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    Searched refs:ANDROID_NATIVE_BUFFER_MAGIC (Results 1 - 6 of 6) sorted by null

  /development/tools/emulator/opengl/system/GLESv1/
gl.cpp 42 if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC) {
68 if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC) {
  /development/tools/emulator/opengl/system/GLESv2/
gl2.cpp 42 if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC) {
66 if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC) {
  /system/core/include/system/
window.h 35 #define ANDROID_NATIVE_BUFFER_MAGIC \
73 common.magic = ANDROID_NATIVE_BUFFER_MAGIC;
  /development/tools/emulator/opengl/system/egl/
egl.cpp     [all...]
  /frameworks/base/opengl/libagl/
egl.cpp     [all...]
texture.cpp     [all...]

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