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    Searched defs:logicalWidth (Results 1 - 16 of 16) sorted by null

  /external/webkit/Source/WebCore/rendering/
AutoTableLayout.h 60 Length logicalWidth;
RenderRubyRun.cpp 287 int logicalWidth = this->logicalWidth();
295 logicalRightOverhang = min<int>(logicalRightOverhang, logicalWidth - rootInlineBox->logicalRight());
RenderReplaced.cpp 201 int logicalWidth;
203 logicalWidth = computeReplacedLogicalWidthUsing(style()->logicalWidth());
205 logicalWidth = calcAspectRatioLogicalWidth();
207 logicalWidth = intrinsicLogicalWidth();
210 int maxLogicalWidth = !includeMaxWidth || style()->logicalMaxWidth().isUndefined() ? logicalWidth : computeReplacedLogicalWidthUsing(style()->logicalMaxWidth());
212 return max(minLogicalWidth, min(logicalWidth, maxLogicalWidth));
297 if (lineDirectionPosition <= box->logicalLeft() + (box->logicalWidth() / 2))
AutoTableLayout.cpp 91 if (cellLogicalWidth.value() > 0 && columnLayout.logicalWidth.type() != Percent) {
92 int logicalWidth = cell->computeBorderBoxLogicalWidth(cellLogicalWidth.value());
93 if (columnLayout.logicalWidth.isFixed()) {
95 if ((logicalWidth > columnLayout.logicalWidth.value()) ||
96 ((columnLayout.logicalWidth.value() == logicalWidth) && (maxContributor == cell))) {
97 columnLayout.logicalWidth.setValue(logicalWidth);
101 columnLayout.logicalWidth.setValue(Fixed, logicalWidth)
    [all...]
InlineBox.h 72 InlineBox(RenderObject* obj, float x, float y, float logicalWidth, bool firstLine, bool constructed,
80 , m_logicalWidth(logicalWidth)
232 float width() const { return isHorizontal() ? logicalWidth() : logicalHeight(); }
233 float height() const { return isHorizontal() ? logicalHeight() : logicalWidth(); }
237 float logicalRight() const { return logicalLeft() + logicalWidth(); }
261 float logicalWidth() const { return m_logicalWidth; }
RenderImage.cpp 451 switch (style()->logicalWidth().type()) {
489 int logicalWidth;
491 logicalWidth = computeReplacedLogicalWidthUsing(style()->logicalWidth());
494 logicalWidth = style()->isHorizontalWritingMode() ? size.width() : size.height();
496 logicalWidth = 0; // If the image is relatively-sized, set the width to 0 until there is a set container size.
498 logicalWidth = calcAspectRatioLogicalWidth();
501 int maxLogicalWidth = !includeMaxWidth || style()->logicalMaxWidth().isUndefined() ? logicalWidth : computeReplacedLogicalWidthUsing(style()->logicalMaxWidth());
504 logicalWidth = max(minLogicalWidth, min(logicalWidth, maxLogicalWidth))
    [all...]
RenderTreeAsText.cpp 493 // FIXME: For now use an "enclosingIntRect" model for x, y and logicalWidth, although this makes it harder
497 int logicalWidth = ceilf(run.m_x + run.m_logicalWidth) - x;
503 ts << "text run at (" << x << "," << y << ") width " << logicalWidth;
RenderBox.h 34 enum LogicalWidthType { LogicalWidth, MinLogicalWidth, MaxLogicalWidth };
58 int logicalRight() const { return logicalLeft() + logicalWidth(); }
61 int logicalWidth() const { return style()->isHorizontalWritingMode() ? width() : height(); }
442 void computePositionedLogicalWidthUsing(Length logicalWidth, const RenderBoxModelObject* containerBlock, TextDirection containerDirection,
RenderInline.cpp 525 childLine->logicalWidth() + childLine->marginLogicalLeft() + childLine->marginLogicalRight(),
531 childLine->logicalWidth() + childLine->marginLogicalLeft() + childLine->marginLogicalRight());
543 result = FloatRect(offset.width() + childText->x(), offset.height() + logicalTop, childText->logicalWidth(), logicalHeight);
545 result = FloatRect(offset.width() + logicalTop, offset.height() + childText->y(), logicalHeight, childText->logicalWidth());
609 childLine->logicalWidth() + childLine->marginLogicalLeft() + childLine->marginLogicalRight(),
615 childLine->logicalWidth() + childLine->marginLogicalLeft() + childLine->marginLogicalRight());
627 result = FloatRect(childText->x(), logicalTop, childText->logicalWidth(), logicalHeight);
629 result = FloatRect(logicalTop, childText->y(), logicalHeight, childText->logicalWidth());
    [all...]
RenderListMarker.cpp     [all...]
InlineTextBox.cpp 198 int logicalWidth = r.width();
200 logicalWidth = 0;
202 logicalWidth = m_logicalWidth - r.x();
205 int width = isHorizontal() ? logicalWidth : selHeight;
206 int height = isHorizontal() ? selHeight : logicalWidth;
522 FloatRect boxRect(boxOrigin, IntSize(logicalWidth(), logicalHeight()));
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RenderText.cpp 294 IntRect r = IntRect(box->x(), box->y(), box->logicalWidth(), box->logicalHeight());
530 *extraWidthToEndOfLine = (box->root()->logicalWidth() + rootLeft) - (left + 1);
    [all...]
RenderBox.cpp     [all...]
RenderBlock.cpp     [all...]
  /external/webkit/Source/WebCore/rendering/svg/
SVGRenderTreeAsText.cpp 438 // FIXME: For now use an int for logicalWidth, although this makes it harder
440 int logicalWidth = ceilf(box->x() + box->logicalWidth()) - box->x();
441 ts << " at (" << text.x() << "," << text.y() << ") size " << logicalWidth << "x" << box->logicalHeight();
  /external/webkit/Source/WebCore/rendering/style/
RenderStyle.cpp     [all...]

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