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Searched
defs:GLFrame
(Results
1 - 3
of
3
) sorted by null
/system/media/mca/filterfw/native/core/
gl_frame.h
32
// A
GLFrame
stores pixel data on the GPU. While pixel data may be uploaded to
33
// a
GLFrame
and also read out of a
GLFrame
(access in place is not supported),
35
// processing from one
GLFrame
to another.
36
class
GLFrame
: public GLBufferHandle {
38
// Create an empty GL frame in the specified GL environment. Note, that the
GLFrame
does NOT
39
// take ownership. The caller must make sure the GLEnv stays valid as long as the
GLFrame
is
41
GLFrame
(GLEnv* gl_env);
44
~
GLFrame
();
67
bool CopyPixelsFrom(const
GLFrame
* frame)
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gl_frame.cpp
31
// A
GLFrame
stores pixel data on the GPU. It uses two kinds of GL data
34
// and when pixel data is uploaded to a
GLFrame
. The FBO is used as a rendering
38
GLFrame
::
GLFrame
(GLEnv* gl_env)
56
bool
GLFrame
::Init(int width, int height) {
65
bool
GLFrame
::InitWithTexture(GLint texture_id, int width, int height) {
72
bool
GLFrame
::InitWithFbo(GLint fbo_id, int width, int height) {
80
bool
GLFrame
::InitWithExternalTexture() {
87
void
GLFrame
::InitDimensions(int width, int height) {
94
GLFrame
::~GLFrame()
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/system/media/mca/filterfw/java/android/filterfw/core/
GLFrame.java
47
public class
GLFrame
extends Frame {
70
GLFrame
(FrameFormat format, FrameManager frameManager) {
74
GLFrame
(FrameFormat format, FrameManager frameManager, int bindingType, long bindingId) {
267
} else if (frame instanceof
GLFrame
) {
268
nativeCopyFromGL((
GLFrame
)frame);
299
"for
GLFrame
!");
313
throw new RuntimeException("Could not focus on
GLFrame
for drawing!");
319
return "
GLFrame
id: " + glFrameId + " (" + getFormat() + ") with texture ID "
326
throw new RuntimeException("Could not reset
GLFrame
texture parameters!");
410
private native boolean nativeCopyFromGL(
GLFrame
frame)
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Completed in 183 milliseconds