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    Searched refs:GGLubyte (Results 1 - 6 of 6) sorted by null

  /frameworks/base/opengl/libagl/
TextureObjectManager.h 52 void setImageBits(void* vaddr) { surface.data = (GGLubyte*)vaddr; }
TextureObjectManager.cpp 173 surface.data = (GGLubyte*)malloc(size);
206 mipmap.data = (GGLubyte*)malloc(size);
egl.cpp 386 depth.data = (GGLubyte*)malloc(depth.stride*depth.height*2);
541 depth.data = (GGLubyte*)malloc(depth.stride*depth.height*2);
581 buffer.data = (GGLubyte*)bits;
596 buffer.data = (GGLubyte*)bits; // FIXME: hopefully is is LOCKED!!!
659 depth.data = (GGLubyte*)malloc(depth.stride*depth.height*2);
732 pbuffer.data = (GGLubyte*)malloc(size);
739 depth.data = (GGLubyte*)malloc(depth.stride*depth.height*2);
    [all...]
  /system/core/include/pixelflinger/
pixelflinger.h 37 typedef uint8_t GGLubyte; // ub
192 GGLubyte* data; // pointer to the bits
193 GGLubyte format; // pixel format
194 GGLubyte rfu[3]; // must be zero
  /external/mesa3d/test/
egl.cpp 431 depth.data = (GGLubyte*)malloc(depth.stride*depth.height*2);
588 depth.data = (GGLubyte*)malloc(depth.stride*depth.height*2);
628 buffer.data = (GGLubyte*)bits;
711 depth.data = (GGLubyte*)malloc(depth.stride*depth.height*2);
786 pbuffer.data = (GGLubyte*)malloc(size);
793 depth.data = (GGLubyte*)malloc(depth.stride*depth.height*2);
    [all...]
  /frameworks/base/libs/ui/
GraphicBuffer.cpp 195 sur->data = static_cast<GGLubyte*>(vaddr);

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