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      1 /*
      2  * Copyright (C) 2010 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifdef ANDROID
     18 #include "media/AudioEffect.h"
     19 #include "hardware/audio_effect.h"
     20 #endif
     21 
     22 /* Interface structures */
     23 
     24 typedef struct Object_interface {
     25     const struct SLObjectItf_ *mItf;    // const
     26     // field mThis would be redundant within an IObject, so we substitute mEngine
     27     CEngine *mEngine;               // const
     28     const ClassTable *mClass;       // const
     29     SLuint32 mInstanceID;           // const for debugger and for RPC, 0 means unpublished
     30     slObjectCallback mCallback;
     31     void *mContext;
     32     unsigned mGottenMask;           ///< bit-mask of interfaces exposed or added, then gotten
     33     unsigned mLossOfControlMask;    // interfaces with loss of control enabled
     34     unsigned mAttributesMask;       // attributes which have changed since last sync
     35 #if USE_PROFILES & USE_PROFILES_BASE
     36     SLint32 mPriority;
     37 #endif
     38     pthread_mutex_t mMutex;
     39 #ifdef USE_DEBUG
     40     // Only keep the pthread_t, not the kernel tid, because pthread_self() is very fast
     41     // (typically just arithmetic on the stack pointer). But a gettid() is a kernel call
     42     // and so too slow to do every time a mutex is acquired. However, we can determine
     43     // the kernel tid from the pthread_t.
     44     pthread_t mOwner;
     45     const char *mFile;
     46     int mLine;
     47     volatile int32_t mGeneration;   // read without a lock, incremented with a lock
     48 #endif
     49     pthread_cond_t mCond;
     50     SLuint8 mState;                 // really SLuint32, but SLuint8 to save space
     51 #if USE_PROFILES & USE_PROFILES_BASE
     52     SLuint8 mPreemptable;           // really SLboolean, but SLuint8 to save space
     53 #else
     54     SLuint8 mPadding;
     55 #endif
     56     SLuint8 mStrongRefCount;        // number of strong references to this object
     57     // (object cannot be destroyed as long as > 0, and referrers _prefer_ it stay in Realized state)
     58     // for best alignment, do not add any fields here
     59 #define INTERFACES_Default 1
     60     SLuint8 mInterfaceStates[INTERFACES_Default];    // state of each of interface
     61     // do not add any fields here
     62 } IObject;
     63 
     64 #include "locks.h"
     65 
     66 typedef struct {
     67     const struct SL3DCommitItf_ *mItf;
     68     IObject *mThis;
     69     SLboolean mDeferred;
     70     SLuint32 mGeneration;   // incremented each master clock cycle
     71     SLuint32 mWaiting;      // number of threads waiting in Commit
     72 } I3DCommit;
     73 
     74 enum CartesianSphericalActive {
     75     CARTESIAN_COMPUTED_SPHERICAL_SET,
     76     CARTESIAN_REQUESTED_SPHERICAL_SET,
     77     CARTESIAN_UNKNOWN_SPHERICAL_SET,
     78     CARTESIAN_SET_SPHERICAL_COMPUTED,   // not in 1.0.1
     79     CARTESIAN_SET_SPHERICAL_REQUESTED,  // not in 1.0.1
     80     CARTESIAN_SET_SPHERICAL_UNKNOWN
     81 };
     82 
     83 typedef struct {
     84     const struct SL3DDopplerItf_ *mItf;
     85     IObject *mThis;
     86     // The API allows client to specify either Cartesian and spherical velocities.
     87     // But an implementation will likely prefer one or the other. So for
     88     // maximum portablity, we maintain both units and an indication of which
     89     // unit was set most recently. In addition, we keep a flag saying whether
     90     // the other unit has been derived yet. It can take significant time
     91     // to compute the other unit, so this may be deferred to another thread.
     92     // For this reason we also keep an indication of whether the secondary
     93     // has been computed yet, and its accuracy.
