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    Searched defs:frustumM (Results 1 - 14 of 14) sorted by null

  /development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
MatrixStack.java 44 Matrix.frustumM(mMatrix, mTop, left, right, bottom, top, near, far);
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
GLES20TriangleRenderer.java 89 Matrix.frustumM(mProjMatrix, 0, -ratio, ratio, -1, 1, 3, 7);
  /development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/
GLES20TriangleRenderer.java 87 Matrix.frustumM(mProjMatrix, 0, -ratio, ratio, -1, 1, 3, 7);
  /system/media/wilhelm/tests/native-media/src/com/example/nativemedia/
MyGLSurfaceView.java 143 Matrix.frustumM(mProjMatrix, 0, -mRatio, mRatio, -1, 1, 3, 7);
  /cts/tests/tests/openglperf/src/android/openglperf/cts/
PlanetsRenderer.java 240 Matrix.frustumM(mProjMatrix, 0, -ratio, ratio, -1, 1, 3, 7);
  /frameworks/base/opengl/java/android/opengl/
Matrix.java 316 public static void frustumM(float[] m, int offset,
  /frameworks/base/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/
GL2CameraEye.java 237 Matrix.frustumM(mProjMatrix, 0, -mRatio, mRatio, -1, 1, 3, 7);
  /cts/tests/tests/hardware/src/android/hardware/cts/
CameraGLTest.java 712 Matrix.frustumM(mProjMatrix, 0, -mRatio, mRatio, -1, 1, 3, 7);
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  /prebuilt/sdk/12/
android.jar 
  /prebuilt/sdk/14/
android.jar 
  /prebuilt/sdk/4/
android.jar 
  /prebuilt/sdk/5/
android.jar 
  /prebuilt/sdk/6/
android.jar 
  /prebuilt/sdk/8/
android.jar 

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