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Searched
refs:CHAN_AUTO
(Results
1 - 2
of
2
) sorted by null
/external/quake/quake/src/QW/server/
sv_send.c
24
#define
CHAN_AUTO
0
/external/quake/quake/src/QW/progs/
weapons.qc
1057
sound (self,
CHAN_AUTO
, "weapons/lstart.wav", 1, ATTN_NORM);
Completed in 323 milliseconds