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      1 /*
      2  * Copyright 2010, The Android Open Source Project
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions
      6  * are met:
      7  *  * Redistributions of source code must retain the above copyright
      8  *    notice, this list of conditions and the following disclaimer.
      9  *  * Redistributions in binary form must reproduce the above copyright
     10  *    notice, this list of conditions and the following disclaimer in the
     11  *    documentation and/or other materials provided with the distribution.
     12  *
     13  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
     14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
     17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
     21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     24  */
     25 
     26 #ifndef BaseTileTexture_h
     27 #define BaseTileTexture_h
     28 
     29 #include "DoubleBufferedTexture.h"
     30 #include "GLWebViewState.h"
     31 #include "TextureOwner.h"
     32 #include "TilePainter.h"
     33 #include <SkBitmap.h>
     34 
     35 class SkCanvas;
     36 
     37 namespace WebCore {
     38 
     39 class BaseTile;
     40 
     41 class TextureTileInfo {
     42 public:
     43     TextureTileInfo()
     44     : m_x(-1)
     45     , m_y(-1)
     46     , m_layerId(-1)
     47     , m_scale(0)
     48     , m_texture(0)
     49     , m_painter(0)
     50     , m_picture(0)
     51     , m_inverted(false)
     52     {
     53     }
     54     int m_x;
     55     int m_y;
     56     int m_layerId;
     57     float m_scale;
     58     TextureInfo* m_texture;
     59     TilePainter* m_painter;
     60     unsigned int m_picture;
     61     bool m_inverted;
     62 };
     63 
     64 // DoubleBufferedTexture using a SkBitmap as backing mechanism
     65 class BaseTileTexture : public DoubleBufferedTexture {
     66 public:
     67     // This object is to be constructed on the consumer's thread and must have
     68     // a width and height greater than 0.
     69     BaseTileTexture(uint32_t w, uint32_t h);
     70     virtual ~BaseTileTexture();
     71 
     72     // these functions override their parent
     73     virtual TextureInfo* producerLock();
     74     virtual void producerRelease();
     75     virtual void producerReleaseAndSwap();
     76 
     77     // updates the texture with current bitmap and releases (and if needed also
     78     // swaps) the texture.
     79     virtual void producerUpdate(TextureInfo* textureInfo, const SkBitmap& bitmap);
     80 
     81     // allows consumer thread to assign ownership of the texture to the tile. It
     82     // returns false if ownership cannot be transferred because the tile is busy
     83     bool acquire(TextureOwner* owner, bool force = false);
     84     bool release(TextureOwner* owner);
     85 
     86     // removes Tile->Texture, and Texture->Tile links to fully discard the texture
     87     void releaseAndRemoveFromTile();
     88 
     89     // set the texture owner if not busy. Return false if busy, true otherwise.
     90     bool setOwner(TextureOwner* owner, bool force = false);
     91 
     92     // private member accessor functions
     93     TextureOwner* owner() { return m_owner; } // only used by the consumer thread
     94 
     95     bool busy();
     96     void setNotBusy();
     97 
     98     const SkSize& getSize() const { return m_size; }
     99 
    100     void setTile(TextureInfo* info, int x, int y, float scale,
    101                  TilePainter* painter, unsigned int pictureCount);
    102     bool readyFor(BaseTile* baseTile);
    103     float scale();
    104 
    105     // OpenGL ID of backing texture, 0 when not allocated
    106     GLuint m_ownTextureId;
    107     // these are used for dynamically (de)allocating backing graphics memory
    108     void requireGLTexture();
    109     void discardGLTexture();
    110 
    111     void setOwnTextureTileInfoFromQueue(const TextureTileInfo* info);
    112 
    113 protected:
    114     HashMap<SharedTexture*, TextureTileInfo*> m_texturesInfo;
    115 
    116 private:
    117     void destroyTextures(SharedTexture** textures);
    118     TextureTileInfo m_ownTextureTileInfo;
    119 
    120     SkSize m_size;
    121     SkBitmap::Config m_config;
    122 
    123     // BaseTile owning the texture, only modified by UI thread
    124     TextureOwner* m_owner;
    125 
    126     // This values signals that the texture is currently in use by the consumer.
    127     // This allows us to prevent the owner of the texture from changing while the
    128     // consumer is holding a lock on the texture.
    129     bool m_busy;
    130     // We mutex protect the reads/writes of m_busy to ensure that we are reading
    131     // the most up-to-date value even across processors in an SMP system.
    132     android::Mutex m_busyLock;
    133     // We use this condition variable to signal that the texture
    134     // is not busy anymore
    135     android::Condition m_busyCond;
    136 };
    137 
    138 } // namespace WebCore
    139 
    140 #endif // BaseTileTexture_h
    141