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      1 /*
      2  * Copyright (C) 2008, 2009 Google Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions are
      6  * met:
      7  *
      8  *     * Redistributions of source code must retain the above copyright
      9  * notice, this list of conditions and the following disclaimer.
     10  *     * Redistributions in binary form must reproduce the above
     11  * copyright notice, this list of conditions and the following disclaimer
     12  * in the documentation and/or other materials provided with the
     13  * distribution.
     14  *     * Neither the name of Google Inc. nor the names of its
     15  * contributors may be used to endorse or promote products derived from
     16  * this software without specific prior written permission.
     17  *
     18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     29  */
     30 
     31 #include "config.h"
     32 #include "V8DOMWindowShell.h"
     33 
     34 #include "PlatformBridge.h"
     35 #include "CSSMutableStyleDeclaration.h"
     36 #include "DateExtension.h"
     37 #include "DocumentLoader.h"
     38 #include "Frame.h"
     39 #include "FrameLoaderClient.h"
     40 #include "Page.h"
     41 #include "PageGroup.h"
     42 #include "RuntimeEnabledFeatures.h"
     43 #include "ScriptCallStack.h"
     44 #include "ScriptCallStackFactory.h"
     45 #include "ScriptController.h"
     46 #include "ScriptProfiler.h"
     47 #include "StorageNamespace.h"
     48 #include "V8Binding.h"
     49 #include "V8BindingState.h"
     50 #include "V8Collection.h"
     51 #include "V8DOMMap.h"
     52 #include "V8DOMWindow.h"
     53 #include "V8Document.h"
     54 #include "V8GCForContextDispose.h"
     55 #include "V8HTMLDocument.h"
     56 #include "V8HiddenPropertyName.h"
     57 #include "V8History.h"
     58 #include "V8Location.h"
     59 #include "V8Proxy.h"
     60 #include "WorkerContextExecutionProxy.h"
     61 
     62 #include <algorithm>
     63 #include <stdio.h>
     64 #include <utility>
     65 #include <v8-debug.h>
     66 #include <v8.h>
     67 
     68 #if ENABLE(JAVASCRIPT_I18N_API)
     69 #include <v8/src/extensions/experimental/i18n-extension.h>
     70 #endif
     71 
     72 #include <wtf/Assertions.h>
     73 #include <wtf/OwnArrayPtr.h>
     74 #include <wtf/StdLibExtras.h>
     75 #include <wtf/StringExtras.h>
     76 #include <wtf/UnusedParam.h>
     77 #include <wtf/text/CString.h>
     78 
     79 #ifdef ANDROID_INSTRUMENT
     80 #include "TimeCounter.h"
     81 #endif
     82 
     83 namespace WebCore {
     84 
     85 static void handleFatalErrorInV8()
     86 {
     87     // FIXME: We temporarily deal with V8 internal error situations
     88     // such as out-of-memory by crashing the renderer.
     89     CRASH();
     90 }
     91 
     92 static void reportFatalErrorInV8(const char* location, const char* message)
     93 {
     94     // V8 is shutdown, we cannot use V8 api.
     95     // The only thing we can do is to disable JavaScript.
     96     // FIXME: clean up V8Proxy and disable JavaScript.
     97     int memoryUsageMB = -1;
     98 #if PLATFORM(CHROMIUM)
     99     memoryUsageMB = PlatformBridge::actualMemoryUsageMB();
    100 #endif
    101     printf("V8 error: %s (%s).  Current memory usage: %d MB\n", message, location, memoryUsageMB);
    102     handleFatalErrorInV8();
    103 }
    104 
    105 static void v8UncaughtExceptionHandler(v8::Handle<v8::Message> message, v8::Handle<v8::Value> data)
    106 {
    107     // Use the frame where JavaScript is called from.
