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Searched
refs:Hazard
(Results
1 - 5
of
5
) sorted by null
/external/llvm/include/llvm/CodeGen/
ScheduleHazardRecognizer.h
11
//
hazard
-avoidance heuristics for scheduling.
24
/// the
hazard
.
39
Hazard
, // This instruction can't be emitted at this cycle.
51
/// getHazardType - Return the
hazard
type of emitting this node. There are
54
/// *
Hazard
: issuing this instruction would stall the machine. If some
63
/// instructions is about to be schedule. The
hazard
state should be
68
/// emitted, to advance the
hazard
state.
74
/// internal state of the
hazard
recognizer so that previously "
Hazard
"
/external/llvm/lib/Target/ARM/
ARMHazardRecognizer.cpp
1
//===-- ARMHazardRecognizer.cpp - ARM postra
hazard
recognizer ------------===//
42
return
Hazard
;
68
return
Hazard
;
119
llvm_unreachable("reverse ARM
hazard
checking unsupported");
/external/llvm/lib/Target/PowerPC/
PPCHazardRecognizers.cpp
1
//===-- PPCHazardRecognizers.cpp - PowerPC
Hazard
Recognizer Impls --------===//
10
// This file implements
hazard
recognizers for scheduling on PowerPC processors.
25
// PowerPC 440
Hazard
Recognizer
38
// PowerPC 970
Hazard
Recognizer
72
// Structural
hazard
info.
133
/// getHazardType - We return
hazard
for any non-branch instruction that would
152
return
Hazard
;
158
return
Hazard
;
168
if (NumIssued == 4) return
Hazard
;
172
if (NumIssued >= 2) return
Hazard
;
[
all
...]
/external/llvm/lib/Target/CellSPU/
SPUHazardRecognizers.cpp
1
//===-- SPUHazardRecognizers.cpp - Cell
Hazard
Recognizer Impls -----------===//
10
// This file implements
hazard
recognizers for scheduling on Cell SPU
27
// Cell SPU
hazard
recognizer
29
// This is the pipeline
hazard
recognizer for the Cell SPU processor. It does
39
/// Return the pipeline
hazard
type encountered or generated by this
118
retval =
Hazard
;
120
DEBUG(errs() << "SPUHazardRecognizer EvenOdd " << EvenOdd << "
Hazard
"
/external/llvm/lib/CodeGen/
ScoreboardHazardRecognizer.cpp
11
// encapsultes
hazard
-avoidance heuristics for scheduling, based on the
74
DEBUG(dbgs() << "Using scoreboard
hazard
recognizer: Depth = "
156
DEBUG(dbgs() << "***
Hazard
in cycle " << (cycle + i) << ", ");
159
return
Hazard
;
Completed in 508 milliseconds