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  /external/qemu/distrib/sdl-1.2.12/src/video/
SDL_pixels_c.h 30 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
32 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
SDL_pixels.c 38 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask)
83 if ( Amask ) {
84 for ( mask = Amask; !(mask&0x01); mask >>= 1 )
92 format->Amask = Amask;
119 format->Amask = 0;
176 if(Amask)
201 a=(i&Amask)>>format->Ashift;
225 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask)
231 surface->format = SDL_AllocFormat(bpp, Rmask, Gmask, Bmask, Amask);
    [all...]
SDL_surface.c 39 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask)
85 if ((Amask) && (video->displayformatalphapixel))
91 Amask = video->displayformatalphapixel->Amask;
99 Amask = screen->format->Amask;
102 surface->format = SDL_AllocFormat(depth, Rmask, Gmask, Bmask, Amask);
107 if ( Amask ) {
156 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask)
161 Rmask, Gmask, Bmask, Amask);
    [all...]
SDL_blit.h 85 && ((A)->Rmask == (B)->Rmask) && ((A)->Amask == (B)->Amask))
229 #define ASSEMBLE_RGB_AMASK(buf, bpp, fmt, r, g, b, Amask) \
238 *bufp = Pixel | (*bufp & Amask); \
261 *bufp = Pixel | (*bufp & Amask); \
273 a = ((Pixel&fmt->Amask)>>fmt->Ashift)<<fmt->Aloss; \
280 a = (Pixel&fmt->Amask)>>fmt->Ashift; \
329 Pixel &= ~fmt->Amask; \
SDL_blit.c 299 || surface->format->Amask) ) {
346 || (blit_index == 3 && !surface->format->Amask))) {
349 } else if(blit_index == 2 && surface->format->Amask) {
SDL_blit_N.c 84 ((a<<dstfmt->Ashift)&dstfmt->Amask) )
136 Uint32 amask; local
138 if (dstfmt->Amask) {
139 amask = ((srcfmt->Amask) ? RESHIFT(srcfmt->Ashift) : 0x10) << (dstfmt->Ashift);
141 amask = 0x10101010 & ((dstfmt->Rmask | dstfmt->Gmask | dstfmt->Bmask) ^ 0xFFFFFFFF);
144 ((unsigned int *)(char*)&srcvec)[0] = (rmask | gmask | bmask | amask);
315 if (dstfmt->Amask && srcfmt->alpha) {
460 if (dstfmt->Amask && srcfmt->alpha) {
553 int copy_alpha = (srcfmt->Amask && dstfmt->Amask)
    [all...]
SDL_blit_A.c 236 Uint32 dalpha = info->dst->Amask;
305 movd_m2r(df->Amask, mm7); /* dst alpha mask */
373 Uint32 amask = sf->Amask; local
377 movd_m2r(sf->Amask, mm7); /* 0000F000 -> mm7 */
394 Uint32 alpha = *srcp & amask;
401 } else if(alpha == amask) {
454 Uint32 dalpha = info->dst->Amask;
517 Uint32 dalpha = df->Amask;
605 Uint32 amask = sf->Amask local
759 Uint32 amask; local
1586 Uint32 amask = sf->Amask; local
1705 Uint32 amask = sf->Amask; local
    [all...]
SDL_RLEaccel.c 1010 Uint32 Amask;
    [all...]
SDL_video.c 943 Uint32 amask = 0xff000000; local
981 format = SDL_AllocFormat(32, rmask, gmask, bmask, amask);
    [all...]
  /external/qemu/distrib/sdl-1.2.12/include/
SDL_video.h 77 Uint32 Amask;
509 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
512 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
    [all...]
  /prebuilt/darwin-x86/sdl/include/SDL/
SDL_video.h 77 Uint32 Amask;
509 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
512 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
    [all...]
  /prebuilt/linux-x86/sdl/include/SDL/
SDL_video.h 77 Uint32 Amask;
509 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
512 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
    [all...]
  /prebuilt/windows/sdl/host/include/SDL/
SDL_video.h 84 Uint32 Amask;
511 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
514 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
    [all...]
  /prebuilt/windows/sdl/include/SDL/
SDL_video.h 77 Uint32 Amask;
509 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
512 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
    [all...]
  /external/qemu/distrib/sdl-1.2.12/src/video/x11/
SDL_x11video.c 676 vformat->Amask = (0xFFFFFFFF & ~(vformat->Rmask|vformat->Gmask|vformat->Bmask));
901 Uint32 Amask;
953 Amask = (0xFFFFFFFF & ~(vis->red_mask|vis->green_mask|vis->blue_mask));
955 Amask = 0;
958 vis->red_mask, vis->green_mask, vis->blue_mask, Amask) ) {
    [all...]
  /external/qemu/distrib/sdl-1.2.12/src/video/directfb/
SDL_DirectFB_video.c 263 if (format->Amask == 0xFF000000)
318 format->Amask = format->Rmask = format->Gmask = format->Bmask = 0;
324 format->Amask = 0x000000FF;
340 format->Amask = 0; /* apps don't seem to like that: 0xFF000000; */
  /external/qemu/distrib/sdl-1.2.12/src/video/picogui/
SDL_pgvideo.c 252 current->format->Amask = this->hidden->shm.alpha_mask;
  /external/qemu/distrib/sdl-1.2.12/src/video/quartz/
SDL_QuartzWM.m 461 if (icon->format->Amask == 0) pixels[index + 3] = icon->format->alpha;
  /external/qemu/distrib/sdl-1.2.12/src/video/os2fslib/
SDL_os2fslib.c     [all...]

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