Home | History | Annotate | Download | only in Basic
      1 //===--- FileManager.cpp - File System Probing and Caching ----------------===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 //  This file implements the FileManager interface.
     11 //
     12 //===----------------------------------------------------------------------===//
     13 //
     14 // TODO: This should index all interesting directories with dirent calls.
     15 //  getdirentries ?
     16 //  opendir/readdir_r/closedir ?
     17 //
     18 //===----------------------------------------------------------------------===//
     19 
     20 #include "clang/Basic/FileManager.h"
     21 #include "clang/Basic/FileSystemStatCache.h"
     22 #include "llvm/ADT/SmallString.h"
     23 #include "llvm/ADT/StringExtras.h"
     24 #include "llvm/Support/FileSystem.h"
     25 #include "llvm/Support/MemoryBuffer.h"
     26 #include "llvm/Support/raw_ostream.h"
     27 #include "llvm/Support/Path.h"
     28 #include "llvm/Support/system_error.h"
     29 #include "llvm/Config/config.h"
     30 #include <map>
     31 #include <set>
     32 #include <string>
     33 
     34 // FIXME: This is terrible, we need this for ::close.
     35 #if !defined(_MSC_VER) && !defined(__MINGW32__)
     36 #include <unistd.h>
     37 #include <sys/uio.h>
     38 #else
     39 #include <io.h>
     40 #endif
     41 using namespace clang;
     42 
     43 // FIXME: Enhance libsystem to support inode and other fields.
     44 #include <sys/stat.h>
     45 
     46 /// NON_EXISTENT_DIR - A special value distinct from null that is used to
     47 /// represent a dir name that doesn't exist on the disk.
     48 #define NON_EXISTENT_DIR reinterpret_cast<DirectoryEntry*>((intptr_t)-1)
     49 
     50 /// NON_EXISTENT_FILE - A special value distinct from null that is used to
     51 /// represent a filename that doesn't exist on the disk.
     52 #define NON_EXISTENT_FILE reinterpret_cast<FileEntry*>((intptr_t)-1)
     53 
     54 
     55 FileEntry::~FileEntry() {
     56   // If this FileEntry owns an open file descriptor that never got used, close
     57   // it.
     58   if (FD != -1) ::close(FD);
     59 }
     60 
     61 //===----------------------------------------------------------------------===//
     62 // Windows.
     63 //===----------------------------------------------------------------------===//
     64 
     65 #ifdef LLVM_ON_WIN32
     66 
     67 namespace {
     68   static std::string GetFullPath(const char *relPath) {
     69     char *absPathStrPtr = _fullpath(NULL, relPath, 0);
     70     assert(absPathStrPtr && "_fullpath() returned NULL!");
     71 
     72     std::string absPath(absPathStrPtr);
     73 
     74     free(absPathStrPtr);
     75     return absPath;
     76   }
     77 }
     78 
     79 class FileManager::UniqueDirContainer {
     80   /// UniqueDirs - Cache from full path to existing directories/files.
     81   ///
     82   llvm::StringMap<DirectoryEntry> UniqueDirs;
     83 
     84 public:
     85   /// getDirectory - Return an existing DirectoryEntry with the given
     86   /// name if there is already one; otherwise create and return a
     87   /// default-constructed DirectoryEntry.
     88   DirectoryEntry &getDirectory(const char *Name,
     89                                const struct stat & /*StatBuf*/) {
     90     std::string FullPath(GetFullPath(Name));
     91     return UniqueDirs.GetOrCreateValue(FullPath).getValue();
     92   }
     93 
     94   size_t size() const { return UniqueDirs.size(); }
     95 };
     96 
     97 class FileManager::UniqueFileContainer {
     98   /// UniqueFiles - Cache from full path to existing directories/files.
     99   ///
    100   llvm::StringMap<FileEntry, llvm::BumpPtrAllocator> UniqueFiles;
    101 
    102 public:
    103   /// getFile - Return an existing FileEntry with the given name if
    104   /// there is already one; otherwise create and return a
    105   /// default-constructed FileEntry.
    106   FileEntry &getFile(const char *Name, const struct stat & /*StatBuf*/) {
    107     std::string FullPath(GetFullPath(Name));
    108 
    109     // LowercaseString because Windows filesystem is case insensitive.
