmName/Args/NumArgs will all be unused.
     50 /// 2: __attribute__(( mode(byte) )). ParmName used, Args/NumArgs unused.
     51 /// 3: __attribute__(( format(printf, 1, 2) )). ParmName/Args/NumArgs all used.
     52 /// 4: __attribute__(( aligned(16) )). ParmName is unused, Args/Num used.
     53 ///
     54 class AttributeList { // TODO: This should really be called ParsedAttribute
     55 private:
     56   IdentifierInfo *AttrName;
     57   IdentifierInfo *ScopeName;
     58   IdentifierInfo *ParmName;
     59   SourceRange AttrRange;
     60   SourceLocation ScopeLoc;
     61   SourceLocation ParmLoc;
     62 
     63   /// The number of expression arguments this attribute has.
     64   /// The expressions themselves are stored after the object.
     65   unsigned NumArgs : 16;
     66 
     67   /// True if Microsoft style: declspec(foo).
     68   unsigned DeclspecAttribute : 1;
     69 
     70   /// True if C++0x-style: [[foo]].
     71   unsigned CXX0XAttribute : 1;
     72 
     73   /// True if already diagnosed as invalid.
     74   mutable unsigned Invalid : 1;
     75 
     76   /// True if this attribute was used as a type attribute.
     77   mutable unsigned UsedAsTypeAttr : 1;
     78 
     79   /// True if this has the extra information associated with an
     80   /// availability attribute.
     81   unsigned IsAvailability : 1;
     82 
     83   unsigned AttrKind : 8;
     84 
     85   /// \brief The location of the 'unavailable' keyword in an
     86   /// availability attribute.
     87   SourceLocation UnavailableLoc;
     88 
     89   /// The next attribute in the current position.
     90   AttributeList *NextInPosition;
     91 
     92   /// The next attribute allocated in the current Pool.
     93   AttributeList *NextInPool;
     94 
     95   Expr **getArgsBuffer() {
     96     return reinterpret_cast<Expr**>(this+1);
     97   }
     98   Expr * const *getArgsBuffer() const {
     99     return reinterpret_cast<Expr* const *>(this+1);
    100   }
    101 
    102   enum AvailabilitySlot {
    103     IntroducedSlot, DeprecatedSlot, ObsoletedSlot
    104   };
    105 
    106   AvailabilityChange &getAvailabilitySlot(AvailabilitySlot index) {
    107     return reinterpret_cast<AvailabilityChange*>(this+1)[index];
    108   }
    109   const AvailabilityChange &getAvailabilitySlot(AvailabilitySlot index) const {
    110     return reinterpret_cast<const AvailabilityChange*>(this+1)[index];
    111   }
    112 
    113   AttributeList(const AttributeList &); // DO NOT IMPLEMENT
    114   void operator=(const AttributeList &); // DO NOT IMPLEMENT
    115   void operator delete(void *); // DO NOT IMPLEMENT
    116   ~AttributeList(); // DO NOT IMPLEMENT
    117 
    118   size_t allocated_size() const;
    119 
    120   AttributeList(IdentifierInfo *attrName, SourceRange attrRange,
    121                 IdentifierInfo *scopeName, SourceLocation scopeLoc,
    122                 IdentifierInfo *parmName, SourceLocation parmLoc,
    123                 Expr **args, unsigned numArgs,
    124                 bool declspec, bool cxx0x)
    125     : AttrName(attrName), ScopeName(scopeName), ParmName(parmName),
    126       AttrRange(attrRange), ScopeLoc(scopeLoc), ParmLoc(parmLoc),
    127       NumArgs(numArgs),
    128       DeclspecAttribute(declspec), CXX0XAttribute(cxx0x), Invalid(false),
    129       UsedAsTypeAttr(false), IsAvailability(false),
    130       NextInPosition(0), NextInPool(0) {
    131     if (numArgs) memcpy(getArgsBuffer(), args, numArgs * sizeof(Expr*));
    132     AttrKind = getKind(getName());
    133   }
    134 
    135   AttributeList(IdentifierInfo *attrName, SourceRange attrRange,
    136                 IdentifierInfo *scopeName, SourceLocation scopeLoc,
    137                 IdentifierInfo *parmName, SourceLocation parmLoc,
    138                 const AvailabilityChange &introduced,
    139                 const AvailabilityChange &deprecated,
    140                 const AvailabilityChange &obsoleted,
    141                 SourceLocation unavailable,
    142                 bool declspec, bool cxx0x)
    143     : AttrName(attrName), ScopeName(scopeName), ParmName(parmName),
    144       AttrRange(attrRange), ScopeLoc(scopeLoc), ParmLoc(parmLoc),
    145       NumArgs(0), DeclspecAttribute(declspec), CXX0XAttribute(cxx0x),
    146       Invalid(false), UsedAsTypeAttr(false), IsAvailability(true),
    147       UnavailableLoc(unavailable), NextInPosition(0), NextInPool(0) {
    148     new (&getAvailabilitySlot(IntroducedSlot)) AvailabilityChange(introduced);
    149     new (&getAvailabilitySlot(DeprecatedSlot)) AvailabilityChange(deprecated);
    150     new (&getAvailabilitySlot(ObsoletedSlot)) AvailabilityChange(obsoleted);
    151     AttrKind = getKind(getName());
    152   }
    153 
    154   friend class AttributePool;
    155   friend class AttributeFactory;
    156 
    157 public:
    158   enum Kind {             // Please keep this list alphabetized.
