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      1 /*
      2  * Copyright (C) 2010 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef _UI_INPUT_TRANSPORT_H
     18 #define _UI_INPUT_TRANSPORT_H
     19 
     20 /**
     21  * Native input transport.
     22  *
     23  * Uses anonymous shared memory as a whiteboard for sending input events from an
     24  * InputPublisher to an InputConsumer and ensuring appropriate synchronization.
     25  * One interesting feature is that published events can be updated in place as long as they
     26  * have not yet been consumed.
     27  *
     28  * The InputPublisher and InputConsumer only take care of transferring event data
     29  * over an InputChannel and sending synchronization signals.  The InputDispatcher and InputQueue
     30  * build on these abstractions to add multiplexing and queueing.
     31  */
     32 
     33 #include <semaphore.h>
     34 #include <ui/Input.h>
     35 #include <utils/Errors.h>
     36 #include <utils/Timers.h>
     37 #include <utils/RefBase.h>
     38 #include <utils/String8.h>
     39 
     40 namespace android {
     41 
     42 /*
     43  * An input channel consists of a shared memory buffer and a pair of pipes
     44  * used to send input messages from an InputPublisher to an InputConsumer
     45  * across processes.  Each channel has a descriptive name for debugging purposes.
     46  *
     47  * Each endpoint has its own InputChannel object that specifies its own file descriptors.
     48  *
     49  * The input channel is closed when all references to it are released.
     50  */
     51 class InputChannel : public RefBase {
     52 protected:
     53     virtual ~InputChannel();
     54 
     55 public:
     56     InputChannel(const String8& name, int32_t ashmemFd, int32_t receivePipeFd,
     57             int32_t sendPipeFd);
     58 
     59     /* Creates a pair of input channels and their underlying shared memory buffers
     60      * and pipes.
     61      *
     62      * Returns OK on success.
     63      */
     64     static status_t openInputChannelPair(const String8& name,
     65             sp<InputChannel>& outServerChannel, sp<InputChannel>& outClientChannel);
     66 
     67     inline String8 getName() const { return mName; }
     68     inline int32_t getAshmemFd() const { return mAshmemFd; }
     69     inline int32_t getReceivePipeFd() const { return mReceivePipeFd; }
     70     inline int32_t getSendPipeFd() const { return mSendPipeFd; }
     71 
     72     /* Sends a signal to the other endpoint.
     73      *
     74      * Returns OK on success.
     75      * Returns DEAD_OBJECT if the channel's peer has been closed.
     76      * Other errors probably indicate that the channel is broken.
     77      */
     78     status_t sendSignal(char signal);
     79 
     80     /* Receives a signal send by the other endpoint.
     81      * (Should only call this after poll() indicates that the receivePipeFd has available input.)
     82      *
     83      * Returns OK on success.
     84      * Returns WOULD_BLOCK if there is no signal present.
     85      * Returns DEAD_OBJECT if the channel's peer has been closed.
     86      * Other errors probably indicate that the channel is broken.
     87      */
     88     status_t receiveSignal(char* outSignal);
     89 
     90 private:
     91     String8 mName;
     92     int32_t mAshmemFd;
     93     int32_t mReceivePipeFd;
     94     int32_t mSendPipeFd;
     95 };
     96 
     97 /*
     98  * Private intermediate representation of input events as messages written into an
     99  * ashmem buffer.
    100  */
    101 struct InputMessage {
    102     /* Semaphore count is set to 1 when the message is published.
    103      * It becomes 0 transiently while the publisher updates the message.
    104      * It becomes 0 permanently when the consumer consumes the message.
    105      */
    106     sem_t semaphore;
    107 
    108     /* Initialized to false by the publisher.
    109      * Set to true by the consumer when it consumes the message.