    108     Frame* frame = V8Proxy::retrieveFrameForEnteredContext();
    109     if (!frame)
    110         return;
    111 
    112     v8::Handle<v8::String> errorMessageString = message->Get();
    113     ASSERT(!errorMessageString.IsEmpty());
    114     String errorMessage = toWebCoreString(errorMessageString);
    115 
    116     v8::Handle<v8::StackTrace> stackTrace = message->GetStackTrace();
    117     RefPtr<ScriptCallStack> callStack;
    118     // Currently stack trace is only collected when inspector is open.
    119     if (!stackTrace.IsEmpty() && stackTrace->GetFrameCount() > 0)
    120         callStack = createScriptCallStack(stackTrace, ScriptCallStack::maxCallStackSizeToCapture);
    121 
    122     v8::Handle<v8::Value> resourceName = message->GetScriptResourceName();
    123     bool useURL = resourceName.IsEmpty() || !resourceName->IsString();
    124     Document* document = frame->document();
    125     String resourceNameString = useURL ? document->url() : toWebCoreString(resourceName);
    126     document->reportException(errorMessage, message->GetLineNumber(), resourceNameString, callStack);
    127 }
    128 
    129 // Returns the owner frame pointer of a DOM wrapper object. It only works for
    130 // these DOM objects requiring cross-domain access check.
    131 static Frame* getTargetFrame(v8::Local<v8::Object> host, v8::Local<v8::Value> data)
    132 {
    133     Frame* target = 0;
    134     WrapperTypeInfo* type = WrapperTypeInfo::unwrap(data);
    135     if (V8DOMWindow::info.equals(type)) {
    136         v8::Handle<v8::Object> window = V8DOMWrapper::lookupDOMWrapper(V8DOMWindow::GetTemplate(), host);
    137         if (window.IsEmpty())
    138             return target;
    139 
    140         DOMWindow* targetWindow = V8DOMWindow::toNative(window);
    141         target = targetWindow->frame();
    142     } else if (V8History::info.equals(type)) {
    143         History* history = V8History::toNative(host);
    144         target = history->frame();
    145     } else if (V8Location::info.equals(type)) {
    146         Location* location = V8Location::toNative(host);
    147         target = location->frame();
    148     }
    149     return target;
    150 }
    151 
    152 static void reportUnsafeJavaScriptAccess(v8::Local<v8::Object> host, v8::AccessType type, v8::Local<v8::Value> data)
    153 {
    154     Frame* target = getTargetFrame(host, data);
    155     if (target)
    156         V8Proxy::reportUnsafeAccessTo(target);
    157 }
    158 
    159 PassRefPtr<V8DOMWindowShell> V8DOMWindowShell::create(Frame* frame)
    160 {
    161     return adoptRef(new V8DOMWindowShell(frame));
    162 }
    163 
    164 V8DOMWindowShell::V8DOMWindowShell(Frame* frame)
    165     : m_frame(frame)
    166 {
    167 }
    168 
    169 bool V8DOMWindowShell::isContextInitialized()
    170 {
    171     // m_context, m_global, and m_wrapperBoilerplates should
    172     // all be non-empty if if m_context is non-empty.
    173     ASSERT(m_context.IsEmpty() || !m_global.IsEmpty());
    174     return !m_context.IsEmpty();
    175 }
    176 
    177 void V8DOMWindowShell::disposeContextHandles()
    178 {
    179     if (!m_context.IsEmpty()) {
    180         m_frame->loader()->client()->didDestroyScriptContextForFrame();
    181         m_context.Dispose();
    182         m_context.Clear();
    183 
    184         // It's likely that disposing the context has created a lot of
    185         // garbage. Notify V8 about this so it'll have a chance of cleaning
    186         // it up when idle.