    159     AT_acquired_after,
    160     AT_acquired_before,
    161     AT_address_space,
    162     AT_alias,
    163     AT_aligned,
    164     AT_always_inline,
    165     AT_analyzer_noreturn,
    166     AT_annotate,
    167     AT_arc_weakref_unavailable,
    168     AT_availability,      // Clang-specific
    169     AT_base_check,
    170     AT_blocks,
    171     AT_carries_dependency,
    172     AT_cdecl,
    173     AT_cf_audited_transfer,     // Clang-specific.
    174     AT_cf_consumed,             // Clang-specific.
    175     AT_cf_returns_autoreleased, // Clang-specific.
    176     AT_cf_returns_not_retained, // Clang-specific.
    177     AT_cf_returns_retained,     // Clang-specific.
    178     AT_cf_unknown_transfer,     // Clang-specific.
    179     AT_cleanup,
    180     AT_common,
    181     AT_const,
    182     AT_constant,
    183     AT_constructor,
    184     AT_deprecated,
    185     AT_destructor,
    186     AT_device,
    187     AT_dllexport,
    188     AT_dllimport,
    189     AT_exclusive_lock_function,
    190     AT_exclusive_locks_required,
    191     AT_exclusive_trylock_function,
    192     AT_ext_vector_type,
    193     AT_fastcall,
    194     AT_format,
    195     AT_format_arg,
    196     AT_global,
    197     AT_gnu_inline,
    198     AT_guarded_by,
    199     AT_guarded_var,
    200     AT_host,
    201     AT_IBAction,          // Clang-specific.
    202     AT_IBOutlet,          // Clang-specific.
    203     AT_IBOutletCollection, // Clang-specific.
    204     AT_init_priority,
    205     AT_launch_bounds,
    206     AT_lock_returned,
    207     AT_lockable,
    208     AT_locks_excluded,
    209     AT_malloc,
    210     AT_may_alias,
    211     AT_mode,
    212     AT_MsStruct,
    213     AT_naked,
    214     AT_neon_polyvector_type,    // Clang-specific.
    215     AT_neon_vector_type,        // Clang-specific.
    216     AT_no_instrument_function,
    217     AT_no_thread_safety_analysis,
    218     AT_nocommon,
    219     AT_nodebug,
    220     AT_noinline,
    221     AT_nonnull,
    222     AT_noreturn,
    223     AT_nothrow,
    224     AT_ns_bridged,              // Clang-specific.
    225     AT_ns_consumed,             // Clang-specific.
    226     AT_ns_consumes_self,        // Clang-specific.
    227     AT_ns_returns_autoreleased, // Clang-specific.
    228     AT_ns_returns_not_retained, // Clang-specific.
    229     AT_ns_returns_retained,     // Clang-specific.
    230     AT_nsobject,
    231     AT_objc_exception,
    232     AT_objc_gc,
    233     AT_objc_method_family,
    234     AT_objc_ownership,          // Clang-specific.
    235     AT_objc_precise_lifetime,   // Clang-specific.
    236     AT_objc_returns_inner_pointer, // Clang-specific.
    237     AT_opencl_image_access,     // OpenCL-specific.