    110     FullPath = llvm::LowercaseString(FullPath);
    111     return UniqueFiles.GetOrCreateValue(FullPath).getValue();
    112   }
    113 
    114   size_t size() const { return UniqueFiles.size(); }
    115 };
    116 
    117 //===----------------------------------------------------------------------===//
    118 // Unix-like Systems.
    119 //===----------------------------------------------------------------------===//
    120 
    121 #else
    122 
    123 class FileManager::UniqueDirContainer {
    124   /// UniqueDirs - Cache from ID's to existing directories/files.
    125   std::map<std::pair<dev_t, ino_t>, DirectoryEntry> UniqueDirs;
    126 
    127 public:
    128   /// getDirectory - Return an existing DirectoryEntry with the given
    129   /// ID's if there is already one; otherwise create and return a
    130   /// default-constructed DirectoryEntry.
    131   DirectoryEntry &getDirectory(const char * /*Name*/,
    132                                const struct stat &StatBuf) {
    133     return UniqueDirs[std::make_pair(StatBuf.st_dev, StatBuf.st_ino)];
    134   }
    135 
    136   size_t size() const { return UniqueDirs.size(); }
    137 };
    138 
    139 class FileManager::UniqueFileContainer {
    140   /// UniqueFiles - Cache from ID's to existing directories/files.
    141   std::set<FileEntry> UniqueFiles;
    142 
    143 public:
    144   /// getFile - Return an existing FileEntry with the given ID's if
    145   /// there is already one; otherwise create and return a
    146   /// default-constructed FileEntry.
    147   FileEntry &getFile(const char * /*Name*/, const struct stat &StatBuf) {
    148     return
    149       const_cast<FileEntry&>(
    150                     *UniqueFiles.insert(FileEntry(StatBuf.st_dev,
    151                                                   StatBuf.st_ino,
    152                                                   StatBuf.st_mode)).first);
    153   }
    154 
    155   size_t size() const { return UniqueFiles.size(); }
    156 };
    157 
    158 #endif
    159 
    160 //===----------------------------------------------------------------------===//
    161 // Common logic.
    162 //===----------------------------------------------------------------------===//
    163 
    164 FileManager::FileManager(const FileSystemOptions &FSO)
    165   : FileSystemOpts(FSO),
    166     UniqueRealDirs(*new UniqueDirContainer()),
    167     UniqueRealFiles(*new UniqueFileContainer()),
    168     SeenDirEntries(64), SeenFileEntries(64), NextFileUID(0) {
    169   NumDirLookups = NumFileLookups = 0;
    170   NumDirCacheMisses = NumFileCacheMisses = 0;
    171 }
    172 
    173 FileManager::~FileManager() {
    174   delete &UniqueRealDirs;
    175   delete &UniqueRealFiles;
    176   for (unsigned i = 0, e = VirtualFileEntries.size(); i != e; ++i)
    177     delete VirtualFileEntries[i];
    178   for (unsigned i = 0, e = VirtualDirectoryEntries.size(); i != e; ++i)
    179     delete VirtualDirectoryEntries[i];
    180 }
    181 
    182 void FileManager::addStatCache(FileSystemStatCache *statCache,
    183                                bool AtBeginning) {
    184   assert(statCache && "No stat cache provided?");
    185   if (AtBeginning || StatCache.get() == 0) {
    186     statCache->setNextStatCache(StatCache.take());
    187     StatCache.reset(statCache);
    188     return;
    189   }
    190 
    191   FileSystemStatCache *LastCache = StatCache.get();
    192   while (LastCache->getNextStatCache())
    193     LastCache = LastCache->getNextStatCache();
    194 
    195   LastCache->setNextStatCache(statCache);
    196 }
    197 
    198 void FileManager::removeStatCache(FileSystemStatCache *statCache) {
    199   if (!statCache)
    200     return;
    201 
    202   if (StatCache.get() == statCache) {
    203     // This is the first stat cache.
    204     StatCache.reset(StatCache->takeNextStatCache());
    205     return;
    206   }
    207 
    208   // Find the stat cache in the list.