    187         V8GCForContextDispose::instance().notifyContextDisposed();
    188     }
    189 
    190     WrapperBoilerplateMap::iterator it = m_wrapperBoilerplates.begin();
    191     for (; it != m_wrapperBoilerplates.end(); ++it) {
    192         v8::Persistent<v8::Object> wrapper = it->second;
    193         wrapper.Dispose();
    194         wrapper.Clear();
    195     }
    196     m_wrapperBoilerplates.clear();
    197 }
    198 
    199 void V8DOMWindowShell::destroyGlobal()
    200 {
    201     if (!m_global.IsEmpty()) {
    202 #ifndef NDEBUG
    203         V8GCController::unregisterGlobalHandle(this, m_global);
    204 #endif
    205         m_global.Dispose();
    206         m_global.Clear();
    207     }
    208 }
    209 
    210 void V8DOMWindowShell::clearForClose()
    211 {
    212     if (!m_context.IsEmpty()) {
    213         v8::HandleScope handleScope;
    214 
    215         clearDocumentWrapper();
    216         disposeContextHandles();
    217     }
    218 }
    219 
    220 void V8DOMWindowShell::clearForNavigation()
    221 {
    222     if (!m_context.IsEmpty()) {
    223         v8::HandleScope handle;
    224         clearDocumentWrapper();
    225 
    226         v8::Context::Scope contextScope(m_context);
    227 
    228         // Clear the document wrapper cache before turning on access checks on
    229         // the old DOMWindow wrapper. This way, access to the document wrapper
    230         // will be protected by the security checks on the DOMWindow wrapper.
    231         clearDocumentWrapperCache();
    232 
    233         // Turn on access check on the old DOMWindow wrapper.
    234         v8::Handle<v8::Object> wrapper = V8DOMWrapper::lookupDOMWrapper(V8DOMWindow::GetTemplate(), m_global);
    235         ASSERT(!wrapper.IsEmpty());
    236         wrapper->TurnOnAccessCheck();
    237 
    238         // Separate the context from its global object.
    239         m_context->DetachGlobal();
    240 
    241         disposeContextHandles();
    242     }
    243 }
    244 
    245 // Create a new environment and setup the global object.
    246 //
    247 // The global object corresponds to a DOMWindow instance. However, to
    248 // allow properties of the JS DOMWindow instance to be shadowed, we
    249 // use a shadow object as the global object and use the JS DOMWindow
    250 // instance as the prototype for that shadow object. The JS DOMWindow
    251 // instance is undetectable from javascript code because the __proto__
    252 // accessors skip that object.
    253 //
    254 // The shadow object and the DOMWindow instance are seen as one object
    255 // from javascript. The javascript object that corresponds to a
    256 // DOMWindow instance is the shadow object. When mapping a DOMWindow
    257 // instance to a V8 object, we return the shadow object.
    258 //
    259 // To implement split-window, see
    260 //   1) https://bugs.webkit.org/show_bug.cgi?id=17249
    261 //   2) https://wiki.mozilla.org/Gecko:SplitWindow
    262 //   3) https://bugzilla.mozilla.org/show_bug.cgi?id=296639
    263 // we need to split the shadow object further into two objects:
    264 // an outer window and an inner window. The inner window is the hidden
    265 // prototype of the outer window. The inner window is the default
    266 // global object of the context. A variable declared in the global
    267 // scope is a property of the inner window.
    268 //
    269 // The outer window sticks to a Frame, it is exposed to JavaScript
    270 // via window.window, window.self, window.parent, etc. The outer window
    271 // has a security token which is the domain. The outer window cannot
    272 // have its own properties. window.foo = 'x' is delegated to the
    273 // inner window.
    274 //
    275 // When a frame navigates to a new page, the inner window is cut off
    276 // the outer window, and the outer window identify is preserved for
    277 // the frame. However, a new inner window is created for the new page.
    278 // If there are JS code holds a closure to the old inner window,
    279 // it won't be able to reach the outer window via its global object.
    280 bool V8DOMWindowShell::initContextIfNeeded()
    281 {
    282     // Bail out if the context has already been initialized.
    283     if (!m_context.IsEmpty())
    284         return false;
    285 
    286 #ifdef ANDROID_INSTRUMENT
    287     android::TimeCounter::start(android::TimeCounter::JavaScriptInitTimeCounter);
    288 #endif
    289 
    290     // Create a handle scope for all local handles.
    291     v8::HandleScope handleScope;
    292 
    293     // Setup the security handlers and message listener. This only has
    294     // to be done once.