     94     // Though only one unit is primary at a time, a union is inappropriate:
     95     // the application might read in both units (not in 1.0.1),
     96     // and due to multi-threading concerns.
     97     SLVec3D mVelocityCartesian;
     98     struct {
     99         SLmillidegree mAzimuth;
    100         SLmillidegree mElevation;
    101         SLmillidegree mSpeed;
    102     } mVelocitySpherical;
    103     enum CartesianSphericalActive mVelocityActive;
    104     SLpermille mDopplerFactor;
    105 } I3DDoppler;
    106 
    107 typedef struct {
    108     const struct SL3DGroupingItf_ *mItf;
    109     IObject *mThis;
    110     C3DGroup *mGroup;   // strong reference to associated group or NULL
    111 } I3DGrouping;
    112 
    113 enum AnglesVectorsActive {
    114     ANGLES_COMPUTED_VECTORS_SET,    // not in 1.0.1
    115     ANGLES_REQUESTED_VECTORS_SET,   // not in 1.0.1
    116     ANGLES_UNKNOWN_VECTORS_SET,
    117     ANGLES_SET_VECTORS_COMPUTED,
    118     ANGLES_SET_VECTORS_REQUESTED,
    119     ANGLES_SET_VECTORS_UNKNOWN
    120 };
    121 
    122 typedef struct {
    123     const struct SL3DLocationItf_ *mItf;
    124     IObject *mThis;
    125     SLVec3D mLocationCartesian;
    126     struct {
    127         SLmillidegree mAzimuth;
    128         SLmillidegree mElevation;
    129         SLmillimeter mDistance;
    130     } mLocationSpherical;
    131     enum CartesianSphericalActive mLocationActive;
    132     struct {
    133         SLmillidegree mHeading;
    134         SLmillidegree mPitch;
    135         SLmillidegree mRoll;
    136     } mOrientationAngles;
    137     struct {
    138         SLVec3D mFront;
    139         SLVec3D mAbove;
    140         SLVec3D mUp;
    141     } mOrientationVectors;
    142     enum AnglesVectorsActive mOrientationActive;
    143     // Rotations can be slow, so are deferred.
    144     SLmillidegree mTheta;
    145     SLVec3D mAxis;
    146     SLboolean mRotatePending;
    147 } I3DLocation;
    148 
    149 typedef struct {
    150     const struct SL3DMacroscopicItf_ *mItf;
    151     IObject *mThis;
    152     struct {
    153         SLmillimeter mWidth;
    154         SLmillimeter mHeight;
    155         SLmillimeter mDepth;
    156     } mSize;
    157     struct {
    158         SLmillimeter mHeading;
    159         SLmillimeter mPitch;
    160         SLmillimeter mRoll;
    161     } mOrientationAngles;
    162     struct {
    163         SLVec3D mFront;
    164         SLVec3D mAbove;
    165         SLVec3D mUp;
    166     } mOrientationVectors;
    167     enum AnglesVectorsActive mOrientationActive;
    168     // Rotations can be slow, so are deferred.
