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    Searched refs:GL_POINT_SPRITE (Results 1 - 11 of 11) sorted by null

  /development/tools/emulator/opengl/host/libs/Translator/include/GLcommon/
gldefs.h 33 #define GL_POINT_SPRITE 0x8861
  /external/webkit/Source/WebCore/platform/graphics/gtk/
GraphicsContext3DGtk.cpp 115 ::glEnable(GL_POINT_SPRITE);
  /external/webkit/Source/WebCore/platform/graphics/mac/
GraphicsContext3DMac.mm 219 ::glEnable(GL_POINT_SPRITE);
  /development/tools/glesv2debugger/src/com/android/glesv2debugger/
GLEnum.java 435 GL_POINT_SPRITE(0x8861),
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gldebugger/
GLEnum.java 435 GL_POINT_SPRITE(0x8861),
  /development/tools/emulator/opengl/host/libs/Translator/GLES_V2/
GLESv2Imp.cpp 572 ctx->dispatcher().glEnable(GL_POINT_SPRITE);
580 ctx->dispatcher().glDisable(GL_POINT_SPRITE);
607 ctx->dispatcher().glEnable(GL_POINT_SPRITE);
615 ctx->dispatcher().glDisable(GL_POINT_SPRITE);
    [all...]
  /external/qemu/distrib/sdl-1.2.12/include/
SDL_opengl.h 462 #define GL_POINT_SPRITE 0x8861
    [all...]
  /prebuilt/darwin-x86/sdl/include/SDL/
SDL_opengl.h 462 #define GL_POINT_SPRITE 0x8861
    [all...]
  /prebuilt/linux-x86/sdl/include/SDL/
SDL_opengl.h 462 #define GL_POINT_SPRITE 0x8861
    [all...]
  /prebuilt/windows/sdl/include/SDL/
SDL_opengl.h 462 #define GL_POINT_SPRITE 0x8861
    [all...]
  /prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/GL/
glext.h 401 #define GL_POINT_SPRITE 0x8861
    [all...]

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