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Searched
defs:flipped
(Results
1 - 2
of
2
) sorted by null
/development/tools/emulator/opengl/host/libs/Translator/GLcommon/
etc1.cpp
168
etc1_uint32 low, bool second, bool
flipped
) {
172
if (
flipped
) {
180
if (
flipped
) {
228
bool
flipped
= (high & 1) != 0;
local
229
decode_subblock(pOut, r1, g1, b1, tableA, low, false,
flipped
);
230
decode_subblock(pOut, r2, g2, b2, tableB, low, true,
flipped
);
248
etc1_byte* pColors, bool
flipped
, bool second) {
253
if (
flipped
) {
336
etc_compressed* pCompressed, bool
flipped
, bool second,
339
if (
flipped
) {
[
all
...]
/frameworks/base/opengl/libs/ETC1/
etc1.cpp
168
etc1_uint32 low, bool second, bool
flipped
) {
172
if (
flipped
) {
180
if (
flipped
) {
228
bool
flipped
= (high & 1) != 0;
local
229
decode_subblock(pOut, r1, g1, b1, tableA, low, false,
flipped
);
230
decode_subblock(pOut, r2, g2, b2, tableB, low, true,
flipped
);
248
etc1_byte* pColors, bool
flipped
, bool second) {
253
if (
flipped
) {
336
etc_compressed* pCompressed, bool
flipped
, bool second,
339
if (
flipped
) {
[
all
...]
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