1 /* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ANDROID_HWUI_DEBUG_H 18 #define ANDROID_HWUI_DEBUG_H 19 20 // Turn on to check for OpenGL errors on each frame 21 #define DEBUG_OPENGL 1 22 23 // Turn on to display informations about the GPU 24 #define DEBUG_EXTENSIONS 0 25 26 // Turn on to enable initialization information 27 #define DEBUG_INIT 0 28 29 // Turn on to enable memory usage summary on each frame 30 #define DEBUG_MEMORY_USAGE 0 31 32 // Turn on to enable debugging of cache flushes 33 #define DEBUG_CACHE_FLUSH 1 34 35 // Turn on to enable layers debugging when rendered as regions 36 #define DEBUG_LAYERS_AS_REGIONS 0 37 38 // Turn on to display debug info about vertex/fragment shaders 39 #define DEBUG_PROGRAMS 0 40 41 // Turn on to display info about layers 42 #define DEBUG_LAYERS 0 43 44 // Turn on to display debug info about 9patch objects 45 #define DEBUG_PATCHES 0 46 // Turn on to "explode" 9patch objects 47 #define DEBUG_EXPLODE_PATCHES 0 48 // Turn on to display vertex and tex coords data about 9patch objects 49 // This flag requires DEBUG_PATCHES to be turned on 50 #define DEBUG_PATCHES_VERTICES 0 51 // Turn on to display vertex and tex coords data used by empty quads 52 // in 9patch objects 53 // This flag requires DEBUG_PATCHES to be turned on 54 #define DEBUG_PATCHES_EMPTY_VERTICES 0 55 56 // Turn on to display debug info about shapes 57 #define DEBUG_SHAPES 0 58 59 // Turn on to display debug info about textures 60 #define DEBUG_TEXTURES 0 61 62 // Turn on to display debug info about the layer renderer 63 #define DEBUG_LAYER_RENDERER 0 64 65 // Turn on to dump display list state 66 #define DEBUG_DISPLAY_LIST 0 67 68 #if DEBUG_INIT 69 #define INIT_LOGD(...) LOGD(__VA_ARGS__) 70 #else 71 #define INIT_LOGD(...) 72 #endif 73 74 #endif // ANDROID_HWUI_DEBUG_H 75