    209   FileSystemStatCache *PrevCache = StatCache.get();
    210   while (PrevCache && PrevCache->getNextStatCache() != statCache)
    211     PrevCache = PrevCache->getNextStatCache();
    212 
    213   assert(PrevCache && "Stat cache not found for removal");
    214   PrevCache->setNextStatCache(statCache->getNextStatCache());
    215 }
    216 
    217 /// \brief Retrieve the directory that the given file name resides in.
    218 /// Filename can point to either a real file or a virtual file.
    219 static const DirectoryEntry *getDirectoryFromFile(FileManager &FileMgr,
    220                                                   StringRef Filename,
    221                                                   bool CacheFailure) {
    222   if (Filename.empty())
    223     return NULL;
    224 
    225   if (llvm::sys::path::is_separator(Filename[Filename.size() - 1]))
    226     return NULL;  // If Filename is a directory.
    227 
    228   StringRef DirName = llvm::sys::path::parent_path(Filename);
    229   // Use the current directory if file has no path component.
    230   if (DirName.empty())
    231     DirName = ".";
    232 
    233   return FileMgr.getDirectory(DirName, CacheFailure);
    234 }
    235 
    236 /// Add all ancestors of the given path (pointing to either a file or
    237 /// a directory) as virtual directories.
    238 void FileManager::addAncestorsAsVirtualDirs(StringRef Path) {
    239   StringRef DirName = llvm::sys::path::parent_path(Path);
    240   if (DirName.empty())
    241     return;
    242 
    243   llvm::StringMapEntry<DirectoryEntry *> &NamedDirEnt =
    244     SeenDirEntries.GetOrCreateValue(DirName);
    245 
    246   // When caching a virtual directory, we always cache its ancestors
    247   // at the same time.  Therefore, if DirName is already in the cache,
    248   // we don't need to recurse as its ancestors must also already be in
    249   // the cache.
    250   if (NamedDirEnt.getValue())
    251     return;
    252 
    253   // Add the virtual directory to the cache.
    254   DirectoryEntry *UDE = new DirectoryEntry;
    255   UDE->Name = NamedDirEnt.getKeyData();
    256   NamedDirEnt.setValue(UDE);
    257   VirtualDirectoryEntries.push_back(UDE);
    258 
    259   // Recursively add the other ancestors.
    260   addAncestorsAsVirtualDirs(DirName);
    261 }
    262 
    263 /// getDirectory - Lookup, cache, and verify the specified directory
    264 /// (real or virtual).  This returns NULL if the directory doesn't
    265 /// exist.
    266 ///
    267 const DirectoryEntry *FileManager::getDirectory(StringRef DirName,
    268                                                 bool CacheFailure) {
    269   ++NumDirLookups;
    270   llvm::StringMapEntry<DirectoryEntry *> &NamedDirEnt =
    271     SeenDirEntries.GetOrCreateValue(DirName);
    272 
    273   // See if there was already an entry in the map.  Note that the map
    274   // contains both virtual and real directories.
    275   if (NamedDirEnt.getValue())
    276     return NamedDirEnt.getValue() == NON_EXISTENT_DIR
    277               ? 0 : NamedDirEnt.getValue();
    278 
    279   ++NumDirCacheMisses;
    280 
    281   // By default, initialize it to invalid.
    282   NamedDirEnt.setValue(NON_EXISTENT_DIR);
    283 
    284   // Get the null-terminated directory name as stored as the key of the
    285   // SeenDirEntries map.
    286   const char *InterndDirName = NamedDirEnt.getKeyData();
    287 
    288   // Check to see if the directory exists.
    289   struct stat StatBuf;
    290   if (getStatValue(InterndDirName, StatBuf, 0/*directory lookup*/)) {
    291     // There's no real directory at the given path.
    292     if (!CacheFailure)
    293       SeenDirEntries.erase(DirName);
    294     return 0;
    295   }
    296 
    297   // It exists.  See if we have already opened a directory with the
    298   // same inode (this occurs on Unix-like systems when one dir is
    299   // symlinked to another, for example) or the same path (on
    300   // Windows).
    301   DirectoryEntry &UDE = UniqueRealDirs.getDirectory(InterndDirName, StatBuf);
    302 
    303   NamedDirEnt.setValue(&UDE);
    304   if (!UDE.getName()) {
    305     // We don't have this directory yet, add it.  We use the string
    306     // key from the SeenDirEntries map as the string.
