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      1 /*
      2  * Copyright (C) 2003, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
      3  * Copyright (C) 2008-2009 Torch Mobile, Inc.
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions
      7  * are met:
      8  * 1. Redistributions of source code must retain the above copyright
      9  *    notice, this list of conditions and the following disclaimer.
     10  * 2. Redistributions in binary form must reproduce the above copyright
     11  *    notice, this list of conditions and the following disclaimer in the
     12  *    documentation and/or other materials provided with the distribution.
     13  *
     14  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
     15  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     16  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     17  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
     18  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     19  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     20  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     21  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
     22  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     23  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     24  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     25  */
     26 
     27 #ifndef GraphicsContext_h
     28 #define GraphicsContext_h
     29 
     30 #include "ColorSpace.h"
     31 #include "DashArray.h"
     32 #include "FloatRect.h"
     33 #include "Gradient.h"
     34 #include "Image.h"
     35 #include "Path.h"
     36 #include "Pattern.h"
     37 #include <wtf/Noncopyable.h>
     38 #include <wtf/PassOwnPtr.h>
     39 
     40 #if USE(CG)
     41 typedef struct CGContext PlatformGraphicsContext;
     42 #elif USE(CAIRO)
     43 namespace WebCore {
     44 class ContextShadow;
     45 class PlatformContextCairo;
     46 }
     47 typedef WebCore::PlatformContextCairo PlatformGraphicsContext;
     48 #elif PLATFORM(OPENVG)
     49 namespace WebCore {
     50 class SurfaceOpenVG;
     51 }
     52 typedef class WebCore::SurfaceOpenVG PlatformGraphicsContext;
     53 #elif PLATFORM(QT)
     54 #include <QPainter>
     55 namespace WebCore {
     56 class ContextShadow;
     57 }
     58 typedef QPainter PlatformGraphicsContext;
     59 #elif PLATFORM(WX)
     60 class wxGCDC;
     61 class wxWindowDC;
     62 
     63 // wxGraphicsContext allows us to support Path, etc.
     64 // but on some platforms, e.g. Linux, it requires fairly
     65 // new software.
     66 #if USE(WXGC)
     67 // On OS X, wxGCDC is just a typedef for wxDC, so use wxDC explicitly to make
     68 // the linker happy.
     69 #ifdef __APPLE__
     70     class wxDC;
     71     typedef wxDC PlatformGraphicsContext;
     72 #else
     73     typedef wxGCDC PlatformGraphicsContext;
     74 #endif
     75 #else
     76     typedef wxWindowDC PlatformGraphicsContext;
     77 #endif
     78 #elif USE(SKIA)
     79 #if PLATFORM(ANDROID)
     80 namespace WebCore {
     81 class PlatformGraphicsContext;
     82 }
     83 class SkPaint;
     84 struct SkPoint;
     85 #else
     86 namespace WebCore {
     87 class PlatformContextSkia;
     88 }
     89 typedef WebCore::PlatformContextSkia PlatformGraphicsContext;
     90 #endif
     91 #elif PLATFORM(HAIKU)
     92 class BView;
     93 typedef BView PlatformGraphicsContext;
     94 struct pattern;
     95 #elif OS(WINCE)
     96 typedef struct HDC__ PlatformGraphicsContext;
     97 #else
     98 typedef void PlatformGraphicsContext;
     99 #endif
    100 
    101 #if PLATFORM(WIN)
    102 #include "DIBPixelData.h"
    103 typedef struct HDC__* HDC;
    104 #if !USE(CG)
    105 // UInt8 is defined in CoreFoundation/CFBase.h
    106 typedef unsigned char UInt8;
    107 #endif
    108 #endif
    109 
    110 #if PLATFORM(QT) && defined(Q_WS_WIN)
    111 #include <windows.h>
    112 #endif
    113 
