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Searched
defs:FrameBuffer
(Results
1 - 4
of
4
) sorted by null
/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/
FrameBuffer.h
9
class
FrameBuffer
{
11
FrameBuffer
();
12
virtual ~
FrameBuffer
();
FrameBuffer.cpp
1
#include "
FrameBuffer
.h"
3
FrameBuffer
::
FrameBuffer
()
8
FrameBuffer
::~
FrameBuffer
() {
11
void
FrameBuffer
::Reset() {
19
bool
FrameBuffer
::InitializeGLContext() {
24
bool
FrameBuffer
::Init(int width, int height, GLenum format) {
69
bool
FrameBuffer
::CreateBuffers() {
78
GLuint
FrameBuffer
::GetTextureName() const
[
all
...]
/development/tools/emulator/opengl/host/libs/libOpenglRender/
FrameBuffer.cpp
16
#include "
FrameBuffer
.h"
26
FrameBuffer
*
FrameBuffer
::s_theFrameBuffer = NULL;
27
HandleType
FrameBuffer
::s_nextHandle = 0;
90
void
FrameBuffer
::finalize(){
104
bool
FrameBuffer
::initialize(int width, int height)
111
// allocate space for the
FrameBuffer
object
113
FrameBuffer
*fb = new
FrameBuffer
(width, height);
168
// Create EGL context for
framebuffer
post rendering
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all
...]
FrameBuffer.h
46
class
FrameBuffer
55
static
FrameBuffer
*getFB() { return s_theFrameBuffer; }
93
FrameBuffer
(int p_width, int p_height);
94
~
FrameBuffer
();
100
static
FrameBuffer
*s_theFrameBuffer;
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