    238     AT_opencl_kernel_function,  // OpenCL-specific.
    239     AT_overloadable,       // Clang-specific.
    240     AT_ownership_holds,    // Clang-specific.
    241     AT_ownership_returns,  // Clang-specific.
    242     AT_ownership_takes,    // Clang-specific.
    243     AT_packed,
    244     AT_pascal,
    245     AT_pcs,  // ARM specific
    246     AT_pt_guarded_by,
    247     AT_pt_guarded_var,
    248     AT_pure,
    249     AT_regparm,
    250     AT_reqd_wg_size,
    251     AT_scoped_lockable,
    252     AT_section,
    253     AT_sentinel,
    254     AT_shared,
    255     AT_shared_lock_function,
    256     AT_shared_locks_required,
    257     AT_shared_trylock_function,
    258     AT_stdcall,
    259     AT_thiscall,
    260     AT_transparent_union,
    261     AT_unavailable,
    262     AT_unlock_function,
    263     AT_unused,
    264     AT_used,
    265     AT_uuid,
    266     AT_vecreturn,     // PS3 PPU-specific.
    267     AT_vector_size,
    268     AT_visibility,
    269     AT_warn_unused_result,
    270     AT_weak,
    271     AT_weak_import,
    272     AT_weakref,
    273     AT_returns_twice,
    274     IgnoredAttribute,
    275     UnknownAttribute
    276   };
    277 
    278   IdentifierInfo *getName() const { return AttrName; }
    279   SourceLocation getLoc() const { return AttrRange.getBegin(); }
    280   SourceRange getRange() const { return AttrRange; }
    281 
    282   bool hasScope() const { return ScopeName; }
    283   IdentifierInfo *getScopeName() const { return ScopeName; }
    284   SourceLocation getScopeLoc() const { return ScopeLoc; }
    285 
    286   IdentifierInfo *getParameterName() const { return ParmName; }
    287   SourceLocation getParameterLoc() const { return ParmLoc; }
    288 
    289   bool isDeclspecAttribute() const { return DeclspecAttribute; }
    290   bool isCXX0XAttribute() const { return CXX0XAttribute; }
    291 
    292   bool isInvalid() const { return Invalid; }
    293   void setInvalid(bool b = true) const { Invalid = b; }
    294 
    295   bool isUsedAsTypeAttr() const { return UsedAsTypeAttr; }
    296   void setUsedAsTypeAttr() { UsedAsTypeAttr = true; }
    297 
    298   Kind getKind() const { return Kind(AttrKind); }
    299   static Kind getKind(const IdentifierInfo *Name);
    300 
    301   AttributeList *getNext() const { return NextInPosition; }
    302   void setNext(AttributeList *N) { NextInPosition = N; }
    303 
    304   /// getNumArgs - Return the number of actual arguments to this attribute.
    305   unsigned getNumArgs() const { return NumArgs; }
    306 
    307   /// hasParameterOrArguments - Return true if this attribute has a parameter,
    308   /// or has a non empty argument expression list.
    309   bool hasParameterOrArguments() const { return ParmName || NumArgs; }
    310 
    311   /// getArg - Return the specified argument.