    110      */
    111     bool consumed;
    112 
    113     int32_t type;
    114 
    115     struct SampleData {
    116         nsecs_t eventTime;
    117         PointerCoords coords[0]; // variable length
    118     };
    119 
    120     int32_t deviceId;
    121     int32_t source;
    122 
    123     union {
    124         struct {
    125             int32_t action;
    126             int32_t flags;
    127             int32_t keyCode;
    128             int32_t scanCode;
    129             int32_t metaState;
    130             int32_t repeatCount;
    131             nsecs_t downTime;
    132             nsecs_t eventTime;
    133         } key;
    134 
    135         struct {
    136             int32_t action;
    137             int32_t flags;
    138             int32_t metaState;
    139             int32_t buttonState;
    140             int32_t edgeFlags;
    141             nsecs_t downTime;
    142             float xOffset;
    143             float yOffset;
    144             float xPrecision;
    145             float yPrecision;
    146             size_t pointerCount;
    147             PointerProperties pointerProperties[MAX_POINTERS];
    148             size_t sampleCount;
    149             SampleData sampleData[0]; // variable length
    150         } motion;
    151     };
    152 
    153     /* Gets the number of bytes to add to step to the next SampleData object in a motion
    154      * event message for a given number of pointers.
    155      */
    156     static inline size_t sampleDataStride(size_t pointerCount) {
    157         return sizeof(InputMessage::SampleData) + pointerCount * sizeof(PointerCoords);
    158     }
    159 
    160     /* Adds the SampleData stride to the given pointer. */
    161     static inline SampleData* sampleDataPtrIncrement(SampleData* ptr, size_t stride) {
    162         return reinterpret_cast<InputMessage::SampleData*>(reinterpret_cast<char*>(ptr) + stride);
    163     }
    164 };
    165 
    166 /*
    167  * Publishes input events to an anonymous shared memory buffer.
    168  * Uses atomic operations to coordinate shared access with a single concurrent consumer.
    169  */
    170 class InputPublisher {
    171 public:
    172     /* Creates a publisher associated with an input channel. */
    173     explicit InputPublisher(const sp<InputChannel>& channel);
    174 
    175     /* Destroys the publisher and releases its input channel. */
    176     ~InputPublisher();
    177 
    178     /* Gets the underlying input channel. */
    179     inline sp<InputChannel> getChannel() { return mChannel; }
    180 
    181     /* Prepares the publisher for use.  Must be called before it is used.
    182      * Returns OK on success.
    183      *
    184      * This method implicitly calls reset(). */
    185     status_t initialize();
    186 
    187     /* Resets the publisher to its initial state and unpins its ashmem buffer.
    188      * Returns OK on success.
    189      *
    190      * Should be called after an event has been consumed to release resources used by the
    191      * publisher until the next event is ready to be published.
    192      */
    193     status_t reset();
    194 
    195     /* Publishes a key event to the ashmem buffer.
    196      *
    197      * Returns OK on success.
    198      * Returns INVALID_OPERATION if the publisher has not been reset.
    199      */
    200     status_t publishKeyEvent(
    201             int32_t deviceId,
    202             int32_t source,
    203             int32_t action,
    204             int32_t flags,
    205             int32_t keyCode,
    206             int32_t scanCode,
    207             int32_t metaState,
    208             int32_t repeatCount,
    209             nsecs_t downTime,
    210             nsecs_t eventTime);
    211 
    212     /* Publishes a motion event to the ashmem buffer.
    213      *
    214      * Returns OK on success.
    215      * Returns INVALID_OPERATION if the publisher has not been reset.
    216      * Returns BAD_VALUE if pointerCount is less than 1 or greater than MAX_POINTERS.
    217      */
    218     status_t publishMotionEvent(
    219             int32_t deviceId,
    220             int32_t source,
    221             int32_t action,
    222             int32_t flags,
    223             int32_t edgeFlags,
    224             int32_t metaState,
    225             int32_t buttonState,
    226             float xOffset,
    227             float yOffset,
    228             float xPrecision,
    229             float yPrecision,
    230             nsecs_t downTime,
    231             nsecs_t eventTime,
    232             size_t pointerCount,
    233             const PointerProperties* pointerProperties,
    234             const PointerCoords* pointerCoords);
    235 
    236     /* Appends a motion sample to a motion event unless already consumed.