    169     SLmillidegree mTheta;
    170     SLVec3D mAxis;
    171     SLboolean mRotatePending;
    172 } I3DMacroscopic;
    173 
    174 typedef struct {
    175     const struct SL3DSourceItf_ *mItf;
    176     IObject *mThis;
    177     SLboolean mHeadRelative;
    178     SLboolean mRolloffMaxDistanceMute;
    179     SLmillimeter mMaxDistance;
    180     SLmillimeter mMinDistance;
    181     SLmillidegree mConeInnerAngle;
    182     SLmillidegree mConeOuterAngle;
    183     SLmillibel mConeOuterLevel;
    184     SLpermille mRolloffFactor;
    185     SLpermille mRoomRolloffFactor;
    186     SLuint8 mDistanceModel;
    187 } I3DSource;
    188 
    189 typedef struct {
    190     const struct SLAudioDecoderCapabilitiesItf_ *mItf;
    191     IObject *mThis;
    192 } IAudioDecoderCapabilities;
    193 
    194 typedef struct {
    195     const struct SLAudioEncoderItf_ *mItf;
    196     IObject *mThis;
    197     SLAudioEncoderSettings mSettings;
    198 } IAudioEncoder;
    199 
    200 typedef struct {
    201     const struct SLAudioEncoderCapabilitiesItf_ *mItf;
    202     IObject *mThis;
    203 } IAudioEncoderCapabilities;
    204 
    205 typedef struct {
    206     const struct SLAudioIODeviceCapabilitiesItf_ *mItf;
    207     IObject *mThis;
    208     slAvailableAudioInputsChangedCallback mAvailableAudioInputsChangedCallback;
    209     void *mAvailableAudioInputsChangedContext;
    210     slAvailableAudioOutputsChangedCallback mAvailableAudioOutputsChangedCallback;
    211     void *mAvailableAudioOutputsChangedContext;
    212     slDefaultDeviceIDMapChangedCallback mDefaultDeviceIDMapChangedCallback;
    213     void *mDefaultDeviceIDMapChangedContext;
    214 } IAudioIODeviceCapabilities;
    215 
    216 typedef struct {
    217     const struct SLBassBoostItf_ *mItf;
    218     IObject *mThis;
    219     SLboolean mEnabled;
    220     SLpermille mStrength;
    221 #if defined(ANDROID)
    222     effect_descriptor_t mBassBoostDescriptor;
    223     android::sp<android::AudioEffect> mBassBoostEffect;
    224 #endif
    225 } IBassBoost;
    226 
    227 typedef struct BufferQueue_interface {
    228     const struct SLBufferQueueItf_ *mItf;
    229     IObject *mThis;
    230     SLBufferQueueState mState;
    231     slBufferQueueCallback mCallback;
    232     void *mContext;
    233     // originally SLuint32, but range-checked down to SLuint16
    234     SLuint16 mNumBuffers;
    235     /*SLboolean*/ SLuint16 mClearRequested;
    236     BufferHeader *mArray;
    237     BufferHeader *mFront, *mRear;
    238 #ifdef ANDROID
    239     SLuint32 mSizeConsumed;
    240 #endif
    241     // saves a malloc in the typical case
    242 #define BUFFER_HEADER_TYPICAL 4
    243     BufferHeader mTypical[BUFFER_HEADER_TYPICAL+1];
    244 } IBufferQueue;
    245 
    246 #define MAX_DEVICE 2    // hard-coded array size for default in/out
    247 
    248 typedef struct {
    249     const struct SLDeviceVolumeItf_ *mItf;
    250     IObject *mThis;
    251     SLint32 mVolume[MAX_DEVICE];
    252 } IDeviceVolume;
    253 
    254 typedef struct {
    255     const struct SLDynamicInterfaceManagementItf_ *mItf;
    256     IObject *mThis;
    257     slDynamicInterfaceManagementCallback mCallback;
    258     void *mContext;
    259 } IDynamicInterfaceManagement;
    260 
    261 typedef struct {
    262     const struct SLDynamicSourceItf_ *mItf;
    263     IObject *mThis;
    264     SLDataSource *mDataSource;
    265 } IDynamicSource;
    266 
    267 // private
    268 
    269 struct EnableLevel {
    270     SLboolean mEnable;
    271     SLmillibel mSendLevel;
    272 };
    273 
    274 // indexes into IEffectSend.mEnableLevels
    275 
    276 #define AUX_ENVIRONMENTALREVERB 0
    277 #define AUX_PRESETREVERB        1
    278 #define AUX_MAX                 2
    279 
    280 typedef struct {
    281     const struct SLEffectSendItf_ *mItf;
    282     IObject *mThis;
    283     struct EnableLevel mEnableLevels[AUX_MAX];  // wet enable and volume per effect type
    284 } IEffectSend;
    285 
    286 typedef struct Engine_interface {
    287     const struct SLEngineItf_ *mItf;
    288     IObject *mThis;
    289     SLboolean mLossOfControlGlobal;
    290 #ifdef USE_SDL
    291     COutputMix *mOutputMix; // SDL pulls PCM from an arbitrary IOutputMixExt
    292 #endif
    293     // Each engine is its own universe.
