/external/webkit/Source/WebCore/platform/graphics/chromium/ |
ProgramBinding.cpp | 70 int compiled = 0; local 71 GLC(m_context, m_context->getShaderiv(shader, GraphicsContext3D::COMPILE_STATUS, &compiled)); 72 if (!compiled) {
|
/development/ndk/platforms/android-5/samples/hello-gl2/jni/ |
gl_code.cpp | 62 GLint compiled = 0; local 63 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 64 if (!compiled) {
|
/frameworks/base/opengl/tests/gl2_jni/jni/ |
gl_code.cpp | 42 GLint compiled = 0; local 43 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 44 if (!compiled) {
|
/frameworks/base/opengl/tests/gldual/jni/ |
gl_code.cpp | 42 GLint compiled = 0; local 43 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 44 if (!compiled) {
|
/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/ |
Renderer.cpp | 43 GLint compiled = 0; local 44 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 45 if (!compiled) {
|
/frameworks/base/opengl/tests/gl2_java/src/com/android/gl2java/ |
GL2JavaView.java | 100 int[] compiled = new int[1]; local 101 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); 102 if (compiled[0] == 0) {
|
/cts/tests/src/android/opengl/cts/ |
EglConfigGLSurfaceView.java | 196 int[] compiled = new int[1]; local 197 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); 198 if (compiled[0] == 0) {
|
/external/webkit/Source/WebCore/platform/graphics/android/ |
ShaderProgram.cpp | 134 GLint compiled = 0; local 135 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 136 if (!compiled) {
|
/frameworks/base/libs/rs/driver/ |
rsdShader.cpp | 184 GLint compiled = 0; local 185 RSD_CALL_GL(glGetShaderiv, mShaderID, GL_COMPILE_STATUS, &compiled); 186 if (!compiled) {
|
/frameworks/base/opengl/tests/gl2_basic/ |
gl2_basic.cpp | 81 GLint compiled = 0; local 82 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 83 if (!compiled) {
|
/frameworks/base/opengl/tests/gl2_copyTexImage/ |
gl2_copyTexImage.cpp | 81 GLint compiled = 0; local 82 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 83 if (!compiled) {
|
/frameworks/base/opengl/tests/gl_perf/ |
fill_common.cpp | 38 GLint compiled = 0; local 39 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 40 if (!compiled) {
|
/frameworks/base/opengl/tests/testLatency/src/com/android/testlatency/ |
TestLatencyView.java | 174 int[] compiled = new int[1]; local 175 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); 176 if (compiled[0] == 0) {
|
/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
GLES20TriangleRenderer.java | 162 int[] compiled = new int[1]; local 163 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); 164 if (compiled[0] == 0) {
|
/development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/ |
GLES20TriangleRenderer.java | 160 int[] compiled = new int[1]; local 161 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); 162 if (compiled[0] == 0) {
|
/development/tools/emulator/opengl/tests/translator_tests/GLES_V2/ |
triangleV2.cpp | 104 GLint compiled; local 114 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 115 if(!compiled)
|
/frameworks/base/media/libstagefright/tests/ |
SurfaceMediaSource_test.cpp | 204 GLint compiled = 0; local 205 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 207 if (!compiled) { [all...] |
/frameworks/base/opengl/tests/gl2_yuvtex/ |
gl2_yuvtex.cpp | 88 GLint compiled = 0; local 89 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 90 if (!compiled) {
|
/frameworks/media/libvideoeditor/lvpp/ |
NativeWindowRenderer.cpp | 295 GLint compiled = 0; local 296 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 297 if (!compiled) {
|
/packages/experimental/CameraPreviewTest/src/com/example/android/videochatcameratest/ |
SurfaceTextureView.java | 39 int[] compiled = new int[1]; local 40 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); 41 if (compiled[0] == 0) {
|
/cts/tests/src/android/media/cts/ |
VideoSurfaceView.java | 261 int[] compiled = new int[1]; local 262 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); 263 if (compiled[0] == 0) {
|
/external/skia/gpu/src/ |
GrGLProgram.cpp | 742 GrGLint compiled = GR_GL_INIT_ZERO; local 745 GR_GL(GetShaderiv(shader, GR_GL_COMPILE_STATUS, &compiled)); 747 if (!compiled) { [all...] |
/packages/apps/Gallery2/src/com/android/gallery3d/photoeditor/ |
RendererUtils.java | 326 int[] compiled = new int[1]; local 327 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); 328 if (compiled[0] == 0) {
|
/system/media/mca/filterfw/native/core/ |
shader_program.cpp | 263 // Make sure we haven't compiled and linked already 314 GLint compiled = 0; local 315 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 316 if (!compiled) { 351 // Attach all compiled shaders [all...] |
/system/media/wilhelm/tests/native-media/src/com/example/nativemedia/ |
MyGLSurfaceView.java | 240 int[] compiled = new int[1]; local 241 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); 242 if (compiled[0] == 0) {
|