    307     UDE.Name  = InterndDirName;
    308   }
    309 
    310   return &UDE;
    311 }
    312 
    313 /// getFile - Lookup, cache, and verify the specified file (real or
    314 /// virtual).  This returns NULL if the file doesn't exist.
    315 ///
    316 const FileEntry *FileManager::getFile(StringRef Filename, bool openFile,
    317                                       bool CacheFailure) {
    318   ++NumFileLookups;
    319 
    320   // See if there is already an entry in the map.
    321   llvm::StringMapEntry<FileEntry *> &NamedFileEnt =
    322     SeenFileEntries.GetOrCreateValue(Filename);
    323 
    324   // See if there is already an entry in the map.
    325   if (NamedFileEnt.getValue())
    326     return NamedFileEnt.getValue() == NON_EXISTENT_FILE
    327                  ? 0 : NamedFileEnt.getValue();
    328 
    329   ++NumFileCacheMisses;
    330 
    331   // By default, initialize it to invalid.
    332   NamedFileEnt.setValue(NON_EXISTENT_FILE);
    333 
    334   // Get the null-terminated file name as stored as the key of the
    335   // SeenFileEntries map.
    336   const char *InterndFileName = NamedFileEnt.getKeyData();
    337 
    338   // Look up the directory for the file.  When looking up something like
    339   // sys/foo.h we'll discover all of the search directories that have a 'sys'
    340   // subdirectory.  This will let us avoid having to waste time on known-to-fail
    341   // searches when we go to find sys/bar.h, because all the search directories
    342   // without a 'sys' subdir will get a cached failure result.
    343   const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename,
    344                                                        CacheFailure);
    345   if (DirInfo == 0) {  // Directory doesn't exist, file can't exist.
    346     if (!CacheFailure)
    347       SeenFileEntries.erase(Filename);
    348 
    349     return 0;
    350   }
    351 
    352   // FIXME: Use the directory info to prune this, before doing the stat syscall.
    353   // FIXME: This will reduce the # syscalls.
    354 
    355   // Nope, there isn't.  Check to see if the file exists.
    356   int FileDescriptor = -1;
    357   struct stat StatBuf;
    358   if (getStatValue(InterndFileName, StatBuf, &FileDescriptor)) {
    359     // There's no real file at the given path.
    360     if (!CacheFailure)
    361       SeenFileEntries.erase(Filename);
    362 
    363     return 0;
    364   }
    365 
    366   if (FileDescriptor != -1 && !openFile) {
    367     close(FileDescriptor);
    368     FileDescriptor = -1;
    369   }
    370 
    371   // It exists.  See if we have already opened a file with the same inode.
    372   // This occurs when one dir is symlinked to another, for example.
    373   FileEntry &UFE = UniqueRealFiles.getFile(InterndFileName, StatBuf);
    374 
    375   NamedFileEnt.setValue(&UFE);
    376   if (UFE.getName()) { // Already have an entry with this inode, return it.
    377     // If the stat process opened the file, close it to avoid a FD leak.
    378     if (FileDescriptor != -1)
    379       close(FileDescriptor);
    380 
    381     return &UFE;
    382   }
    383 
    384   // Otherwise, we don't have this directory yet, add it.
    385   // FIXME: Change the name to be a char* that points back to the
    386   // 'SeenFileEntries' key.
    387   UFE.Name    = InterndFileName;
    388   UFE.Size    = StatBuf.st_size;
    389   UFE.ModTime = StatBuf.st_mtime;
    390   UFE.Dir     = DirInfo;
    391   UFE.UID     = NextFileUID++;
    392   UFE.FD      = FileDescriptor;
    393   return &UFE;
    394 }
    395 
    396 const FileEntry *
    397 FileManager::getVirtualFile(StringRef Filename, off_t Size,
    398                             time_t ModificationTime) {
    399   ++NumFileLookups;
    400 
    401   // See if there is already an entry in the map.
    402   llvm::StringMapEntry<FileEntry *> &NamedFileEnt =
    403     SeenFileEntries.GetOrCreateValue(Filename);
    404 
    405   // See if there is already an entry in the map.