    114 namespace WebCore {
    115 
    116 #if OS(WINCE) && !PLATFORM(QT)
    117     class SharedBitmap;
    118     class SimpleFontData;
    119     class GlyphBuffer;
    120 #endif
    121 
    122     const int cMisspellingLineThickness = 3;
    123     const int cMisspellingLinePatternWidth = 4;
    124     const int cMisspellingLinePatternGapWidth = 1;
    125 
    126     class AffineTransform;
    127     class DrawingBuffer;
    128     class Font;
    129     class Generator;
    130     class GraphicsContextPlatformPrivate;
    131     class ImageBuffer;
    132     class IntRect;
    133     class RoundedIntRect;
    134     class KURL;
    135     class SharedGraphicsContext3D;
    136     class TextRun;
    137 
    138     enum TextDrawingMode {
    139         TextModeInvisible = 0,
    140         TextModeFill      = 1 << 0,
    141         TextModeStroke    = 1 << 1,
    142         TextModeClip      = 1 << 2
    143     };
    144     typedef unsigned TextDrawingModeFlags;
    145 
    146     enum StrokeStyle {
    147         NoStroke,
    148         SolidStroke,
    149         DottedStroke,
    150         DashedStroke
    151     };
    152 
    153     enum InterpolationQuality {
    154         InterpolationDefault,
    155         InterpolationNone,
    156         InterpolationLow,
    157         InterpolationMedium,
    158         InterpolationHigh
    159     };
    160 
    161     struct GraphicsContextState {
    162         GraphicsContextState()
    163             : strokeThickness(0)
    164             , shadowBlur(0)
    165 #if USE(CAIRO)
    166             , globalAlpha(1)
    167 #endif
    168             , textDrawingMode(TextModeFill)
    169             , strokeColor(Color::black)
    170             , fillColor(Color::black)
    171             , strokeStyle(SolidStroke)
    172             , fillRule(RULE_NONZERO)
    173             , strokeColorSpace(ColorSpaceDeviceRGB)
    174             , fillColorSpace(ColorSpaceDeviceRGB)
    175             , shadowColorSpace(ColorSpaceDeviceRGB)
    176             , compositeOperator(CompositeSourceOver)
    177             , shouldAntialias(true)
    178             , shouldSmoothFonts(true)
    179             , paintingDisabled(false)
    180             , shadowsIgnoreTransforms(false)
    181 #if USE(CG)
    182             // Core Graphics incorrectly renders shadows with radius > 8px (<rdar://problem/8103442>),
    183             // but we need to preserve this buggy behavior for canvas and -webkit-box-shadow.
    184             , shadowsUseLegacyRadius(false)
    185 #endif
    186         {
    187         }
    188 
    189         RefPtr<Gradient> strokeGradient;
    190         RefPtr<Pattern> strokePattern;
    191 
    192         RefPtr<Gradient> fillGradient;
    193         RefPtr<Pattern> fillPattern;
    194 
    195         FloatSize shadowOffset;
    196 
    197         float strokeThickness;
    198         float shadowBlur;
    199 
    200 #if USE(CAIRO)
    201         float globalAlpha;
    202 #endif
    203         TextDrawingModeFlags textDrawingMode;
    204 
    205         Color strokeColor;
    206         Color fillColor;
    207         Color shadowColor;
    208 
    209         StrokeStyle strokeStyle;
    210         WindRule fillRule;
    211 
    212         ColorSpace strokeColorSpace;
    213         ColorSpace fillColorSpace;
    214         ColorSpace shadowColorSpace;
    215 
    216         CompositeOperator compositeOperator;
    217 
    218         bool shouldAntialias : 1;
    219         bool shouldSmoothFonts : 1;
    220         bool paintingDisabled : 1;
    221         bool shadowsIgnoreTransforms : 1;
    222 #if USE(CG)
    223         bool shadowsUseLegacyRadius : 1;
    224 #endif
    225     };
    226 
    227     class GraphicsContext {
    228         WTF_MAKE_NONCOPYABLE(GraphicsContext); WTF_MAKE_FAST_ALLOCATED;
    229     public:
    230         GraphicsContext(PlatformGraphicsContext*);