    295     static bool isV8Initialized = false;
    296     if (!isV8Initialized) {
    297         // Tells V8 not to call the default OOM handler, binding code
    298         // will handle it.
    299         v8::V8::IgnoreOutOfMemoryException();
    300         v8::V8::SetFatalErrorHandler(reportFatalErrorInV8);
    301 
    302         v8::V8::SetGlobalGCPrologueCallback(&V8GCController::gcPrologue);
    303         v8::V8::SetGlobalGCEpilogueCallback(&V8GCController::gcEpilogue);
    304 
    305         v8::V8::AddMessageListener(&v8UncaughtExceptionHandler);
    306 
    307         v8::V8::SetFailedAccessCheckCallbackFunction(reportUnsafeJavaScriptAccess);
    308 
    309         ScriptProfiler::initialize();
    310 
    311         isV8Initialized = true;
    312     }
    313 
    314 
    315     m_context = createNewContext(m_global, 0);
    316     if (m_context.IsEmpty())
    317         return false;
    318 
    319     v8::Local<v8::Context> v8Context = v8::Local<v8::Context>::New(m_context);
    320     v8::Context::Scope contextScope(v8Context);
    321 
    322     // Store the first global object created so we can reuse it.
    323     if (m_global.IsEmpty()) {
    324         m_global = v8::Persistent<v8::Object>::New(v8Context->Global());
    325         // Bail out if allocation of the first global objects fails.
    326         if (m_global.IsEmpty()) {
    327             disposeContextHandles();
    328             return false;
    329         }
    330 #ifndef NDEBUG
    331         V8GCController::registerGlobalHandle(PROXY, this, m_global);
    332 #endif
    333     }
    334 
    335     if (!installHiddenObjectPrototype(v8Context)) {
    336         disposeContextHandles();
    337         return false;
    338     }
    339 
    340     if (!installDOMWindow(v8Context, m_frame->domWindow())) {
    341         disposeContextHandles();
    342         return false;
    343     }
    344 
    345     updateDocument();
    346 
    347     setSecurityToken();
    348 
    349     m_frame->loader()->client()->didCreateScriptContextForFrame();
    350 
    351     // FIXME: This is wrong. We should actually do this for the proper world once
    352     // we do isolated worlds the WebCore way.
    353     m_frame->loader()->dispatchDidClearWindowObjectInWorld(0);
    354 
    355 #ifdef ANDROID_INSTRUMENT
    356     android::TimeCounter::record(android::TimeCounter::JavaScriptInitTimeCounter, __FUNCTION__);
    357 #endif
    358 
    359     return true;
    360 }
    361 
    362 v8::Persistent<v8::Context> V8DOMWindowShell::createNewContext(v8::Handle<v8::Object> global, int extensionGroup)
    363 {
    364     v8::Persistent<v8::Context> result;
    365 
    366     // The activeDocumentLoader pointer could be 0 during frame shutdown.
    367     if (!m_frame->loader()->activeDocumentLoader())
    368         return result;
    369 
    370     // Create a new environment using an empty template for the shadow
    371     // object. Reuse the global object if one has been created earlier.
    372     v8::Persistent<v8::ObjectTemplate> globalTemplate = V8DOMWindow::GetShadowObjectTemplate();
    373     if (globalTemplate.IsEmpty())
    374         return result;
    375 
    376     // Used to avoid sleep calls in unload handlers.
    377     if (!V8Proxy::registeredExtensionWithV8(DateExtension::get()))
    378         V8Proxy::registerExtension(DateExtension::get());
    379 
    380 #if ENABLE(JAVASCRIPT_I18N_API)
    381     // Enables experimental i18n API in V8.
    382     if (RuntimeEnabledFeatures::javaScriptI18NAPIEnabled() && !V8Proxy::registeredExtensionWithV8(v8::internal::I18NExtension::get()))
    383         V8Proxy::registerExtension(v8::internal::I18NExtension::get());
    384 #endif
    385 
    386     // Dynamically tell v8 about our extensions now.