    406   if (NamedFileEnt.getValue() && NamedFileEnt.getValue() != NON_EXISTENT_FILE)
    407     return NamedFileEnt.getValue();
    408 
    409   ++NumFileCacheMisses;
    410 
    411   // By default, initialize it to invalid.
    412   NamedFileEnt.setValue(NON_EXISTENT_FILE);
    413 
    414   addAncestorsAsVirtualDirs(Filename);
    415   FileEntry *UFE = 0;
    416 
    417   // Now that all ancestors of Filename are in the cache, the
    418   // following call is guaranteed to find the DirectoryEntry from the
    419   // cache.
    420   const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename,
    421                                                        /*CacheFailure=*/true);
    422   assert(DirInfo &&
    423          "The directory of a virtual file should already be in the cache.");
    424 
    425   // Check to see if the file exists. If so, drop the virtual file
    426   int FileDescriptor = -1;
    427   struct stat StatBuf;
    428   const char *InterndFileName = NamedFileEnt.getKeyData();
    429   if (getStatValue(InterndFileName, StatBuf, &FileDescriptor) == 0) {
    430     // If the stat process opened the file, close it to avoid a FD leak.
    431     if (FileDescriptor != -1)
    432       close(FileDescriptor);
    433 
    434     StatBuf.st_size = Size;
    435     StatBuf.st_mtime = ModificationTime;
    436     UFE = &UniqueRealFiles.getFile(InterndFileName, StatBuf);
    437 
    438     NamedFileEnt.setValue(UFE);
    439 
    440     // If we had already opened this file, close it now so we don't
    441     // leak the descriptor. We're not going to use the file
    442     // descriptor anyway, since this is a virtual file.
    443     if (UFE->FD != -1) {
    444       close(UFE->FD);
    445       UFE->FD = -1;
    446     }
    447 
    448     // If we already have an entry with this inode, return it.
    449     if (UFE->getName())
    450       return UFE;
    451   }
    452 
    453   if (!UFE) {
    454     UFE = new FileEntry();
    455     VirtualFileEntries.push_back(UFE);
    456     NamedFileEnt.setValue(UFE);
    457   }
    458 
    459   UFE->Name    = InterndFileName;
    460   UFE->Size    = Size;
    461   UFE->ModTime = ModificationTime;
    462   UFE->Dir     = DirInfo;
    463   UFE->UID     = NextFileUID++;
    464   UFE->FD      = -1;
    465   return UFE;
    466 }
    467 
    468 void FileManager::FixupRelativePath(SmallVectorImpl<char> &path) const {
    469   StringRef pathRef(path.data(), path.size());
    470 
    471   if (FileSystemOpts.WorkingDir.empty()
    472       || llvm::sys::path::is_absolute(pathRef))
    473     return;
    474 
    475   llvm::SmallString<128> NewPath(FileSystemOpts.WorkingDir);
    476   llvm::sys::path::append(NewPath, pathRef);
    477   path = NewPath;
    478 }
    479 
    480 llvm::MemoryBuffer *FileManager::
    481 getBufferForFile(const FileEntry *Entry, std::string *ErrorStr) {
    482   llvm::OwningPtr<llvm::MemoryBuffer> Result;
    483   llvm::error_code ec;
    484 
    485   const char *Filename = Entry->getName();
    486   // If the file is already open, use the open file descriptor.
    487   if (Entry->FD != -1) {
    488     ec = llvm::MemoryBuffer::getOpenFile(Entry->FD, Filename, Result,
    489                                          Entry->getSize());
    490     if (ErrorStr)
    491       *ErrorStr = ec.message();
    492 
    493     close(Entry->FD);
    494     Entry->FD = -1;
    495     return Result.take();
    496   }
    497 
    498   // Otherwise, open the file.