    312   Expr *getArg(unsigned Arg) const {
    313     assert(Arg < NumArgs && "Arg access out of range!");
    314     return getArgsBuffer()[Arg];
    315   }
    316 
    317   class arg_iterator {
    318     Expr * const *X;
    319     unsigned Idx;
    320   public:
    321     arg_iterator(Expr * const *x, unsigned idx) : X(x), Idx(idx) {}
    322 
    323     arg_iterator& operator++() {
    324       ++Idx;
    325       return *this;
    326     }
    327 
    328     bool operator==(const arg_iterator& I) const {
    329       assert (X == I.X &&
    330               "compared arg_iterators are for different argument lists");
    331       return Idx == I.Idx;
    332     }
    333 
    334     bool operator!=(const arg_iterator& I) const {
    335       return !operator==(I);
    336     }
    337 
    338     Expr* operator*() const {
    339       return X[Idx];
    340     }
    341 
    342     unsigned getArgNum() const {
    343       return Idx+1;
    344     }
    345   };
    346 
    347   arg_iterator arg_begin() const {
    348     return arg_iterator(getArgsBuffer(), 0);
    349   }
    350 
    351   arg_iterator arg_end() const {
    352     return arg_iterator(getArgsBuffer(), NumArgs);
    353   }
    354 
    355   const AvailabilityChange &getAvailabilityIntroduced() const {
    356     assert(getKind() == AT_availability && "Not an availability attribute");
    357     return getAvailabilitySlot(IntroducedSlot);
    358   }
    359 
    360   const AvailabilityChange &getAvailabilityDeprecated() const {
    361     assert(getKind() == AT_availability && "Not an availability attribute");
    362     return getAvailabilitySlot(DeprecatedSlot);
    363   }
    364 
    365   const AvailabilityChange &getAvailabilityObsoleted() const {
    366     assert(getKind() == AT_availability && "Not an availability attribute");
    367     return getAvailabilitySlot(ObsoletedSlot);
    368   }
    369 
    370   SourceLocation getUnavailableLoc() const {
    371     assert(getKind() == AT_availability && "Not an availability attribute");
    372     return UnavailableLoc;
    373   }
    374 };
    375 
    376 /// A factory, from which one makes pools, from which one creates
    377 /// individual attributes which are deallocated with the pool.
    378 ///
    379 /// Note that it's tolerably cheap to create and destroy one of
    380 /// these as long as you don't actually allocate anything in it.
    381 class AttributeFactory {
    382 public:
    383   enum {
    384     /// The required allocation size of an availability attribute,
    385     /// which we want to ensure is a multiple of sizeof(void*).
    386     AvailabilityAllocSize =
    387       sizeof(AttributeList)
    388       + ((3 * sizeof(AvailabilityChange) + sizeof(void*) - 1)
    389          / sizeof(void*) * sizeof(void*))
    390   };
    391 
    392 private:
    393   enum {
    394     /// The number of free lists we want to be sure to support
    395     /// inline.  This is just enough that availability attributes
    396     /// don't surpass it.  It's actually very unlikely we'll see an
    397     /// attribute that needs more than that; on x86-64 you'd need 10
    398     /// expression arguments, and on i386 you'd need 19.
    399     InlineFreeListsCapacity =
    400       1 + (AvailabilityAllocSize - sizeof(AttributeList)) / sizeof(void*)
    401   };
    402 
    403   llvm::BumpPtrAllocator Alloc;
    404 
    405   /// Free lists.  The index is determined by the following formula:
    406   ///   (size - sizeof(AttributeList)) / sizeof(void*)
    407   SmallVector<AttributeList*, InlineFreeListsCapacity> FreeLists;
    408 
    409   // The following are the private interface used by AttributePool.
    410   friend class AttributePool;
    411 
    412   /// Allocate an attribute of the given size.
    413   void *allocate(size_t size);
    414 
    415   /// Reclaim all the attributes in the given pool chain, which is
    416   /// non-empty.  Note that the current implementation is safe
    417   /// against reclaiming things which were not actually allocated
    418   /// with the allocator, although of course it's important to make
    419   /// sure that their allocator lives at least as long as this one.
    420   void reclaimPool(AttributeList *head);
    421 
    422 public:
    423   AttributeFactory();
    424   ~AttributeFactory();
    425 };
    426 
    427 class AttributePool {
    428   AttributeFactory &Factory;
    429   AttributeList *Head;
    430 
    431   void *allocate(size_t size) {
    432     return Factory.allocate(size);
    433   }
    434 
    435   AttributeList *add(AttributeList *attr) {
    436     // We don't care about the order of the pool.