    294     SLuint32 mInstanceCount;
    295     unsigned mInstanceMask; // 1 bit per active object
    296     unsigned mChangedMask;  // objects which have changed since last sync
    297 #define MAX_INSTANCE 32     // maximum active objects per engine, see mInstanceMask
    298     IObject *mInstances[MAX_INSTANCE];
    299     SLboolean mShutdown;
    300     SLboolean mShutdownAck;
    301     // SLuint32 mVersion;      // 0xXXYYZZ where XX=major, YY=minor, ZZ=step
    302 } IEngine;
    303 
    304 typedef struct {
    305     const struct SLEngineCapabilitiesItf_ *mItf;
    306     IObject *mThis;
    307     SLboolean mThreadSafe;
    308     // const
    309     SLuint32 mMaxIndexLED;
    310     SLuint32 mMaxIndexVibra;
    311 } IEngineCapabilities;
    312 
    313 typedef struct {
    314     const struct SLEnvironmentalReverbItf_ *mItf;
    315     IObject *mThis;
    316     SLEnvironmentalReverbSettings mProperties;
    317 #if defined(ANDROID)
    318     effect_descriptor_t mEnvironmentalReverbDescriptor;
    319     android::sp<android::AudioEffect> mEnvironmentalReverbEffect;
    320 #endif
    321 } IEnvironmentalReverb;
    322 
    323 struct EqualizerBand {
    324     SLmilliHertz mMin;
    325     SLmilliHertz mCenter;
    326     SLmilliHertz mMax;
    327 };
    328 
    329 #if defined(ANDROID)
    330 #define MAX_EQ_BANDS 0
    331 #else
    332 #define MAX_EQ_BANDS 4  // compile-time limit, runtime limit may be smaller
    333 #endif
    334 
    335 typedef struct {
    336     const struct SLEqualizerItf_ *mItf;
    337     IObject *mThis;
    338     SLboolean mEnabled;
    339     SLuint16 mPreset;
    340 #if 0 < MAX_EQ_BANDS
    341     SLmillibel mLevels[MAX_EQ_BANDS];
    342 #endif
    343     // const to end of struct
    344     SLuint16 mNumPresets;
    345     SLuint16 mNumBands;
    346 #if !defined(ANDROID)
    347     const struct EqualizerBand *mBands;
    348     const struct EqualizerPreset *mPresets;
    349 #endif
    350     SLmillibel mBandLevelRangeMin;
    351     SLmillibel mBandLevelRangeMax;
    352 #if defined(ANDROID)
    353     effect_descriptor_t mEqDescriptor;
    354     android::sp<android::AudioEffect> mEqEffect;
    355 #endif
    356 } IEqualizer;
    357 
    358 #define MAX_LED_COUNT 32
    359 
    360 typedef struct {
    361     const struct SLLEDArrayItf_ *mItf;
    362     IObject *mThis;
    363     SLuint32 mLightMask;
    364     SLHSL mColors[MAX_LED_COUNT];
    365     // const
    366     SLuint8 mCount;
    367 } ILEDArray;
    368 
    369 typedef struct {
    370     const struct SLMetadataExtractionItf_ *mItf;
    371     IObject *mThis;
    372     SLuint32 mKeySize;
    373     const void *mKey;
    374     SLuint32 mKeyEncoding;
    375     const SLchar *mValueLangCountry;
    376     SLuint32 mValueEncoding;
    377     SLuint8 mFilterMask;
    378     int mKeyFilter;
    379 } IMetadataExtraction;
    380 
    381 typedef struct {
    382     const struct SLMetadataTraversalItf_ *mItf;
    383     IObject *mThis;
    384     SLuint32 mIndex;
    385     SLuint32 mMode;
    386     SLuint32 mCount;
    387     SLuint32 mSize;
    388 } IMetadataTraversal;
    389 
    390 typedef struct {
    391     const struct SLMIDIMessageItf_ *mItf;
    392     IObject *mThis;
    393     slMetaEventCallback mMetaEventCallback;
