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    Searched defs:flipped (Results 1 - 2 of 2) sorted by null

  /development/tools/emulator/opengl/host/libs/Translator/GLcommon/
etc1.cpp 168 etc1_uint32 low, bool second, bool flipped) {
172 if (flipped) {
180 if (flipped) {
228 bool flipped = (high & 1) != 0; local
229 decode_subblock(pOut, r1, g1, b1, tableA, low, false, flipped);
230 decode_subblock(pOut, r2, g2, b2, tableB, low, true, flipped);
248 etc1_byte* pColors, bool flipped, bool second) {
253 if (flipped) {
336 etc_compressed* pCompressed, bool flipped, bool second,
339 if (flipped) {
    [all...]
  /frameworks/base/opengl/libs/ETC1/
etc1.cpp 168 etc1_uint32 low, bool second, bool flipped) {
172 if (flipped) {
180 if (flipped) {
228 bool flipped = (high & 1) != 0; local
229 decode_subblock(pOut, r1, g1, b1, tableA, low, false, flipped);
230 decode_subblock(pOut, r2, g2, b2, tableB, low, true, flipped);
248 etc1_byte* pColors, bool flipped, bool second) {
253 if (flipped) {
336 etc_compressed* pCompressed, bool flipped, bool second,
339 if (flipped) {
    [all...]

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