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      1 /*
      2  *  Copyright (c) 2010 The WebM project authors. All Rights Reserved.
      3  *
      4  *  Use of this source code is governed by a BSD-style license
      5  *  that can be found in the LICENSE file in the root of the source
      6  *  tree. An additional intellectual property rights grant can be found
      7  *  in the file PATENTS.  All contributing project authors may
      8  *  be found in the AUTHORS file in the root of the source tree.
      9  */
     10 
     11 
     12 #ifndef __INC_VP8_H
     13 #define __INC_VP8_H
     14 
     15 #ifdef __cplusplus
     16 extern "C"
     17 {
     18 #endif
     19 
     20 #include "vpx/internal/vpx_codec_internal.h"
     21 #include "vpx/vp8cx.h"
     22 #include "vpx_scale/yv12config.h"
     23 #include "type_aliases.h"
     24 #include "ppflags.h"
     25     typedef int *VP8_PTR;
     26 
     27     /* Create/destroy static data structures. */
     28 
     29     typedef enum
     30     {
     31         NORMAL      = 0,
     32         FOURFIVE    = 1,
     33         THREEFIVE   = 2,
     34         ONETWO      = 3
     35 
     36     } VPX_SCALING;
     37 
     38     typedef enum
     39     {
     40         VP8_LAST_FLAG = 1,
     41         VP8_GOLD_FLAG = 2,
     42         VP8_ALT_FLAG = 4
     43     } VP8_REFFRAME;
     44 
     45 
     46     typedef enum
     47     {
     48         USAGE_STREAM_FROM_SERVER    = 0x0,
     49         USAGE_LOCAL_FILE_PLAYBACK   = 0x1,
     50         USAGE_CONSTRAINED_QUALITY   = 0x2
     51     } END_USAGE;
     52 
     53 
     54     typedef enum
     55     {
     56         MODE_REALTIME       = 0x0,
     57         MODE_GOODQUALITY    = 0x1,
     58         MODE_BESTQUALITY    = 0x2,
     59         MODE_FIRSTPASS      = 0x3,
     60         MODE_SECONDPASS     = 0x4,
     61         MODE_SECONDPASS_BEST = 0x5,
     62     } MODE;
     63 
     64     typedef enum
     65     {
     66         FRAMEFLAGS_KEY    = 1,
     67         FRAMEFLAGS_GOLDEN = 2,
     68         FRAMEFLAGS_ALTREF = 4,
     69     } FRAMETYPE_FLAGS;
     70 
     71 
     72 #include <assert.h>
     73     static __inline void Scale2Ratio(int mode, int *hr, int *hs)
     74     {
     75         switch (mode)
     76         {
     77         case    NORMAL:
     78             *hr = 1;
     79             *hs = 1;
     80             break;
     81         case    FOURFIVE:
     82             *hr = 4;
     83             *hs = 5;
     84             break;
     85         case    THREEFIVE:
     86             *hr = 3;
     87             *hs = 5;
     88             break;
     89         case    ONETWO:
     90             *hr = 1;
     91             *hs = 2;
     92             break;
     93         default:
     94             *hr = 1;
     95             *hs = 1;
     96             assert(0);
     97             break;
     98         }
     99     }
    100 
    101     typedef struct
    102     {
    103         int Version;            // 4 versions of bitstream defined 0 best quality/slowest decode, 3 lowest quality/fastest decode
    104         int Width;              // width of data passed to the compressor
    105         int Height;             // height of data passed to the compressor
    106         double frame_rate;       // set to passed in framerate
    107         int target_bandwidth;    // bandwidth to be used in kilobits per second
    108 
    109         int noise_sensitivity;   // parameter used for applying pre processing blur: recommendation 0
    110         int Sharpness;          // parameter used for sharpening output: recommendation 0:
    111         int cpu_used;
    112 
    113         // mode ->
    114         //(0)=Realtime/Live Encoding. This mode is optimized for realtim encoding (for example, capturing
    115         //    a television signal or feed from a live camera). ( speed setting controls how fast )
    116         //(1)=Good Quality Fast Encoding. The encoder balances quality with the amount of time it takes to
    117         //    encode the output. ( speed setting controls how fast )
    118         //(2)=One Pass - Best Quality. The encoder places priority on the quality of the output over encoding
    119         //    speed. The output is compressed at the highest possible quality. This option takes the longest
    120         //    amount of time to encode. ( speed setting ignored )
    121         //(3)=Two Pass - First Pass. The encoder generates a file of statistics for use in the second encoding
    122         //    pass. ( speed setting controls how fast )
    123         //(4)=Two Pass - Second Pass. The encoder uses the statistics that were generated in the first encoding
    124         //    pass to create the compressed output. ( speed setting controls how fast )
    125         //(5)=Two Pass - Second Pass Best.  The encoder uses the statistics that were generated in the first
    126         //    encoding pass to create the compressed output using the highest possible quality, and taking a
    127         //    longer amount of time to encode.. ( speed setting ignored )
    128         int Mode;               //
    129 
    130         // Key Framing Operations
    131         int auto_key;            // automatically detect cut scenes and set the keyframes
    132         int key_freq;            // maximum distance to key frame.