    499 
    500   if (FileSystemOpts.WorkingDir.empty()) {
    501     ec = llvm::MemoryBuffer::getFile(Filename, Result, Entry->getSize());
    502     if (ec && ErrorStr)
    503       *ErrorStr = ec.message();
    504     return Result.take();
    505   }
    506 
    507   llvm::SmallString<128> FilePath(Entry->getName());
    508   FixupRelativePath(FilePath);
    509   ec = llvm::MemoryBuffer::getFile(FilePath.str(), Result, Entry->getSize());
    510   if (ec && ErrorStr)
    511     *ErrorStr = ec.message();
    512   return Result.take();
    513 }
    514 
    515 llvm::MemoryBuffer *FileManager::
    516 getBufferForFile(StringRef Filename, std::string *ErrorStr) {
    517   llvm::OwningPtr<llvm::MemoryBuffer> Result;
    518   llvm::error_code ec;
    519   if (FileSystemOpts.WorkingDir.empty()) {
    520     ec = llvm::MemoryBuffer::getFile(Filename, Result);
    521     if (ec && ErrorStr)
    522       *ErrorStr = ec.message();
    523     return Result.take();
    524   }
    525 
    526   llvm::SmallString<128> FilePath(Filename);
    527   FixupRelativePath(FilePath);
    528   ec = llvm::MemoryBuffer::getFile(FilePath.c_str(), Result);
    529   if (ec && ErrorStr)
    530     *ErrorStr = ec.message();
    531   return Result.take();
    532 }
    533 
    534 /// getStatValue - Get the 'stat' information for the specified path,
    535 /// using the cache to accelerate it if possible.  This returns true
    536 /// if the path points to a virtual file or does not exist, or returns
    537 /// false if it's an existent real file.  If FileDescriptor is NULL,
    538 /// do directory look-up instead of file look-up.
    539 bool FileManager::getStatValue(const char *Path, struct stat &StatBuf,
    540                                int *FileDescriptor) {
    541   // FIXME: FileSystemOpts shouldn't be passed in here, all paths should be
    542   // absolute!
    543   if (FileSystemOpts.WorkingDir.empty())
    544     return FileSystemStatCache::get(Path, StatBuf, FileDescriptor,
    545                                     StatCache.get());
    546 
    547   llvm::SmallString<128> FilePath(Path);
    548   FixupRelativePath(FilePath);
    549 
    550   return FileSystemStatCache::get(FilePath.c_str(), StatBuf, FileDescriptor,
    551                                   StatCache.get());
    552 }
    553 
    554 bool FileManager::getNoncachedStatValue(StringRef Path,
    555                                         struct stat &StatBuf) {
    556   llvm::SmallString<128> FilePath(Path);
    557   FixupRelativePath(FilePath);
    558 
    559   return ::stat(FilePath.c_str(), &StatBuf) != 0;
    560 }
    561 
    562 void FileManager::GetUniqueIDMapping(
    563                    SmallVectorImpl<const FileEntry *> &UIDToFiles) const {
    564   UIDToFiles.clear();
    565   UIDToFiles.resize(NextFileUID);
    566 
    567   // Map file entries
    568   for (llvm::StringMap<FileEntry*, llvm::BumpPtrAllocator>::const_iterator
    569          FE = SeenFileEntries.begin(), FEEnd = SeenFileEntries.end();
    570        FE != FEEnd; ++FE)
    571     if (FE->getValue() && FE->getValue() != NON_EXISTENT_FILE)
    572       UIDToFiles[FE->getValue()->getUID()] = FE->getValue();
    573 
    574   // Map virtual file entries
    575   for (SmallVector<FileEntry*, 4>::const_iterator
    576          VFE = VirtualFileEntries.begin(), VFEEnd = VirtualFileEntries.end();
    577        VFE != VFEEnd; ++VFE)
    578     if (*VFE && *VFE != NON_EXISTENT_FILE)
    579       UIDToFiles[(*VFE)->getUID()] = *VFE;
    580 }
    581 
    582 
    583 void FileManager::PrintStats() const {
    584   llvm::errs() << "\n*** File Manager Stats:\n";
    585   llvm::errs() << UniqueRealFiles.size() << " real files found, "
    586                << UniqueRealDirs.size() << " real dirs found.\n";
    587   llvm::errs() << VirtualFileEntries.size() << " virtual files found, "
    588                << VirtualDirectoryEntries.size() << " virtual dirs found.\n";
    589   llvm::errs() << NumDirLookups << " dir lookups, "
    590                << NumDirCacheMisses << " dir cache misses.\n";
    591   llvm::errs() << NumFileLookups << " file lookups, "
    592                << NumFileCacheMisses << " file cache misses.\n";
    593 
    594   //llvm::errs() << PagesMapped << BytesOfPagesMapped << FSLookups;
    595 }
    596