    387     const V8Extensions& extensions = V8Proxy::extensions();
    388     OwnArrayPtr<const char*> extensionNames = adoptArrayPtr(new const char*[extensions.size()]);
    389     int index = 0;
    390     for (size_t i = 0; i < extensions.size(); ++i) {
    391         // Ensure our date extension is always allowed.
    392         if (extensions[i] != DateExtension::get()
    393             && !m_frame->loader()->client()->allowScriptExtension(extensions[i]->name(), extensionGroup))
    394             continue;
    395 
    396         extensionNames[index++] = extensions[i]->name();
    397     }
    398     v8::ExtensionConfiguration extensionConfiguration(index, extensionNames.get());
    399     result = v8::Context::New(&extensionConfiguration, globalTemplate, global);
    400 
    401     return result;
    402 }
    403 
    404 void V8DOMWindowShell::setContext(v8::Handle<v8::Context> context)
    405 {
    406     // if we already have a context, clear it before setting the new one.
    407     if (!m_context.IsEmpty()) {
    408         m_context.Dispose();
    409         m_context.Clear();
    410     }
    411     m_context = v8::Persistent<v8::Context>::New(context);
    412 }
    413 
    414 bool V8DOMWindowShell::installDOMWindow(v8::Handle<v8::Context> context, DOMWindow* window)
    415 {
    416     // Create a new JS window object and use it as the prototype for the  shadow global object.
    417     v8::Handle<v8::Function> windowConstructor = V8DOMWrapper::getConstructor(&V8DOMWindow::info, getHiddenObjectPrototype(context));
    418     v8::Local<v8::Object> jsWindow = SafeAllocation::newInstance(windowConstructor);
    419     // Bail out if allocation failed.
    420     if (jsWindow.IsEmpty())
    421         return false;
    422 
    423     // Wrap the window.
    424     V8DOMWrapper::setDOMWrapper(jsWindow, &V8DOMWindow::info, window);
    425     V8DOMWrapper::setDOMWrapper(v8::Handle<v8::Object>::Cast(jsWindow->GetPrototype()), &V8DOMWindow::info, window);
    426 
    427     window->ref();
    428     V8DOMWrapper::setJSWrapperForDOMObject(window, v8::Persistent<v8::Object>::New(jsWindow));
    429 
    430     // Insert the window instance as the prototype of the shadow object.
    431     v8::Handle<v8::Object> v8RealGlobal = v8::Handle<v8::Object>::Cast(context->Global()->GetPrototype());
    432     V8DOMWrapper::setDOMWrapper(v8RealGlobal, &V8DOMWindow::info, window);
    433     v8RealGlobal->SetPrototype(jsWindow);
    434     return true;
    435 }
    436 
    437 void V8DOMWindowShell::updateDocumentWrapper(v8::Handle<v8::Object> wrapper)
    438 {
    439     clearDocumentWrapper();
    440 
    441     ASSERT(m_document.IsEmpty());
    442     m_document = v8::Persistent<v8::Object>::New(wrapper);
    443 #ifndef NDEBUG
    444     V8GCController::registerGlobalHandle(PROXY, this, m_document);
    445 #endif
    446 }
    447 
    448 void V8DOMWindowShell::clearDocumentWrapper()
    449 {
    450     if (!m_document.IsEmpty()) {
    451 #ifndef NDEBUG
    452         V8GCController::unregisterGlobalHandle(this, m_document);
    453 #endif
    454         m_document.Dispose();
    455         m_document.Clear();
    456     }
    457 }
    458 
    459 static void checkDocumentWrapper(v8::Handle<v8::Object> wrapper, Document* document)
    460 {
    461     ASSERT(V8Document::toNative(wrapper) == document);
    462     ASSERT(!document->isHTMLDocument() || (V8Document::toNative(v8::Handle<v8::Object>::Cast(wrapper->GetPrototype())) == document));
    463 }
    464 
    465 void V8DOMWindowShell::updateDocumentWrapperCache()
    466 {
    467     v8::HandleScope handleScope;
    468     v8::Context::Scope contextScope(m_context);
    469 
    470     // If the document has no frame, NodeToV8Object might get the
    471     // document wrapper for a document that is about to be deleted.
