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Searched
defs:fGpu
(Results
1 - 8
of
8
) sorted by null
/external/skia/bench/
BenchTimer.h
20
double
fGpu
;
/external/skia/gpu/include/
GrResource.h
55
bool isValid() const { return NULL !=
fGpu
; }
62
GrGpu* getGpu() const { return
fGpu
; }
67
GrGpu*
fGpu
; // not reffed. This can outlive the GrGpu.
GrAtlas.h
84
GrGpu*
fGpu
;
GrTextStrike.h
113
GrGpu*
fGpu
;
GrContext.h
504
GrGpu* getGpu() { return
fGpu
; }
522
GrGpu*
fGpu
;
GrGpu.h
536
fGpu
= gpu;
557
fGpu
->fCurrPoolVertexBuffer = fSavedPoolVertexBuffer;
558
fGpu
->fCurrPoolStartVertex = fSavedPoolStartVertex;
559
fGpu
->fCurrPoolIndexBuffer = fSavedPoolIndexBuffer;
560
fGpu
->fCurrPoolStartIndex = fSavedPoolStartIndex;
561
fGpu
->fVertexPoolInUse = fVertexPoolWasInUse;
562
fGpu
->fIndexPoolInUse = fIndexPoolWasInUse;
563
fGpu
->fReservedGeometry = fSavedReservedGeometry;
567
GrGpu*
fGpu
;
/external/skia/gpu/src/
GrBufferAllocPool.h
73
GrGpu* getGpu() { return
fGpu
; }
175
GrGpu*
fGpu
;
GrContext.cpp
51
GrGpu*
fGpu
= GrGpu::Create(engine, context3D);
52
if (NULL !=
fGpu
) {
53
ctx = new GrContext(
fGpu
);
54
fGpu
->unref();
73
fGpu
->unref();
84
fGpu
->abandonResources();
100
fGpu
->markContextDirty();
104
fGpu
->markContextDirty();
148
if (!
fGpu
->npotTextureTileSupport()) {
234
fGpu
->minRenderTargetWidth()))
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