    231         ~GraphicsContext();
    232 
    233 #if !OS(WINCE) || PLATFORM(QT)
    234         PlatformGraphicsContext* platformContext() const;
    235 #endif
    236 
    237         float strokeThickness() const;
    238         void setStrokeThickness(float);
    239         StrokeStyle strokeStyle() const;
    240         void setStrokeStyle(StrokeStyle);
    241         Color strokeColor() const;
    242         ColorSpace strokeColorSpace() const;
    243         void setStrokeColor(const Color&, ColorSpace);
    244 
    245         void setStrokePattern(PassRefPtr<Pattern>);
    246         Pattern* strokePattern() const;
    247 
    248         void setStrokeGradient(PassRefPtr<Gradient>);
    249         Gradient* strokeGradient() const;
    250 
    251         WindRule fillRule() const;
    252         void setFillRule(WindRule);
    253         Color fillColor() const;
    254         ColorSpace fillColorSpace() const;
    255         void setFillColor(const Color&, ColorSpace);
    256 
    257         void setFillPattern(PassRefPtr<Pattern>);
    258         Pattern* fillPattern() const;
    259 
    260         void setFillGradient(PassRefPtr<Gradient>);
    261         Gradient* fillGradient() const;
    262 
    263         void setShadowsIgnoreTransforms(bool);
    264         bool shadowsIgnoreTransforms() const;
    265 
    266         void setShouldAntialias(bool);
    267         bool shouldAntialias() const;
    268 
    269         void setShouldSmoothFonts(bool);
    270         bool shouldSmoothFonts() const;
    271 
    272         const GraphicsContextState& state() const;
    273 
    274 #if USE(CG)
    275         void applyStrokePattern();
    276         void applyFillPattern();
    277         void drawPath(const Path&);
    278 
    279         // Allow font smoothing (LCD antialiasing). Not part of the graphics state.
    280         void setAllowsFontSmoothing(bool);
    281 
    282         void setIsCALayerContext(bool);
    283         bool isCALayerContext() const;
    284 
    285         void setIsAcceleratedContext(bool);
    286         bool isAcceleratedContext() const;
    287 #endif
    288 
    289 #if PLATFORM(ANDROID)
    290         // initialize a paint for bitmaps
    291         void setupBitmapPaint(SkPaint*);
    292         // initialize a paint for filling
    293         void setupFillPaint(SkPaint*);
    294         // initialize a paint for stroking
    295         void setupStrokePaint(SkPaint*);
    296         // initialize a paint for a shadow, or if false is returned, the
    297         // parameters are left untouched
    298         bool setupShadowPaint(SkPaint* paint, SkPoint* offset);
    299         // returns true if there is a valid (non-transparent) fill color
    300         bool willFill() const;
    301         // returns true if there is a valid (non-transparent) stroke color
    302         bool willStroke() const;
    303 
    304         // may return NULL, since we lazily allocate the path. This is the path
    305         // that is drawn by drawPath()
    306         const SkPath* getCurrPath() const;
    307 
    308         /** platform-specific factory method to return a bitmap graphicscontext,
    309          called by <canvas> when we need to draw offscreen. Caller is responsible for
    310          deleting the context. Use drawOffscreenContext() to draw the context's image
    311          onto another graphics context.
    312          */
    313         static GraphicsContext* createOffscreenContext(int width, int height);
    314 #endif
    315 
    316         void save();
    317         void restore();
    318 
    319         // These draw methods will do both stroking and filling.
    320         // FIXME: ...except drawRect(), which fills properly but always strokes
    321         // using a 1-pixel stroke inset from the rect borders (of the correct
    322         // stroke color).
