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      1 /*
      2     SDL - Simple DirectMedia Layer
      3     Copyright (C) 1997-2006 Sam Lantinga
      4 
      5     This library is free software; you can redistribute it and/or
      6     modify it under the terms of the GNU Lesser General Public
      7     License as published by the Free Software Foundation; either
      8     version 2.1 of the License, or (at your option) any later version.
      9 
     10     This library is distributed in the hope that it will be useful,
     11     but WITHOUT ANY WARRANTY; without even the implied warranty of
     12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     13     Lesser General Public License for more details.
     14 
     15     You should have received a copy of the GNU Lesser General Public
     16     License along with this library; if not, write to the Free Software
     17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
     18 
     19     Sam Lantinga
     20     slouken (at) libsdl.org
     21 */
     22 #include "SDL_config.h"
     23 
     24 #include "SDL_video.h"
     25 #include "SDL_blit.h"
     26 
     27 /* Functions to blit from bitmaps to other surfaces */
     28 
     29 static void BlitBto1(SDL_BlitInfo *info)
     30 {
     31 	int c;
     32 	int width, height;
     33 	Uint8 *src, *map, *dst;
     34 	int srcskip, dstskip;
     35 
     36 	/* Set up some basic variables */
     37 	width = info->d_width;
     38 	height = info->d_height;
     39 	src = info->s_pixels;
     40 	srcskip = info->s_skip;
     41 	dst = info->d_pixels;
     42 	dstskip = info->d_skip;
     43 	map = info->table;
     44 	srcskip += width-(width+7)/8;
     45 
     46 	if ( map ) {
     47 		while ( height-- ) {
     48 		        Uint8 byte = 0, bit;
     49 	    		for ( c=0; c<width; ++c ) {
     50 				if ( (c&7) == 0 ) {
     51 					byte = *src++;
     52 				}
     53 				bit = (byte&0x80)>>7;
     54 				if ( 1 ) {
     55 				  *dst = map[bit];
     56 				}
     57 				dst++;
     58 				byte <<= 1;
     59 			}
     60 			src += srcskip;
     61 			dst += dstskip;
     62 		}
     63 	} else {
     64 		while ( height-- ) {
     65 		        Uint8 byte = 0, bit;
     66 	    		for ( c=0; c<width; ++c ) {
     67 				if ( (c&7) == 0 ) {
     68 					byte = *src++;
     69 				}
     70 				bit = (byte&0x80)>>7;
     71 				if ( 1 ) {
     72 				  *dst = bit;
     73 				}
     74 				dst++;
     75 				byte <<= 1;
     76 			}
     77 			src += srcskip;
     78 			dst += dstskip;
     79 		}
     80 	}
     81 }
     82 static void BlitBto2(SDL_BlitInfo *info)
     83 {
     84 	int c;
     85 	int width, height;
     86 	Uint8 *src;
     87 	Uint16 *map, *dst;
     88 	int srcskip, dstskip;
     89 
     90 	/* Set up some basic variables */
     91 	width = info->d_width;
     92 	height = info->d_height;
     93 	src = info->s_pixels;
     94 	srcskip = info->s_skip;
     95 	dst = (Uint16 *)info->d_pixels;
     96 	dstskip = info->d_skip/2;
     97 	map = (Uint16 *)info->table;
     98 	srcskip += width-(width+7)/8;
     99 
    100 	while ( height-- ) {
    101 	        Uint8 byte = 0, bit;
    102 	    	for ( c=0; c<width; ++c ) {
    103 			if ( (c&7) == 0 ) {
    104 				byte = *src++;
    105 			}
    106 			bit = (byte&0x80)>>7;
    107 			if ( 1 ) {
    108 				*dst = map[bit];
    109 			}
    110 			byte <<= 1;
    111 			dst++;
    112 		}
