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      1 //===-- DWARFCompileUnit.h --------------------------------------*- C++ -*-===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 
     10 #ifndef LLVM_DEBUGINFO_DWARFCOMPILEUNIT_H
     11 #define LLVM_DEBUGINFO_DWARFCOMPILEUNIT_H
     12 
     13 #include "DWARFDebugAbbrev.h"
     14 #include "DWARFDebugInfoEntry.h"
     15 #include <vector>
     16 
     17 namespace llvm {
     18 
     19 class DWARFContext;
     20 class raw_ostream;
     21 
     22 class DWARFCompileUnit {
     23   DWARFContext &Context;
     24 
     25   uint32_t Offset;
     26   uint32_t Length;
     27   uint16_t Version;
     28   const DWARFAbbreviationDeclarationSet *Abbrevs;
     29   uint8_t AddrSize;
     30   uint64_t BaseAddr;
     31   // The compile unit debug information entry item.
     32   std::vector<DWARFDebugInfoEntryMinimal> DieArray;
     33 public:
     34   DWARFCompileUnit(DWARFContext &context) : Context(context) {
     35     clear();
     36   }
     37 
     38   DWARFContext &getContext() const { return Context; }
     39   DataExtractor getDebugInfoExtractor() const;
     40 
     41   bool extract(DataExtractor debug_info, uint32_t* offset_ptr);
     42   uint32_t extract(uint32_t offset, DataExtractor debug_info_data,
     43                    const DWARFAbbreviationDeclarationSet *abbrevs);
     44 
     45   /// extractDIEsIfNeeded - Parses a compile unit and indexes its DIEs if it
     46   /// hasn't already been done.
     47   size_t extractDIEsIfNeeded(bool cu_die_only);
     48   void clear();
     49   void dump(raw_ostream &OS);
     50   uint32_t getOffset() const { return Offset; }
     51   /// Size in bytes of the compile unit header.
     52   uint32_t getSize() const { return 11; }
     53   bool containsDIEOffset(uint32_t die_offset) const {
     54     return die_offset >= getFirstDIEOffset() &&
     55       die_offset < getNextCompileUnitOffset();
     56   }
     57   uint32_t getFirstDIEOffset() const { return Offset + getSize(); }
     58   uint32_t getNextCompileUnitOffset() const { return Offset + Length + 4; }
     59   /// Size in bytes of the .debug_info data associated with this compile unit.
     60   size_t getDebugInfoSize() const { return Length + 4 - getSize(); }
     61   uint32_t getLength() const { return Length; }
     62   uint16_t getVersion() const { return Version; }
     63   const DWARFAbbreviationDeclarationSet *getAbbreviations() const {
     64     return Abbrevs;
     65   }
     66   uint8_t getAddressByteSize() const { return AddrSize; }
     67   uint64_t getBaseAddress() const { return BaseAddr; }
     68 
     69   void setBaseAddress(uint64_t base_addr) {
     70     BaseAddr = base_addr;
     71   }
     72 
     73   const DWARFDebugInfoEntryMinimal *
     74   getCompileUnitDIE(bool extract_cu_die_only = true) {
     75     extractDIEsIfNeeded(extract_cu_die_only);
     76     if (DieArray.empty())
     77       return NULL;
     78     return &DieArray[0];
     79   }
     80 
     81   /// setDIERelations - We read in all of the DIE entries into our flat list
     82   /// of DIE entries and now we need to go back through all of them and set the
     83   /// parent, sibling and child pointers for quick DIE navigation.
     84   void setDIERelations();
     85 
     86   void addDIE(DWARFDebugInfoEntryMinimal &die) {
     87     // The average bytes per DIE entry has been seen to be
     88     // around 14-20 so lets pre-reserve the needed memory for
     89     // our DIE entries accordingly. Search forward for "Compute
     90     // average bytes per DIE" to see #if'ed out code that does
     91     // that determination.
     92 
     93     // Only reserve the memory if we are adding children of
     94     // the main compile unit DIE. The compile unit DIE is always
     95     // the first entry, so if our size is 1, then we are adding
     96     // the first compile unit child DIE and should reserve
     97     // the memory.
     98     if (DieArray.empty())
     99       DieArray.reserve(getDebugInfoSize() / 14);
    100     DieArray.push_back(die);
    101   }
    102 
    103   void clearDIEs(bool keep_compile_unit_die);
    104 
    105   void buildAddressRangeTable(DWARFDebugAranges *debug_aranges,
    106                               bool clear_dies_if_already_not_parsed);
    107 };
    108 
    109 }
    110 
    111 #endif
    112