    323         void drawRect(const IntRect&);
    324         void drawLine(const IntPoint&, const IntPoint&);
    325         void drawEllipse(const IntRect&);
    326         void drawConvexPolygon(size_t numPoints, const FloatPoint*, bool shouldAntialias = false);
    327 
    328         void fillPath(const Path&);
    329         void strokePath(const Path&);
    330 
    331         // Arc drawing (used by border-radius in CSS) just supports stroking at the moment.
    332         void strokeArc(const IntRect&, int startAngle, int angleSpan);
    333 
    334         void fillRect(const FloatRect&);
    335         void fillRect(const FloatRect&, const Color&, ColorSpace);
    336         void fillRect(const FloatRect&, Generator&);
    337         void fillRoundedRect(const IntRect&, const IntSize& topLeft, const IntSize& topRight, const IntSize& bottomLeft, const IntSize& bottomRight, const Color&, ColorSpace);
    338         void fillRoundedRect(const RoundedIntRect&, const Color&, ColorSpace);
    339         void fillRectWithRoundedHole(const IntRect&, const RoundedIntRect& roundedHoleRect, const Color&, ColorSpace);
    340 
    341         void clearRect(const FloatRect&);
    342 
    343         void strokeRect(const FloatRect&, float lineWidth);
    344 
    345         void drawImage(Image*, ColorSpace styleColorSpace, const IntPoint&, CompositeOperator = CompositeSourceOver);
    346         void drawImage(Image*, ColorSpace styleColorSpace, const IntRect&, CompositeOperator = CompositeSourceOver, bool useLowQualityScale = false);
    347         void drawImage(Image*, ColorSpace styleColorSpace, const IntPoint& destPoint, const IntRect& srcRect, CompositeOperator = CompositeSourceOver);
    348         void drawImage(Image*, ColorSpace styleColorSpace, const IntRect& destRect, const IntRect& srcRect, CompositeOperator = CompositeSourceOver, bool useLowQualityScale = false);
    349         void drawImage(Image*, ColorSpace styleColorSpace, const FloatRect& destRect, const FloatRect& srcRect = FloatRect(0, 0, -1, -1),
    350                        CompositeOperator = CompositeSourceOver, bool useLowQualityScale = false);
    351         void drawTiledImage(Image*, ColorSpace styleColorSpace, const IntRect& destRect, const IntPoint& srcPoint, const IntSize& tileSize,
    352                        CompositeOperator = CompositeSourceOver, bool useLowQualityScale = false);
    353         void drawTiledImage(Image*, ColorSpace styleColorSpace, const IntRect& destRect, const IntRect& srcRect,
    354                             Image::TileRule hRule = Image::StretchTile, Image::TileRule vRule = Image::StretchTile,
    355                             CompositeOperator = CompositeSourceOver, bool useLowQualityScale = false);
    356 
    357         void drawImageBuffer(ImageBuffer*, ColorSpace styleColorSpace, const IntPoint&, CompositeOperator = CompositeSourceOver);
    358         void drawImageBuffer(ImageBuffer*, ColorSpace styleColorSpace, const IntRect&, CompositeOperator = CompositeSourceOver, bool useLowQualityScale = false);
    359         void drawImageBuffer(ImageBuffer*, ColorSpace styleColorSpace, const IntPoint& destPoint, const IntRect& srcRect, CompositeOperator = CompositeSourceOver);
    360         void drawImageBuffer(ImageBuffer*, ColorSpace styleColorSpace, const IntRect& destRect, const IntRect& srcRect, CompositeOperator = CompositeSourceOver, bool useLowQualityScale = false);
    361         void drawImageBuffer(ImageBuffer*, ColorSpace styleColorSpace, const FloatRect& destRect, const FloatRect& srcRect = FloatRect(0, 0, -1, -1),
    362                              CompositeOperator = CompositeSourceOver, bool useLowQualityScale = false);
    363 