    133 
    134         int allow_lag;           // allow lagged compression (if 0 lagin frames is ignored)
    135         int lag_in_frames;        // how many frames lag before we start encoding
    136 
    137         //----------------------------------------------------------------
    138         // DATARATE CONTROL OPTIONS
    139 
    140         int end_usage; // vbr or cbr
    141 
    142         // shoot to keep buffer full at all times by undershooting a bit 95 recommended
    143         int under_shoot_pct;
    144 
    145         // buffering parameters
    146         int starting_buffer_level;  // in seconds
    147         int optimal_buffer_level;
    148         int maximum_buffer_size;
    149 
    150         // controlling quality
    151         int fixed_q;
    152         int worst_allowed_q;
    153         int best_allowed_q;
    154         int cq_level;
    155 
    156         // allow internal resizing ( currently disabled in the build !!!!!)
    157         int allow_spatial_resampling;
    158         int resample_down_water_mark;
    159         int resample_up_water_mark;
    160 
    161         // allow internal frame rate alterations
    162         int allow_df;
    163         int drop_frames_water_mark;
    164 
    165         // two pass datarate control
    166         int two_pass_vbrbias;        // two pass datarate control tweaks
    167         int two_pass_vbrmin_section;
    168         int two_pass_vbrmax_section;
    169         // END DATARATE CONTROL OPTIONS
    170         //----------------------------------------------------------------
    171 
    172 
    173         // these parameters aren't to be used in final build don't use!!!
    174         int play_alternate;
    175         int alt_freq;
    176         int alt_q;
    177         int key_q;
    178         int gold_q;
    179 
    180 
    181         int multi_threaded;   // how many threads to run the encoder on
    182         int token_partitions; // how many token partitions to create for multi core decoding
    183         int encode_breakout;  // early breakout encode threshold : for video conf recommend 800
    184 
    185         int error_resilient_mode;  // if running over udp networks provides decodable frames after a
    186         // dropped packet
    187 
    188         int arnr_max_frames;
    189         int arnr_strength ;
    190         int arnr_type     ;
    191 
    192         struct vpx_fixed_buf         two_pass_stats_in;
    193         struct vpx_codec_pkt_list  *output_pkt_list;
    194 
    195         vp8e_tuning tuning;
    196     } VP8_CONFIG;
    197 
    198 
    199     void vp8_initialize();
    200 
    201     VP8_PTR vp8_create_compressor(VP8_CONFIG *oxcf);
    202     void vp8_remove_compressor(VP8_PTR *comp);
    203 
    204     void vp8_init_config(VP8_PTR onyx, VP8_CONFIG *oxcf);
    205     void vp8_change_config(VP8_PTR onyx, VP8_CONFIG *oxcf);
    206 
    207 // receive a frames worth of data caller can assume that a copy of this frame is made
    208 // and not just a copy of the pointer..
    209     int vp8_receive_raw_frame(VP8_PTR comp, unsigned int frame_flags, YV12_BUFFER_CONFIG *sd, INT64 time_stamp, INT64 end_time_stamp);
    210     int vp8_get_compressed_data(VP8_PTR comp, unsigned int *frame_flags, unsigned long *size, unsigned char *dest, INT64 *time_stamp, INT64 *time_end, int flush);
    211     int vp8_get_preview_raw_frame(VP8_PTR comp, YV12_BUFFER_CONFIG *dest, vp8_ppflags_t *flags);
    212 
    213     int vp8_use_as_reference(VP8_PTR comp, int ref_frame_flags);
    214     int vp8_update_reference(VP8_PTR comp, int ref_frame_flags);
    215     int vp8_get_reference(VP8_PTR comp, VP8_REFFRAME ref_frame_flag, YV12_BUFFER_CONFIG *sd);
    216     int vp8_set_reference(VP8_PTR comp, VP8_REFFRAME ref_frame_flag, YV12_BUFFER_CONFIG *sd);
    217     int vp8_update_entropy(VP8_PTR comp, int update);
    218     int vp8_set_roimap(VP8_PTR comp, unsigned char *map, unsigned int rows, unsigned int cols, int delta_q[4], int delta_lf[4], unsigned int threshold[4]);
    219     int vp8_set_active_map(VP8_PTR comp, unsigned char *map, unsigned int rows, unsigned int cols);
    220     int vp8_set_internal_size(VP8_PTR comp, VPX_SCALING horiz_mode, VPX_SCALING vert_mode);
    221     int vp8_get_quantizer(VP8_PTR c);
    222 
    223 #ifdef __cplusplus
    224 }
    225 #endif
    226 
    227 #endif
    228