    437     attr->NextInPool = Head;
    438     Head = attr;
    439     return attr;
    440   }
    441 
    442   void takePool(AttributeList *pool);
    443 
    444 public:
    445   /// Create a new pool for a factory.
    446   AttributePool(AttributeFactory &factory) : Factory(factory), Head(0) {}
    447 
    448   /// Move the given pool's allocations to this pool.
    449   AttributePool(AttributePool &pool) : Factory(pool.Factory), Head(pool.Head) {
    450     pool.Head = 0;
    451   }
    452 
    453   AttributeFactory &getFactory() const { return Factory; }
    454 
    455   void clear() {
    456     if (Head) {
    457       Factory.reclaimPool(Head);
    458       Head = 0;
    459     }
    460   }
    461 
    462   /// Take the given pool's allocations and add them to this pool.
    463   void takeAllFrom(AttributePool &pool) {
    464     if (pool.Head) {
    465       takePool(pool.Head);
    466       pool.Head = 0;
    467     }
    468   }
    469 
    470   ~AttributePool() {
    471     if (Head) Factory.reclaimPool(Head);
    472   }
    473 
    474   AttributeList *create(IdentifierInfo *attrName, SourceRange attrRange,
    475                         IdentifierInfo *scopeName, SourceLocation scopeLoc,
    476                         IdentifierInfo *parmName, SourceLocation parmLoc,
    477                         Expr **args, unsigned numArgs,
    478                         bool declspec = false, bool cxx0x = false) {
    479     void *memory = allocate(sizeof(AttributeList)
    480                             + numArgs * sizeof(Expr*));
    481     return add(new (memory) AttributeList(attrName, attrRange,
    482                                           scopeName, scopeLoc,
    483                                           parmName, parmLoc,
    484                                           args, numArgs,
    485                                           declspec, cxx0x));
    486   }
    487 
    488   AttributeList *create(IdentifierInfo *attrName, SourceRange attrRange,
    489                         IdentifierInfo *scopeName, SourceLocation scopeLoc,
    490                         IdentifierInfo *parmName, SourceLocation parmLoc,
    491                         const AvailabilityChange &introduced,
    492                         const AvailabilityChange &deprecated,
    493                         const AvailabilityChange &obsoleted,
    494                         SourceLocation unavailable,
    495                         bool declspec = false, bool cxx0x = false) {
    496     void *memory = allocate(AttributeFactory::AvailabilityAllocSize);
    497     return add(new (memory) AttributeList(attrName, attrRange,
    498                                           scopeName, scopeLoc,
    499                                           parmName, parmLoc,
    500                                           introduced, deprecated, obsoleted,
    501                                           unavailable,
    502                                           declspec, cxx0x));
    503   }
    504 
    505   AttributeList *createIntegerAttribute(ASTContext &C, IdentifierInfo *Name,
    506                                         SourceLocation TokLoc, int Arg);
    507 };
    508 
    509 /// addAttributeLists - Add two AttributeLists together
    510 /// The right-hand list is appended to the left-hand list, if any
    511 /// A pointer to the joined list is returned.
    512 /// Note: the lists are not left unmodified.
    513 inline AttributeList *addAttributeLists(AttributeList *Left,
    514                                         AttributeList *Right) {
    515   if (!Left)
    516     return Right;
    517 
    518   AttributeList *next = Left, *prev;
    519   do {
    520     prev = next;
    521     next = next->getNext();
    522   } while (next);
    523   prev->setNext(Right);
    524   return Left;
    525 }
    526 
    527 /// CXX0XAttributeList - A wrapper around a C++0x attribute list.
    528 /// Stores, in addition to the list proper, whether or not an actual list was
    529 /// (as opposed to an empty list, which may be ill-formed in some places) and
    530 /// the source range of the list.