    364         void setImageInterpolationQuality(InterpolationQuality);
    365         InterpolationQuality imageInterpolationQuality() const;
    366 
    367         void clip(const IntRect&);
    368         void clip(const FloatRect&);
    369         void addRoundedRectClip(const RoundedIntRect&);
    370         void addInnerRoundedRectClip(const IntRect&, int thickness);
    371         void clipOut(const IntRect&);
    372         void clipOutRoundedRect(const RoundedIntRect&);
    373         void clipPath(const Path&, WindRule);
    374         void clipConvexPolygon(size_t numPoints, const FloatPoint*, bool antialias = true);
    375         void clipToImageBuffer(ImageBuffer*, const FloatRect&);
    376 
    377         IntRect clipBounds() const;
    378 
    379         TextDrawingModeFlags textDrawingMode() const;
    380         void setTextDrawingMode(TextDrawingModeFlags);
    381 
    382         void drawText(const Font&, const TextRun&, const FloatPoint&, int from = 0, int to = -1);
    383         void drawEmphasisMarks(const Font&, const TextRun& , const AtomicString& mark, const FloatPoint&, int from = 0, int to = -1);
    384         void drawBidiText(const Font&, const TextRun&, const FloatPoint&);
    385         void drawHighlightForText(const Font&, const TextRun&, const FloatPoint&, int h, const Color& backgroundColor, ColorSpace, int from = 0, int to = -1);
    386 
    387         enum RoundingMode {
    388             RoundAllSides,
    389             RoundOriginAndDimensions
    390         };
    391         FloatRect roundToDevicePixels(const FloatRect&, RoundingMode = RoundAllSides);
    392 
    393         void drawLineForText(const FloatPoint&, float width, bool printing);
    394         enum TextCheckingLineStyle {
    395             TextCheckingSpellingLineStyle,
    396             TextCheckingGrammarLineStyle,
    397             TextCheckingReplacementLineStyle
    398         };
    399         void drawLineForTextChecking(const FloatPoint&, float width, TextCheckingLineStyle);
    400 
    401         bool paintingDisabled() const;
    402         void setPaintingDisabled(bool);
    403 
    404         bool updatingControlTints() const;
    405         void setUpdatingControlTints(bool);
    406 
    407         void beginTransparencyLayer(float opacity);
    408         void endTransparencyLayer();
    409 
    410         bool hasShadow() const;
    411         void setShadow(const FloatSize&, float blur, const Color&, ColorSpace);
    412         // Legacy shadow blur radius is used for canvas, and -webkit-box-shadow.
    413         // It has different treatment of radii > 8px.
    414         void setLegacyShadow(const FloatSize&, float blur, const Color&, ColorSpace);
    415 
    416         bool getShadow(FloatSize&, float&, Color&, ColorSpace&) const;
    417         void clearShadow();
    418 
    419         void drawFocusRing(const Vector<IntRect>&, int width, int offset, const Color&);
    420         void drawFocusRing(const Path&, int width, int offset, const Color&);
    421 
    422         void setLineCap(LineCap);
    423         void setLineDash(const DashArray&, float dashOffset);
    424         void setLineJoin(LineJoin);
    425         void setMiterLimit(float);
    426 
    427         void setAlpha(float);
    428 #if USE(CAIRO)
    429         float getAlpha();
    430 #endif
    431 
    432         void setCompositeOperation(CompositeOperator);
    433         CompositeOperator compositeOperation() const;
    434 
    435         void clip(const Path&);
    436 
    437         // This clip function is used only by <canvas> code. It allows
    438         // implementations to handle clipping on the canvas differently since
    439         // the discipline is different.
