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    Searched refs:GetState (Results 1 - 25 of 153) sorted by null

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  /external/chromium/third_party/libjingle/source/talk/examples/call/
presenceouttask.cc 39 if (GetState() != STATE_INIT && GetState() != STATE_START)
48 if (GetState() != STATE_INIT && GetState() != STATE_START)
58 if (GetState() != STATE_INIT && GetState() != STATE_START)
mucinvitesendtask.cc 36 if (GetState() != STATE_INIT && GetState() != STATE_START)
friendinvitesendtask.cc 35 if (GetState() != STATE_INIT && GetState() != STATE_START)
  /external/chromium/chrome/browser/chromeos/
audio_mixer.h 58 virtual State GetState() const = 0;
audio_mixer_alsa.h 37 virtual State GetState() const;
  /external/chromium/third_party/libjingle/source/talk/base/
socketstream.h 49 virtual StreamState GetState() const;
task.h 119 int GetState() const { return state_; }
120 bool HasError() const { return (GetState() == STATE_ERROR); }
asyncpacketsocket.h 59 virtual Socket::ConnState GetState() const = 0;
asyncudpsocket.h 54 virtual Socket::ConnState GetState() const;
schanneladapter.h 51 virtual ConnState GetState() const;
asyncsocket.h 57 // that will be called during the detached period (usually GetState()), to
101 virtual ConnState GetState() const {
102 return socket_->GetState();
asyncudpsocket.cc 88 Socket::ConnState AsyncUDPSocket::GetState() const {
89 return socket_->GetState();
network.h 59 std::string GetState() const;
144 std::string GetState() const;
socketstream.cc 64 StreamState SocketStream::GetState() const {
66 switch (socket_->GetState()) {
sslsocketfactory.cc 86 virtual ConnState GetState() const {
88 return socket_->GetState();
stream.h 72 virtual StreamState GetState() const = 0;
249 virtual StreamState GetState() const {
250 return stream_->GetState();
394 virtual StreamState GetState() const;
421 virtual StreamState GetState() const;
490 virtual StreamState GetState() const;
565 virtual StreamState GetState() const;
623 virtual StreamState GetState() const;
asynctcpsocket.h 52 virtual Socket::ConnState GetState() const;
openssladapter.h 57 virtual ConnState GetState() const;
opensslstreamadapter.h 89 virtual StreamState GetState() const;
socketpool.cc 88 if (stream->GetState() == SS_CLOSED) {
189 if ((stream_->GetState() == SS_OPEN) && (remote == remote_)) {
264 ASSERT(SS_CLOSED != stream->GetState());
269 << ((SS_OPEN == stream->GetState()) ? " Connected"
socketadapters.h 130 virtual ConnState GetState() const;
183 virtual ConnState GetState() const;
  /external/srec/tools/thirdparty/OpenFst/fst/lib/
cache.h 90 const S *GetState(StateId s) const {
94 return VectorFstBaseImpl<S>::GetState(s);
98 S *GetState(StateId s) {
102 return VectorFstBaseImpl<S>::GetState(s);
110 return VectorFstBaseImpl<S>::GetState(s);
131 if (!VectorFstBaseImpl<S>::GetState(s)) {
153 return VectorFstBaseImpl<S>::GetState(s);
229 const S *state = GetState(s);
234 const S *state = GetState(s);
239 const S *state = GetState(s)
    [all...]
vector-fst.h 127 State *GetState(StateId s) { return states_[s]; }
129 const State *GetState(StateId s) const { return states_[s]; }
200 size_t NumInputEpsilons(StateId s) const { return GetState(s)->niepsilons; }
202 size_t NumOutputEpsilons(StateId s) const { return GetState(s)->noepsilons; }
233 VectorState<A> *state = GetState(s);
291 const vector<A> &arcs = GetState(s)->arcs;
295 --GetState(s)->niepsilons;
297 --GetState(s)->noepsilons;
304 GetState(s)->niepsilons = 0;
305 GetState(s)->noepsilons = 0
    [all...]
  /external/chromium/chrome/browser/ui/views/autocomplete/
autocomplete_result_view.h 80 ResultViewState GetState() const;
  /system/media/wilhelm/tests/automated/
BufferQueue_test.cpp 207 res = (*playerBufferQueue)->GetState(playerBufferQueue, &bufferqueueState);
220 res = (*playerBufferQueue)->GetState(playerBufferQueue, &bufferqueueState);
232 res = (*playerBufferQueue)->GetState(playerBufferQueue, &bufferqueueState);
256 res = (*playerBufferQueue)->GetState(playerBufferQueue, &bufferqueueState);
264 res = (*playerBufferQueue)->GetState(playerBufferQueue, &bufferqueueState);
283 res = (*playerBufferQueue)->GetState(playerBufferQueue, &bufferqueueState);
297 res = (*playerBufferQueue)->GetState(playerBufferQueue, &bufferqueueState);

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