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Searched
refs:DIRTY_ALPHA
(Results
1 - 2
of
2
) sorted by null
/frameworks/base/services/input/
SpriteController.cpp
250
|| (wantSurfaceVisibleAndDrawn && (update.state.dirty & (
DIRTY_ALPHA
260
&& (becomingVisible || (update.state.dirty &
DIRTY_ALPHA
))) {
458
invalidateLocked(
DIRTY_ALPHA
);
SpriteController.h
166
DIRTY_ALPHA
= 1 << 1,
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