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Searched
refs:GR_GL_GET_PROC
(Results
1 - 3
of
3
) sorted by null
/external/skia/gpu/src/win/
GrGLDefaultInterface_win.cpp
28
#define
GR_GL_GET_PROC
(F) gDefaultInterface.f ## F = (GrGL ## F ## Proc) wglGetProcAddress("gl" #F);
90
GR_GL_GET_PROC
(ActiveTexture);
91
GR_GL_GET_PROC
(AttachShader);
92
GR_GL_GET_PROC
(BindAttribLocation);
93
GR_GL_GET_PROC
(BindBuffer);
94
GR_GL_GET_PROC
(BindTexture);
95
GR_GL_GET_PROC
(BlendColor);
96
GR_GL_GET_PROC
(BufferData);
97
GR_GL_GET_PROC
(BufferSubData);
98
GR_GL_GET_PROC
(ClientActiveTexture)
[
all
...]
/external/skia/gpu/src/mesa/
GrGLDefaultInterface_mesa.cpp
23
#define
GR_GL_GET_PROC
(F) gDefaultInterface.f ## F = (GrGL ## F ## Proc) \
43
GR_GL_GET_PROC
(AttachShader);
44
GR_GL_GET_PROC
(BindAttribLocation);
45
GR_GL_GET_PROC
(BindBuffer);
49
GR_GL_GET_PROC
(BufferData);
50
GR_GL_GET_PROC
(BufferSubData);
58
GR_GL_GET_PROC
(CompileShader);
60
GR_GL_GET_PROC
(CreateProgram);
61
GR_GL_GET_PROC
(CreateShader);
63
GR_GL_GET_PROC
(DeleteBuffers)
[
all
...]
/external/skia/gpu/src/unix/
GrGLDefaultInterface_unix.cpp
24
#define
GR_GL_GET_PROC
(F) gDefaultInterface.f ## F = (GrGL ## F ## Proc) \
44
GR_GL_GET_PROC
(AttachShader);
45
GR_GL_GET_PROC
(BindAttribLocation);
46
GR_GL_GET_PROC
(BindBuffer);
50
GR_GL_GET_PROC
(BufferData);
51
GR_GL_GET_PROC
(BufferSubData);
59
GR_GL_GET_PROC
(CompileShader);
61
GR_GL_GET_PROC
(CreateProgram);
62
GR_GL_GET_PROC
(CreateShader);
64
GR_GL_GET_PROC
(DeleteBuffers)
[
all
...]
Completed in 222 milliseconds