    113 		src += srcskip;
    114 		dst += dstskip;
    115 	}
    116 }
    117 static void BlitBto3(SDL_BlitInfo *info)
    118 {
    119 	int c, o;
    120 	int width, height;
    121 	Uint8 *src, *map, *dst;
    122 	int srcskip, dstskip;
    123 
    124 	/* Set up some basic variables */
    125 	width = info->d_width;
    126 	height = info->d_height;
    127 	src = info->s_pixels;
    128 	srcskip = info->s_skip;
    129 	dst = info->d_pixels;
    130 	dstskip = info->d_skip;
    131 	map = info->table;
    132 	srcskip += width-(width+7)/8;
    133 
    134 	while ( height-- ) {
    135 	        Uint8 byte = 0, bit;
    136 	    	for ( c=0; c<width; ++c ) {
    137 			if ( (c&7) == 0 ) {
    138 				byte = *src++;
    139 			}
    140 			bit = (byte&0x80)>>7;
    141 			if ( 1 ) {
    142 				o = bit * 4;
    143 				dst[0] = map[o++];
    144 				dst[1] = map[o++];
    145 				dst[2] = map[o++];
    146 			}
    147 			byte <<= 1;
    148 			dst += 3;
    149 		}
    150 		src += srcskip;
    151 		dst += dstskip;
    152 	}
    153 }
    154 static void BlitBto4(SDL_BlitInfo *info)
    155 {
    156 	int width, height;
    157 	Uint8 *src;
    158 	Uint32 *map, *dst;
    159 	int srcskip, dstskip;
    160 	int c;
    161 
    162 	/* Set up some basic variables */
    163 	width = info->d_width;
    164 	height = info->d_height;
    165 	src = info->s_pixels;
    166 	srcskip = info->s_skip;
    167 	dst = (Uint32 *)info->d_pixels;
    168 	dstskip = info->d_skip/4;
    169 	map = (Uint32 *)info->table;
    170 	srcskip += width-(width+7)/8;
    171 
    172 	while ( height-- ) {
    173 	        Uint8 byte = 0, bit;
    174 	    	for ( c=0; c<width; ++c ) {
    175 			if ( (c&7) == 0 ) {
    176 				byte = *src++;
    177 			}
    178 			bit = (byte&0x80)>>7;
    179 			if ( 1 ) {
    180 				*dst = map[bit];
    181 			}
    182 			byte <<= 1;
    183 			dst++;
    184 		}
    185 		src += srcskip;
    186 		dst += dstskip;
    187 	}
    188 }
    189 
    190 static void BlitBto1Key(SDL_BlitInfo *info)
    191 {
    192         int width = info->d_width;
    193 	int height = info->d_height;
    194 	Uint8 *src = info->s_pixels;
    195 	Uint8 *dst = info->d_pixels;
    196 	int srcskip = info->s_skip;
    197 	int dstskip = info->d_skip;
    198 	Uint32 ckey = info->src->colorkey;
    199 	Uint8 *palmap = info->table;
    200 	int c;
    201 
    202 	/* Set up some basic variables */
    203 	srcskip += width-(width+7)/8;
    204 
    205 	if ( palmap ) {
    206 		while ( height-- ) {
    207 		        Uint8  byte = 0, bit;
    208 	    		for ( c=0; c<width; ++c ) {
    209 				if ( (c&7) == 0 ) {
    210 					byte = *src++;
    211 				}
    212 				bit = (byte&0x80)>>7;
    213 				if ( bit != ckey ) {
    214 				  *dst = palmap[bit];
    215 				}
    216 				dst++;
    217 				byte <<= 1;
    218 			}
    219 			src += srcskip;
    220 			dst += dstskip;
    221 		}
    222 	} else {
    223 		while ( height-- ) {
    224 		        Uint8  byte = 0, bit;
    225 	    		for ( c=0; c<width; ++c ) {
    226 				if ( (c&7) == 0 ) {
    227 					byte = *src++;
    228 				}
    229 				bit = (byte&0x80)>>7;
    230 				if ( bit != ckey ) {
    231 				  *dst = bit;
    232 				}
    233 				dst++;
    234 				byte <<= 1;
    235 			}
    236 			src += srcskip;
    237 			dst += dstskip;
    238 		}
    239 	}
    240 }
    241 
    242 static void BlitBto2Key(SDL_BlitInfo *info)