    237      *
    238      * Returns OK on success.
    239      * Returns INVALID_OPERATION if the current event is not a AMOTION_EVENT_ACTION_MOVE event.
    240      * Returns FAILED_TRANSACTION if the current event has already been consumed.
    241      * Returns NO_MEMORY if the buffer is full and no additional samples can be added.
    242      */
    243     status_t appendMotionSample(
    244             nsecs_t eventTime,
    245             const PointerCoords* pointerCoords);
    246 
    247     /* Sends a dispatch signal to the consumer to inform it that a new message is available.
    248      *
    249      * Returns OK on success.
    250      * Errors probably indicate that the channel is broken.
    251      */
    252     status_t sendDispatchSignal();
    253 
    254     /* Receives the finished signal from the consumer in reply to the original dispatch signal.
    255      * Returns whether the consumer handled the message.
    256      *
    257      * Returns OK on success.
    258      * Returns WOULD_BLOCK if there is no signal present.
    259      * Other errors probably indicate that the channel is broken.
    260      */
    261     status_t receiveFinishedSignal(bool* outHandled);
    262 
    263 private:
    264     sp<InputChannel> mChannel;
    265 
    266     size_t mAshmemSize;
    267     InputMessage* mSharedMessage;
    268     bool mPinned;
    269     bool mSemaphoreInitialized;
    270     bool mWasDispatched;
    271 
    272     size_t mMotionEventPointerCount;
    273     InputMessage::SampleData* mMotionEventSampleDataTail;
    274     size_t mMotionEventSampleDataStride;
    275 
    276     status_t publishInputEvent(
    277             int32_t type,
    278             int32_t deviceId,
    279             int32_t source);
    280 };
    281 
    282 /*
    283  * Consumes input events from an anonymous shared memory buffer.
    284  * Uses atomic operations to coordinate shared access with a single concurrent publisher.
    285  */
    286 class InputConsumer {
    287 public:
    288     /* Creates a consumer associated with an input channel. */
    289     explicit InputConsumer(const sp<InputChannel>& channel);
    290 
    291     /* Destroys the consumer and releases its input channel. */
    292     ~InputConsumer();
    293 
    294     /* Gets the underlying input channel. */
    295     inline sp<InputChannel> getChannel() { return mChannel; }
    296 
    297     /* Prepares the consumer for use.  Must be called before it is used. */
    298     status_t initialize();
    299 
    300     /* Consumes the input event in the buffer and copies its contents into
    301      * an InputEvent object created using the specified factory.
    302      * This operation will block if the publisher is updating the event.
    303      *
    304      * Returns OK on success.
    305      * Returns INVALID_OPERATION if there is no currently published event.
    306      * Returns NO_MEMORY if the event could not be created.
    307      */
    308     status_t consume(InputEventFactoryInterface* factory, InputEvent** outEvent);
    309 
    310     /* Sends a finished signal to the publisher to inform it that the current message is
    311      * finished processing and specifies whether the message was handled by the consumer.
    312      *
    313      * Returns OK on success.
    314      * Errors probably indicate that the channel is broken.
    315      */
    316     status_t sendFinishedSignal(bool handled);
    317 
    318     /* Receives the dispatched signal from the publisher.
    319      *
    320      * Returns OK on success.
    321      * Returns WOULD_BLOCK if there is no signal present.
    322      * Other errors probably indicate that the channel is broken.
    323      */
    324     status_t receiveDispatchSignal();
    325 
    326 private:
    327     sp<InputChannel> mChannel;
    328 
    329     size_t mAshmemSize;
    330     InputMessage* mSharedMessage;
    331 
    332     void populateKeyEvent(KeyEvent* keyEvent) const;
    333     void populateMotionEvent(MotionEvent* motionEvent) const;
    334 };
    335 
    336 } // namespace android
    337 
    338 #endif // _UI_INPUT_TRANSPORT_H
    339