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      1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
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     27 
     28 #ifndef V8_IA32_FRAMES_IA32_H_
     29 #define V8_IA32_FRAMES_IA32_H_
     30 
     31 namespace v8 {
     32 namespace internal {
     33 
     34 
     35 // Register lists
     36 // Note that the bit values must match those used in actual instruction encoding
     37 static const int kNumRegs = 8;
     38 
     39 
     40 // Caller-saved registers
     41 static const RegList kJSCallerSaved =
     42   1 << 0 |  // eax
     43   1 << 1 |  // ecx
     44   1 << 2 |  // edx
     45   1 << 3 |  // ebx - used as a caller-saved register in JavaScript code
     46   1 << 7;   // edi - callee function
     47 
     48 static const int kNumJSCallerSaved = 5;
     49 
     50 typedef Object* JSCallerSavedBuffer[kNumJSCallerSaved];
     51 
     52 
     53 // Number of registers for which space is reserved in safepoints.
     54 static const int kNumSafepointRegisters = 8;
     55 
     56 // ----------------------------------------------------
     57 
     58 
     59 class StackHandlerConstants : public AllStatic {
     60  public:
     61   static const int kNextOffset  = 0 * kPointerSize;
     62   static const int kFPOffset    = 1 * kPointerSize;
     63   static const int kStateOffset = 2 * kPointerSize;
     64   static const int kPCOffset    = 3 * kPointerSize;
     65 
     66   static const int kSize = kPCOffset + kPointerSize;
     67 };
     68 
     69 
     70 class EntryFrameConstants : public AllStatic {
     71  public:
     72   static const int kCallerFPOffset      = -6 * kPointerSize;
     73 
     74   static const int kFunctionArgOffset   = +3 * kPointerSize;
     75   static const int kReceiverArgOffset   = +4 * kPointerSize;
     76   static const int kArgcOffset          = +5 * kPointerSize;
     77   static const int kArgvOffset          = +6 * kPointerSize;
     78 };
     79 
     80 
     81 class ExitFrameConstants : public AllStatic {
     82  public:
     83   static const int kCodeOffset      = -2 * kPointerSize;
     84   static const int kSPOffset        = -1 * kPointerSize;
     85 
     86   static const int kCallerFPOffset =  0 * kPointerSize;
     87   static const int kCallerPCOffset = +1 * kPointerSize;
     88 
     89   // FP-relative displacement of the caller's SP.  It points just
     90   // below the saved PC.
     91   static const int kCallerSPDisplacement = +2 * kPointerSize;
     92 };
     93 
     94 
     95 class StandardFrameConstants : public AllStatic {
     96  public:
     97   static const int kFixedFrameSize    =  4;
     98   static const int kExpressionsOffset = -3 * kPointerSize;
     99   static const int kMarkerOffset      = -2 * kPointerSize;
    100   static const int kContextOffset     = -1 * kPointerSize;
    101   static const int kCallerFPOffset    =  0 * kPointerSize;
    102   static const int kCallerPCOffset    = +1 * kPointerSize;
    103   static const int kCallerSPOffset    = +2 * kPointerSize;
    104 };
    105 
    106 
    107 class JavaScriptFrameConstants : public AllStatic {
    108  public:
    109   // FP-relative.
    110   static const int kLocal0Offset = StandardFrameConstants::kExpressionsOffset;
    111   static const int kLastParameterOffset = +2 * kPointerSize;
    112   static const int kFunctionOffset = StandardFrameConstants::kMarkerOffset;
    113 
    114   // Caller SP-relative.
    115   static const int kParam0Offset   = -2 * kPointerSize;
    116   static const int kReceiverOffset = -1 * kPointerSize;
    117 };
    118 
    119 
    120 class ArgumentsAdaptorFrameConstants : public AllStatic {
    121  public:
    122   static const int kLengthOffset = StandardFrameConstants::kExpressionsOffset;
    123 };
    124 
    125 
    126 class InternalFrameConstants : public AllStatic {
    127  public:
    128   static const int kCodeOffset = StandardFrameConstants::kExpressionsOffset;
    129 };
    130 
    131 
    132 inline Object* JavaScriptFrame::function_slot_object() const {
    133   const int offset = JavaScriptFrameConstants::kFunctionOffset;
    134   return Memory::Object_at(fp() + offset);
    135 }
    136 
    137 
    138 } }  // namespace v8::internal
    139 
    140 #endif  // V8_IA32_FRAMES_IA32_H_
    141