    243 {
    244         int width = info->d_width;
    245 	int height = info->d_height;
    246 	Uint8 *src = info->s_pixels;
    247 	Uint16 *dstp = (Uint16 *)info->d_pixels;
    248 	int srcskip = info->s_skip;
    249 	int dstskip = info->d_skip;
    250 	Uint32 ckey = info->src->colorkey;
    251 	Uint8 *palmap = info->table;
    252 	int c;
    253 
    254 	/* Set up some basic variables */
    255 	srcskip += width-(width+7)/8;
    256 	dstskip /= 2;
    257 
    258 	while ( height-- ) {
    259 	        Uint8 byte = 0, bit;
    260 	    	for ( c=0; c<width; ++c ) {
    261 			if ( (c&7) == 0 ) {
    262 				byte = *src++;
    263 			}
    264 			bit = (byte&0x80)>>7;
    265 			if ( bit != ckey ) {
    266 				*dstp=((Uint16 *)palmap)[bit];
    267 			}
    268 			byte <<= 1;
    269 			dstp++;
    270 		}
    271 		src += srcskip;
    272 		dstp += dstskip;
    273 	}
    274 }
    275 
    276 static void BlitBto3Key(SDL_BlitInfo *info)
    277 {
    278         int width = info->d_width;
    279 	int height = info->d_height;
    280 	Uint8 *src = info->s_pixels;
    281 	Uint8 *dst = info->d_pixels;
    282 	int srcskip = info->s_skip;
    283 	int dstskip = info->d_skip;
    284 	Uint32 ckey = info->src->colorkey;
    285 	Uint8 *palmap = info->table;
    286 	int c;
    287 
    288 	/* Set up some basic variables */
    289 	srcskip += width-(width+7)/8;
    290 
    291 	while ( height-- ) {
    292 	        Uint8  byte = 0, bit;
    293 	    	for ( c=0; c<width; ++c ) {
    294 			if ( (c&7) == 0 ) {
    295 				byte = *src++;
    296 			}
    297 			bit = (byte&0x80)>>7;
    298 			if ( bit != ckey ) {
    299 				SDL_memcpy(dst, &palmap[bit*4], 3);
    300 			}
    301 			byte <<= 1;
    302 			dst += 3;
    303 		}
    304 		src += srcskip;
    305 		dst += dstskip;
    306 	}
    307 }
    308 
    309 static void BlitBto4Key(SDL_BlitInfo *info)
    310 {
    311         int width = info->d_width;
    312 	int height = info->d_height;
    313 	Uint8 *src = info->s_pixels;
    314 	Uint32 *dstp = (Uint32 *)info->d_pixels;
    315 	int srcskip = info->s_skip;
    316 	int dstskip = info->d_skip;
    317 	Uint32 ckey = info->src->colorkey;
    318 	Uint8 *palmap = info->table;
    319 	int c;
    320 
    321 	/* Set up some basic variables */
    322 	srcskip += width-(width+7)/8;
    323 	dstskip /= 4;
    324 
    325 	while ( height-- ) {
    326 	        Uint8 byte = 0, bit;
    327 	    	for ( c=0; c<width; ++c ) {
    328 			if ( (c&7) == 0 ) {
    329 				byte = *src++;
    330 			}
    331 			bit = (byte&0x80)>>7;
    332 			if ( bit != ckey ) {
    333 				*dstp=((Uint32 *)palmap)[bit];
    334 			}
    335 			byte <<= 1;
    336 			dstp++;
    337 		}
    338 		src += srcskip;
    339 		dstp += dstskip;
    340 	}
    341 }
    342 
    343 static void BlitBtoNAlpha(SDL_BlitInfo *info)
    344 {
    345         int width = info->d_width;
    346 	int height = info->d_height;
    347 	Uint8 *src = info->s_pixels;
    348 	Uint8 *dst = info->d_pixels;
    349 	int srcskip = info->s_skip;
    350 	int dstskip = info->d_skip;
    351 	const SDL_Color *srcpal	= info->src->palette->colors;
    352 	SDL_PixelFormat *dstfmt = info->dst;
    353 	int  dstbpp;
    354 	int c;
    355 	const int A = info->src->alpha;
    356 
    357 	/* Set up some basic variables */
    358 	dstbpp = dstfmt->BytesPerPixel;
    359 	srcskip += width-(width+7)/8;
    360 