    472     // If the ForceSet below causes a garbage collection, the document
    473     // might get deleted and the global handle for the document
    474     // wrapper cleared. Using the cleared global handle will lead to
    475     // crashes. In this case we clear the cache and let the DOMWindow
    476     // accessor handle access to the document.
    477     if (!m_frame->document()->frame()) {
    478         clearDocumentWrapperCache();
    479         return;
    480     }
    481 
    482     v8::Handle<v8::Value> documentWrapper = toV8(m_frame->document());
    483     ASSERT(documentWrapper == m_document || m_document.IsEmpty());
    484     if (m_document.IsEmpty())
    485         updateDocumentWrapper(v8::Handle<v8::Object>::Cast(documentWrapper));
    486     checkDocumentWrapper(m_document, m_frame->document());
    487 
    488     // If instantiation of the document wrapper fails, clear the cache
    489     // and let the DOMWindow accessor handle access to the document.
    490     if (documentWrapper.IsEmpty()) {
    491         clearDocumentWrapperCache();
    492         return;
    493     }
    494     ASSERT(documentWrapper->IsObject());
    495     m_context->Global()->ForceSet(v8::String::New("document"), documentWrapper, static_cast<v8::PropertyAttribute>(v8::ReadOnly | v8::DontDelete));
    496 }
    497 
    498 void V8DOMWindowShell::clearDocumentWrapperCache()
    499 {
    500     ASSERT(!m_context.IsEmpty());
    501     m_context->Global()->ForceDelete(v8::String::New("document"));
    502 }
    503 
    504 void V8DOMWindowShell::setSecurityToken()
    505 {
    506     Document* document = m_frame->document();
    507     // Setup security origin and security token.
    508     if (!document) {
    509         m_context->UseDefaultSecurityToken();
    510         return;
    511     }
    512 
    513     // Ask the document's SecurityOrigin to generate a security token.
    514     // If two tokens are equal, then the SecurityOrigins canAccess each other.
    515     // If two tokens are not equal, then we have to call canAccess.
    516     // Note: we can't use the HTTPOrigin if it was set from the DOM.
    517     SecurityOrigin* origin = document->securityOrigin();
    518     String token;
    519     if (!origin->domainWasSetInDOM())
    520         token = document->securityOrigin()->toString();
    521 
    522     // An empty or "null" token means we always have to call
    523     // canAccess. The toString method on securityOrigins returns the
    524     // string "null" for empty security origins and for security
    525     // origins that should only allow access to themselves. In this
    526     // case, we use the global object as the security token to avoid
    527     // calling canAccess when a script accesses its own objects.
    528     if (token.isEmpty() || token == "null") {
    529         m_context->UseDefaultSecurityToken();
    530         return;
    531     }
    532 
    533     CString utf8Token = token.utf8();
    534     // NOTE: V8 does identity comparison in fast path, must use a symbol
    535     // as the security token.
    536     m_context->SetSecurityToken(v8::String::NewSymbol(utf8Token.data(), utf8Token.length()));
    537 }
    538 
    539 void V8DOMWindowShell::updateDocument()
    540 {
    541     if (!m_frame->document())
    542         return;
    543 
    544     if (m_global.IsEmpty())
    545         return;
    546 
    547     // There is an existing JavaScript wrapper for the global object
    548     // of this frame. JavaScript code in other frames might hold a
    549     // reference to this wrapper. We eagerly initialize the JavaScript
    550     // context for the new document to make property access on the
    551     // global object wrapper succeed.
    552     initContextIfNeeded();
    553 
    554     // Bail out if context initialization failed.
    555     if (m_context.IsEmpty())
    556         return;
    557 
    558     // We have a new document and we need to update the cache.
    559     updateDocumentWrapperCache();
    560 
    561     updateSecurityOrigin();
    562 }
    563 
    564 v8::Handle<v8::Value> getter(v8::Local<v8::String> property, const v8::AccessorInfo& info)
    565 {
    566     // FIXME(antonm): consider passing AtomicStringImpl directly.