    440         void canvasClip(const Path&);
    441         void clipOut(const Path&);
    442 
    443         void scale(const FloatSize&);
    444         void rotate(float angleInRadians);
    445         void translate(const FloatSize& size) { translate(size.width(), size.height()); }
    446         void translate(float x, float y);
    447 
    448         void setURLForRect(const KURL&, const IntRect&);
    449 
    450         void concatCTM(const AffineTransform&);
    451         void setCTM(const AffineTransform&);
    452         AffineTransform getCTM() const;
    453 
    454 #if OS(WINCE) && !PLATFORM(QT)
    455         void setBitmap(PassRefPtr<SharedBitmap>);
    456         const AffineTransform& affineTransform() const;
    457         AffineTransform& affineTransform();
    458         void resetAffineTransform();
    459         void fillRect(const FloatRect&, const Gradient*);
    460         void drawText(const SimpleFontData* fontData, const GlyphBuffer& glyphBuffer, int from, int numGlyphs, const FloatPoint& point);
    461         void drawFrameControl(const IntRect& rect, unsigned type, unsigned state);
    462         void drawFocusRect(const IntRect& rect);
    463         void paintTextField(const IntRect& rect, unsigned state);
    464         void drawBitmap(SharedBitmap*, const IntRect& dstRect, const IntRect& srcRect, ColorSpace styleColorSpace, CompositeOperator compositeOp);
    465         void drawBitmapPattern(SharedBitmap*, const FloatRect& tileRectIn, const AffineTransform& patternTransform, const FloatPoint& phase, ColorSpace styleColorSpace, CompositeOperator op, const FloatRect& destRect, const IntSize& origSourceSize);
    466         void drawIcon(HICON icon, const IntRect& dstRect, UINT flags);
    467         HDC getWindowsContext(const IntRect&, bool supportAlphaBlend = false, bool mayCreateBitmap = true); // The passed in rect is used to create a bitmap for compositing inside transparency layers.
    468         void releaseWindowsContext(HDC, const IntRect&, bool supportAlphaBlend = false, bool mayCreateBitmap = true);    // The passed in HDC should be the one handed back by getWindowsContext.
    469         void drawRoundCorner(bool newClip, RECT clipRect, RECT rectWin, HDC dc, int width, int height);
    470 #elif PLATFORM(WIN)
    471         GraphicsContext(HDC, bool hasAlpha = false); // FIXME: To be removed.
    472         bool inTransparencyLayer() const;
    473         HDC getWindowsContext(const IntRect&, bool supportAlphaBlend = true, bool mayCreateBitmap = true); // The passed in rect is used to create a bitmap for compositing inside transparency layers.
    474         void releaseWindowsContext(HDC, const IntRect&, bool supportAlphaBlend = true, bool mayCreateBitmap = true);    // The passed in HDC should be the one handed back by getWindowsContext.
    475 
    476         // When set to true, child windows should be rendered into this context
    477         // rather than allowing them just to render to the screen. Defaults to
    478         // false.
    479         // FIXME: This is a layering violation. GraphicsContext shouldn't know
    480         // what a "window" is. It would be much more appropriate for this flag
    481         // to be passed as a parameter alongside the GraphicsContext, but doing
    482         // that would require lots of changes in cross-platform code that we
    483         // aren't sure we want to make.
    484         void setShouldIncludeChildWindows(bool);
    485         bool shouldIncludeChildWindows() const;
    486 
    487         class WindowsBitmap {
    488             WTF_MAKE_NONCOPYABLE(WindowsBitmap);
    489         public:
    490             WindowsBitmap(HDC, IntSize);
    491             ~WindowsBitmap();
    492 
    493             HDC hdc() const { return m_hdc; }
    494             UInt8* buffer() const { return m_pixelData.buffer(); }
    495             unsigned bufferLength() const { return m_pixelData.bufferLength(); }
    496             const IntSize& size() const { return m_pixelData.size(); }
    497             unsigned bytesPerRow() const { return m_pixelData.bytesPerRow(); }
    498             unsigned short bitsPerPixel() const { return m_pixelData.bitsPerPixel(); }
    499             const DIBPixelData& windowsDIB() const { return m_pixelData; }
    500 
    501         private:
    502             HDC m_hdc;
    503             HBITMAP m_bitmap;
    504             DIBPixelData m_pixelData;
    505         };
    506 
    507         WindowsBitmap* createWindowsBitmap(IntSize);
    508         // The bitmap should be non-premultiplied.