    531 struct CXX0XAttributeList {
    532   AttributeList *AttrList;
    533   SourceRange Range;
    534   bool HasAttr;
    535   CXX0XAttributeList (AttributeList *attrList, SourceRange range, bool hasAttr)
    536     : AttrList(attrList), Range(range), HasAttr (hasAttr) {
    537   }
    538   CXX0XAttributeList ()
    539     : AttrList(0), Range(), HasAttr(false) {
    540   }
    541 };
    542 
    543 /// ParsedAttributes - A collection of parsed attributes.  Currently
    544 /// we don't differentiate between the various attribute syntaxes,
    545 /// which is basically silly.
    546 ///
    547 /// Right now this is a very lightweight container, but the expectation
    548 /// is that this will become significantly more serious.
    549 class ParsedAttributes {
    550 public:
    551   ParsedAttributes(AttributeFactory &factory)
    552     : pool(factory), list(0) {
    553   }
    554 
    555   ParsedAttributes(ParsedAttributes &attrs)
    556     : pool(attrs.pool), list(attrs.list) {
    557     attrs.list = 0;
    558   }
    559 
    560   AttributePool &getPool() const { return pool; }
    561 
    562   bool empty() const { return list == 0; }
    563 
    564   void add(AttributeList *newAttr) {
    565     assert(newAttr);
    566     assert(newAttr->getNext() == 0);
    567     newAttr->setNext(list);
    568     list = newAttr;
    569   }
    570 
    571   void addAll(AttributeList *newList) {
    572     if (!newList) return;
    573 
    574     AttributeList *lastInNewList = newList;
    575     while (AttributeList *next = lastInNewList->getNext())
    576       lastInNewList = next;
    577 
    578     lastInNewList->setNext(list);
    579     list = newList;
    580   }
    581 
    582   void set(AttributeList *newList) {
    583     list = newList;
    584   }
    585 
    586   void takeAllFrom(ParsedAttributes &attrs) {
    587     addAll(attrs.list);
    588     attrs.list = 0;
    589     pool.takeAllFrom(attrs.pool);
    590   }
    591 
    592   void clear() { list = 0; pool.clear(); }
    593   AttributeList *getList() const { return list; }
    594 
    595   /// Returns a reference to the attribute list.  Try not to introduce
    596   /// dependencies on this method, it may not be long-lived.
    597   AttributeList *&getListRef() { return list; }
    598 
    599 
    600   AttributeList *addNew(IdentifierInfo *attrName, SourceRange attrRange,
    601                         IdentifierInfo *scopeName, SourceLocation scopeLoc,
    602                         IdentifierInfo *parmName, SourceLocation parmLoc,
    603                         Expr **args, unsigned numArgs,
    604                         bool declspec = false, bool cxx0x = false) {
    605     AttributeList *attr =
    606       pool.create(attrName, attrRange, scopeName, scopeLoc, parmName, parmLoc,
    607                   args, numArgs, declspec, cxx0x);
    608     add(attr);
    609     return attr;
    610   }
    611 
    612   AttributeList *addNew(IdentifierInfo *attrName, SourceRange attrRange,
    613                         IdentifierInfo *scopeName, SourceLocation scopeLoc,
    614                         IdentifierInfo *parmName, SourceLocation parmLoc,
    615                         const AvailabilityChange &introduced,
    616                         const AvailabilityChange &deprecated,
    617                         const AvailabilityChange &obsoleted,
    618                         SourceLocation unavailable,
    619                         bool declspec = false, bool cxx0x = false) {
    620     AttributeList *attr =
    621       pool.create(attrName, attrRange, scopeName, scopeLoc, parmName, parmLoc,
    622                   introduced, deprecated, obsoleted, unavailable,
    623                   declspec, cxx0x);
    624     add(attr);
    625     return attr;
    626   }
    627 
    628   AttributeList *addNewInteger(ASTContext &C, IdentifierInfo *name,
    629                                SourceLocation loc, int arg) {
    630     AttributeList *attr =
    631       pool.createIntegerAttribute(C, name, loc, arg);
    632     add(attr);
    633     return attr;
    634   }
    635 
    636 
    637 private:
    638   mutable AttributePool pool;
    639   AttributeList *list;
    640 };
    641 
    642 }  // end namespace clang
    643 
    644 #endif
    645