    394     void *mMetaEventContext;
    395     slMIDIMessageCallback mMessageCallback;
    396     void *mMessageContext;
    397     SLuint8 mMessageTypes;
    398 } IMIDIMessage;
    399 
    400 typedef struct {
    401     const struct SLMIDIMuteSoloItf_ *mItf;
    402     IObject *mThis;
    403     SLuint16 mChannelMuteMask;
    404     SLuint16 mChannelSoloMask;
    405     SLuint32 mTrackMuteMask;
    406     SLuint32 mTrackSoloMask;
    407     // const
    408     SLuint16 mTrackCount;
    409 } IMIDIMuteSolo;
    410 
    411 typedef struct {
    412     const struct SLMIDITempoItf_ *mItf;
    413     IObject *mThis;
    414     SLuint32 mTicksPerQuarterNote;
    415     SLuint32 mMicrosecondsPerQuarterNote;
    416 } IMIDITempo;
    417 
    418 typedef struct {
    419     const struct SLMIDITimeItf_ *mItf;
    420     IObject *mThis;
    421     SLuint32 mDuration;
    422     SLuint32 mPosition;
    423     SLuint32 mStartTick;
    424     SLuint32 mNumTicks;
    425 } IMIDITime;
    426 
    427 typedef struct {
    428     const struct SLMuteSoloItf_ *mItf;
    429     IObject *mThis;
    430     // fields that were formerly here are now at CAudioPlayer
    431 } IMuteSolo;
    432 
    433 #define MAX_TRACK 32        // see mActiveMask
    434 
    435 typedef struct {
    436     const struct SLOutputMixItf_ *mItf;
    437     IObject *mThis;
    438     slMixDeviceChangeCallback mCallback;
    439     void *mContext;
    440 } IOutputMix;
    441 
    442 #ifdef USE_OUTPUTMIXEXT
    443 typedef struct {
    444     const struct SLOutputMixExtItf_ *mItf;
    445     IObject *mThis;
    446     unsigned mActiveMask;   // 1 bit per active track
    447     Track mTracks[MAX_TRACK];
    448     SLboolean mDestroyRequested;    ///< Mixer to acknowledge application's call to Object::Destroy
    449 } IOutputMixExt;
    450 #endif
    451 
    452 typedef struct {
    453     const struct SLPitchItf_ *mItf;
    454     IObject *mThis;
    455     SLpermille mPitch;
    456     // const
    457     SLpermille mMinPitch;
    458     SLpermille mMaxPitch;
    459 } IPitch;
    460 
    461 typedef struct Play_interface {
    462     const struct SLPlayItf_ *mItf;
    463     IObject *mThis;
    464     SLuint32 mState;
    465     // next 2 fields are read-only to application
    466     SLmillisecond mDuration;
    467     SLmillisecond mPosition;
    468     slPlayCallback mCallback;
    469     void *mContext;
    470     SLuint32 mEventFlags;
    471     // the ISeek trick of using a distinct value doesn't work here because it's readable by app
    472     SLmillisecond mMarkerPosition;
    473     SLmillisecond mPositionUpdatePeriod; // Zero means do not do position updates (FIXME ~0)
    474 #ifdef USE_OUTPUTMIXEXT
    475     SLuint32 mFrameUpdatePeriod;         // mPositionUpdatePeriod in frame units
    476     SLmillisecond mLastSeekPosition;     // Last known accurate position, set at Seek
    477     SLuint32 mFramesSinceLastSeek;       // Frames mixed since last known accurate position
    478     SLuint32 mFramesSincePositionUpdate; // Frames mixed since last position update callback
    479 #endif
    480 } IPlay;
    481 
    482 typedef struct {
    483     const struct SLPlaybackRateItf_ *mItf;
    484     IObject *mThis;
    485     SLpermille mRate;