    509         void drawWindowsBitmap(WindowsBitmap*, const IntPoint&);
    510 #endif
    511 
    512 #if (PLATFORM(QT) && defined(Q_WS_WIN)) || (PLATFORM(WX) && OS(WINDOWS))
    513         HDC getWindowsContext(const IntRect&, bool supportAlphaBlend = true, bool mayCreateBitmap = true);
    514         void releaseWindowsContext(HDC, const IntRect&, bool supportAlphaBlend = true, bool mayCreateBitmap = true);
    515         bool shouldIncludeChildWindows() const { return false; }
    516 #endif
    517 
    518 #if PLATFORM(WX)
    519         bool inTransparencyLayer() const { return false; }
    520 #endif
    521 
    522 #if PLATFORM(QT)
    523         bool inTransparencyLayer() const;
    524         void pushTransparencyLayerInternal(const QRect &rect, qreal opacity, QPixmap& alphaMask);
    525         void takeOwnershipOfPlatformContext();
    526 #endif
    527 
    528 #if PLATFORM(QT) || USE(CAIRO)
    529         ContextShadow* contextShadow();
    530 #endif
    531 
    532 #if USE(CAIRO)
    533         GraphicsContext(cairo_t*);
    534 #endif
    535 
    536 #if PLATFORM(GTK)
    537         void setGdkExposeEvent(GdkEventExpose*);
    538         GdkWindow* gdkWindow() const;
    539         GdkEventExpose* gdkExposeEvent() const;
    540 #endif
    541 
    542 #if PLATFORM(HAIKU)
    543         pattern getHaikuStrokeStyle();
    544 #endif
    545 
    546         void setSharedGraphicsContext3D(SharedGraphicsContext3D*, DrawingBuffer*, const IntSize&);
    547         void syncSoftwareCanvas();
    548         void markDirtyRect(const IntRect&); // Hints that a portion of the backing store is dirty.
    549 
    550     private:
    551         void platformInit(PlatformGraphicsContext*);
    552         void platformDestroy();
    553 
    554 #if PLATFORM(WIN) && !OS(WINCE)
    555         void platformInit(HDC, bool hasAlpha = false);
    556 #endif
    557 
    558         void savePlatformState();
    559         void restorePlatformState();
    560 
    561         void setPlatformTextDrawingMode(TextDrawingModeFlags);
    562         void setPlatformFont(const Font& font);
    563 
    564         void setPlatformStrokeColor(const Color&, ColorSpace);
    565         void setPlatformStrokeStyle(StrokeStyle);
    566         void setPlatformStrokeThickness(float);
    567         void setPlatformStrokeGradient(Gradient*);
    568         void setPlatformStrokePattern(Pattern*);
    569 
    570         void setPlatformFillColor(const Color&, ColorSpace);
    571         void setPlatformFillGradient(Gradient*);
    572         void setPlatformFillPattern(Pattern*);
    573 
    574         void setPlatformShouldAntialias(bool);
    575         void setPlatformShouldSmoothFonts(bool);
    576 
    577         void setPlatformShadow(const FloatSize&, float blur, const Color&, ColorSpace);
    578         void clearPlatformShadow();
    579 
    580         void setPlatformCompositeOperation(CompositeOperator);
    581 
    582         static void adjustLineToPixelBoundaries(FloatPoint& p1, FloatPoint& p2, float strokeWidth, StrokeStyle);
    583 
    584         GraphicsContextPlatformPrivate* m_data;
    585 
    586         GraphicsContextState m_state;
    587         Vector<GraphicsContextState> m_stack;
    588         bool m_updatingControlTints;
    589     };
    590 
    591 } // namespace WebCore
    592 
    593 #endif // GraphicsContext_h
    594