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    Searched defs:GLESConversionArrays (Results 1 - 2 of 2) sorted by null

  /development/tools/emulator/opengl/host/libs/Translator/include/GLcommon/
GLEScontext.h 82 class GLESConversionArrays
85 GLESConversionArrays():m_current(0){};
94 ~GLESConversionArrays();
123 virtual void setupArraysPointers(GLESConversionArrays& fArrs,GLint first,GLsizei count,GLenum type,const GLvoid* indices,bool direct) = 0;
163 virtual bool needConvert(GLESConversionArrays& fArrs,GLint first,GLsizei count,GLenum type,const GLvoid* indices,bool direct,GLESpointer* p,GLenum array_id) = 0;
164 void convertDirect(GLESConversionArrays& fArrs,GLint first,GLsizei count,GLenum array_id,GLESpointer* p);
165 void convertDirectVBO(GLESConversionArrays& fArrs,GLint first,GLsizei count,GLenum array_id,GLESpointer* p);
166 void convertIndirect(GLESConversionArrays& fArrs,GLsizei count,GLenum type,const GLvoid* indices,GLenum array_id,GLESpointer* p);
167 void convertIndirectVBO(GLESConversionArrays& fArrs,GLsizei count,GLenum indices_type,const GLvoid* indices,GLenum array_id,GLESpointer* p);
  /development/tools/emulator/opengl/host/libs/Translator/GLcommon/
GLEScontext.cpp 17 GLESConversionArrays::~GLESConversionArrays() {
31 void GLESConversionArrays::allocArr(unsigned int size,GLenum type){
43 void GLESConversionArrays::setArr(void* data,unsigned int stride,GLenum type){
50 void* GLESConversionArrays::getCurrentData(){
54 ArrayData& GLESConversionArrays::getCurrentArray(){
58 unsigned int GLESConversionArrays::getCurrentIndex(){
62 ArrayData& GLESConversionArrays::operator[](int i){
66 void GLESConversionArrays::operator++(){
292 void GLEScontext::convertDirect(GLESConversionArrays& cArrs,GLint first,GLsizei count,GLenum array_id,GLESpointer* p)
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