    486     SLuint32 mProperties;
    487     // const after initialization
    488     SLpermille mMinRate;
    489     SLpermille mMaxRate;
    490     SLpermille mStepSize;
    491     SLuint32 mCapabilities;
    492 } IPlaybackRate;
    493 
    494 typedef struct {
    495     const struct SLPrefetchStatusItf_ *mItf;
    496     IObject *mThis;
    497     SLuint32 mStatus;
    498     SLpermille mLevel;
    499     slPrefetchCallback mCallback;
    500     void *mContext;
    501     SLuint32 mCallbackEventsMask;
    502     SLpermille mFillUpdatePeriod;
    503 #ifdef ANDROID
    504     /** FIXME used to call PrefetchStatus callback with object unlocked prior to return from API */
    505     slPrefetchCallback mDeferredPrefetchCallback;
    506     void *mDeferredPrefetchContext;
    507     SLuint32 mDeferredPrefetchEvents;
    508 #endif
    509 } IPrefetchStatus;
    510 
    511 typedef struct {
    512     const struct SLPresetReverbItf_ *mItf;
    513     IObject *mThis;
    514     SLuint16 mPreset;
    515 #if defined(ANDROID)
    516     effect_descriptor_t mPresetReverbDescriptor;
    517     android::sp<android::AudioEffect> mPresetReverbEffect;
    518 #endif
    519 } IPresetReverb;
    520 
    521 typedef struct {
    522     const struct SLRatePitchItf_ *mItf;
    523     IObject *mThis;
    524     SLpermille mRate;
    525     // const
    526     SLpermille mMinRate;
    527     SLpermille mMaxRate;
    528 } IRatePitch;
    529 
    530 typedef struct {
    531     const struct SLRecordItf_ *mItf;
    532     IObject *mThis;
    533     SLuint32 mState;
    534     SLmillisecond mDurationLimit;
    535     SLmillisecond mPosition;
    536     slRecordCallback mCallback;
    537     void *mContext;
    538     SLuint32 mCallbackEventsMask;
    539     SLmillisecond mMarkerPosition;
    540     SLmillisecond mPositionUpdatePeriod;
    541 } IRecord;
    542 
    543 typedef struct {
    544     const struct SLSeekItf_ *mItf;
    545     IObject *mThis;
    546     SLmillisecond mPos;     // mPos != SL_TIME_UNKNOWN means pending seek request
    547     SLboolean mLoopEnabled;
    548     SLmillisecond mStartPos;
    549     SLmillisecond mEndPos;
    550 } ISeek;
    551 
    552 typedef struct {
    553     const struct SLThreadSyncItf_ *mItf;
    554     IObject *mThis;
    555     SLboolean mInCriticalSection;
    556     SLuint32 mWaiting;  // number of threads waiting
    557     pthread_t mOwner;
    558 } IThreadSync;
    559 
    560 typedef struct {
    561     const struct SLVibraItf_ *mItf;
    562     IObject *mThis;
    563     SLboolean mVibrate;
    564     SLmilliHertz mFrequency;
    565     SLpermille mIntensity;
    566 } IVibra;
    567 
    568 typedef struct {
    569     const struct SLVirtualizerItf_ *mItf;
    570     IObject *mThis;
    571     SLboolean mEnabled;
    572     SLpermille mStrength;
    573 #if defined(ANDROID)
    574     effect_descriptor_t mVirtualizerDescriptor;
    575     android::sp<android::AudioEffect> mVirtualizerEffect;
    576 #endif
    577 } IVirtualizer;
    578 
    579 typedef struct {
    580     const struct SLVisualizationItf_ *mItf;
    581     IObject *mThis;
    582     slVisualizationCallback mCallback;
    583     void *mContext;
    584     SLmilliHertz mRate;
    585 } IVisualization;
    586 
    587 typedef struct /*Volume_interface*/ {
