HomeSort by relevance Sort by last modified time
    Searched refs:BASE_LAYER_SPOT (Results 1 - 2 of 2) sorted by null

  /frameworks/base/services/input/
SpriteController.h 101 BASE_LAYER_SPOT = 1, // reserve space for MAX_POINTER_ID spots
PointerController.cpp 582 sprite->setLayer(Sprite::BASE_LAYER_SPOT + id);

Completed in 52 milliseconds