    361 	while ( height-- ) {
    362 	        Uint8 byte = 0, bit;
    363 	    	for ( c=0; c<width; ++c ) {
    364 			if ( (c&7) == 0 ) {
    365 				byte = *src++;
    366 			}
    367 			bit = (byte&0x80)>>7;
    368 			if ( 1 ) {
    369 			        Uint32 pixel;
    370 			        unsigned sR, sG, sB;
    371 				unsigned dR, dG, dB;
    372 				sR = srcpal[bit].r;
    373 				sG = srcpal[bit].g;
    374 				sB = srcpal[bit].b;
    375 				DISEMBLE_RGB(dst, dstbpp, dstfmt,
    376 							pixel, dR, dG, dB);
    377 				ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB);
    378 			  	ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB);
    379 			}
    380 			byte <<= 1;
    381 			dst += dstbpp;
    382 		}
    383 		src += srcskip;
    384 		dst += dstskip;
    385 	}
    386 }
    387 
    388 static void BlitBtoNAlphaKey(SDL_BlitInfo *info)
    389 {
    390         int width = info->d_width;
    391 	int height = info->d_height;
    392 	Uint8 *src = info->s_pixels;
    393 	Uint8 *dst = info->d_pixels;
    394 	int srcskip = info->s_skip;
    395 	int dstskip = info->d_skip;
    396 	SDL_PixelFormat *srcfmt = info->src;
    397 	SDL_PixelFormat *dstfmt = info->dst;
    398 	const SDL_Color *srcpal	= srcfmt->palette->colors;
    399 	int dstbpp;
    400 	int c;
    401 	const int A = srcfmt->alpha;
    402 	Uint32 ckey = srcfmt->colorkey;
    403 
    404 	/* Set up some basic variables */
    405 	dstbpp = dstfmt->BytesPerPixel;
    406 	srcskip += width-(width+7)/8;
    407 
    408 	while ( height-- ) {
    409 	        Uint8  byte = 0, bit;
    410 	    	for ( c=0; c<width; ++c ) {
    411 			if ( (c&7) == 0 ) {
    412 				byte = *src++;
    413 			}
    414 			bit = (byte&0x80)>>7;
    415 			if ( bit != ckey ) {
    416 			        int sR, sG, sB;
    417 				int dR, dG, dB;
    418 				Uint32 pixel;
    419 				sR = srcpal[bit].r;
    420 				sG = srcpal[bit].g;
    421 				sB = srcpal[bit].b;
    422 				DISEMBLE_RGB(dst, dstbpp, dstfmt,
    423 							pixel, dR, dG, dB);
    424 				ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB);
    425 			  	ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB);
    426 			}
    427 			byte <<= 1;
    428 			dst += dstbpp;
    429 		}
    430 		src += srcskip;
    431 		dst += dstskip;
    432 	}
    433 }
    434 
    435 static SDL_loblit bitmap_blit[] = {
    436 	NULL, BlitBto1, BlitBto2, BlitBto3, BlitBto4
    437 };
    438 
    439 static SDL_loblit colorkey_blit[] = {
    440     NULL, BlitBto1Key, BlitBto2Key, BlitBto3Key, BlitBto4Key
    441 };
    442 
    443 SDL_loblit SDL_CalculateBlit0(SDL_Surface *surface, int blit_index)
    444 {
    445 	int which;
    446 
    447 	if ( surface->format->BitsPerPixel != 1 ) {
    448 		/* We don't support sub 8-bit packed pixel modes */
    449 		return NULL;
    450 	}
    451 	if ( surface->map->dst->format->BitsPerPixel < 8 ) {
    452 		which = 0;
    453 	} else {
    454 		which = surface->map->dst->format->BytesPerPixel;
    455 	}
    456 	switch(blit_index) {
    457 	case 0:			/* copy */
    458 	    return bitmap_blit[which];
    459 
    460 	case 1:			/* colorkey */
    461 	    return colorkey_blit[which];
    462 
    463 	case 2:			/* alpha */
    464 	    return which >= 2 ? BlitBtoNAlpha : NULL;
    465 
    466 	case 4:			/* alpha + colorkey */
    467 	    return which >= 2 ? BlitBtoNAlphaKey : NULL;
    468 	}
    469 	return NULL;
    470 }
    471 
    472