    567     AtomicString name = v8StringToAtomicWebCoreString(property);
    568     HTMLDocument* htmlDocument = V8HTMLDocument::toNative(info.Holder());
    569     ASSERT(htmlDocument);
    570     v8::Handle<v8::Value> result = V8HTMLDocument::GetNamedProperty(htmlDocument, name);
    571     if (!result.IsEmpty())
    572         return result;
    573     v8::Handle<v8::Value> prototype = info.Holder()->GetPrototype();
    574     if (prototype->IsObject())
    575         return prototype.As<v8::Object>()->Get(property);
    576     return v8::Undefined();
    577 }
    578 
    579 void V8DOMWindowShell::namedItemAdded(HTMLDocument* doc, const AtomicString& name)
    580 {
    581     initContextIfNeeded();
    582 
    583     v8::HandleScope handleScope;
    584     v8::Context::Scope contextScope(m_context);
    585 
    586     ASSERT(!m_document.IsEmpty());
    587     checkDocumentWrapper(m_document, doc);
    588     m_document->SetAccessor(v8String(name), getter);
    589 }
    590 
    591 void V8DOMWindowShell::namedItemRemoved(HTMLDocument* doc, const AtomicString& name)
    592 {
    593 }
    594 
    595 void V8DOMWindowShell::updateSecurityOrigin()
    596 {
    597     v8::HandleScope scope;
    598     setSecurityToken();
    599 }
    600 
    601 v8::Handle<v8::Value> V8DOMWindowShell::getHiddenObjectPrototype(v8::Handle<v8::Context> context)
    602 {
    603     return context->Global()->GetHiddenValue(V8HiddenPropertyName::objectPrototype());
    604 }
    605 
    606 bool V8DOMWindowShell::installHiddenObjectPrototype(v8::Handle<v8::Context> context)
    607 {
    608     v8::Handle<v8::String> objectString = v8::String::New("Object");
    609     v8::Handle<v8::String> prototypeString = v8::String::New("prototype");
    610     v8::Handle<v8::String> hiddenObjectPrototypeString = V8HiddenPropertyName::objectPrototype();
    611     // Bail out if allocation failed.
    612     if (objectString.IsEmpty() || prototypeString.IsEmpty() || hiddenObjectPrototypeString.IsEmpty())
    613         return false;
    614 
    615     v8::Handle<v8::Object> object = v8::Handle<v8::Object>::Cast(context->Global()->Get(objectString));
    616     // Bail out if fetching failed.
    617     if (object.IsEmpty())
    618         return false;
    619     v8::Handle<v8::Value> objectPrototype = object->Get(prototypeString);
    620     // Bail out if fetching failed.
    621     if (objectPrototype.IsEmpty())
    622         return false;
    623 
    624     context->Global()->SetHiddenValue(hiddenObjectPrototypeString, objectPrototype);
    625 
    626     return true;
    627 }
    628 
    629 v8::Local<v8::Object> V8DOMWindowShell::createWrapperFromCacheSlowCase(WrapperTypeInfo* type)
    630 {
    631     // Not in cache.
    632     initContextIfNeeded();
    633     v8::Context::Scope scope(m_context);
    634     v8::Local<v8::Function> function = V8DOMWrapper::getConstructor(type, getHiddenObjectPrototype(m_context));
    635     v8::Local<v8::Object> instance = SafeAllocation::newInstance(function);
    636     if (!instance.IsEmpty()) {
    637         m_wrapperBoilerplates.set(type, v8::Persistent<v8::Object>::New(instance));
    638         return instance->Clone();
    639     }
    640     return notHandledByInterceptor();
    641 }
    642 
    643 void V8DOMWindowShell::setLocation(DOMWindow* window, const String& locationString)
    644 {
    645     State<V8Binding>* state = V8BindingState::Only();
    646     window->setLocation(locationString, state->activeWindow(), state->firstWindow());
    647 }
    648 
    649 } // WebCore
    650