    588     const struct SLVolumeItf_ *mItf;
    589     IObject *mThis;
    590     // Values as specified by the application
    591     SLmillibel mLevel;
    592     SLpermille mStereoPosition;
    593     SLuint8 /*SLboolean*/ mMute;
    594     SLuint8 /*SLboolean*/ mEnableStereoPosition;
    595 } IVolume;
    596 
    597 typedef struct {
    598     const struct XAEngineItf_ *mItf;
    599     IObject *mThis;
    600 } IXAEngine;
    601 
    602 #define NB_SUPPORTED_STREAMS 1 // only one (video) stream supported in this implementation
    603 typedef struct {
    604     const struct XAStreamInformationItf_ *mItf;
    605     IObject *mThis;
    606     xaStreamEventChangeCallback mCallback;
    607     void *mContext;
    608     XAboolean mActiveStreams[NB_SUPPORTED_STREAMS];
    609 #ifdef ANDROID
    610     android::Vector<StreamInfo> mStreamInfoTable;
    611 #endif
    612 } IStreamInformation;
    613 
    614 typedef struct {
    615     const struct XAVideoDecoderCapabilitiesItf_ *mItf;
    616     IObject *mThis;
    617 } IVideoDecoderCapabilities;
    618 
    619 /* Class structures */
    620 
    621 /*typedef*/ struct C3DGroup_struct {
    622     IObject mObject;
    623 #define INTERFACES_3DGroup 6 // see MPH_to_3DGroup in MPH_to.c for list of interfaces
    624     SLuint8 mInterfaceStates2[INTERFACES_3DGroup - INTERFACES_Default];
    625     IDynamicInterfaceManagement mDynamicInterfaceManagement;
    626     I3DLocation m3DLocation;
    627     I3DDoppler m3DDoppler;
    628     I3DSource m3DSource;
    629     I3DMacroscopic m3DMacroscopic;
    630     // remaining are per-instance private fields not associated with an interface
    631     unsigned mMemberMask;   // set of member objects
    632 } /*C3DGroup*/;
    633 
    634 #ifdef ANDROID
    635 
    636 // FIXME Move these into the I... section above
    637 
    638 typedef struct {
    639     const struct SLAndroidEffectItf_ *mItf;
    640     IObject *mThis;
    641     android::KeyedVector<SLuint32, android::AudioEffect* > *mEffects;
    642 } IAndroidEffect;
    643 
    644 typedef struct {
    645     const struct SLAndroidEffectCapabilitiesItf_ *mItf;
    646     IObject *mThis;
    647     SLuint32 mNumFx;
    648     effect_descriptor_t* mFxDescriptors;
    649 } IAndroidEffectCapabilities;
    650 
    651 typedef struct {
    652     const struct SLAndroidEffectSendItf_ *mItf;
    653     IObject *mThis;
    654     // only one send per interface for now (1 bus)
    655     SLboolean mEnabled;
    656     SLmillibel mSendLevel; //android::KeyedVector<SLuint32, SLmillibel> mSendLevels;
    657 } IAndroidEffectSend;
    658 
    659 typedef struct {
    660     const struct SLAndroidConfigurationItf_ *mItf;
    661     IObject *mThis;
    662 } IAndroidConfiguration;
    663 
    664 typedef struct {
    665     const struct SLAndroidBufferQueueItf_ *mItf;
    666     IObject *mThis;
    667     SLAndroidBufferQueueState mState;
    668     slAndroidBufferQueueCallback mCallback;
    669     SLuint32 mCallbackEventsMask;
    670     void *mContext;
    671     SLuint16 mNumBuffers;
    672     AndroidBufferType_type mBufferType;
    673     AdvancedBufferHeader *mBufferArray;
    674     AdvancedBufferHeader *mFront, *mRear;
    675 } IAndroidBufferQueue;
    676 
    677 #endif
    678