/external/webkit/Source/WebCore/platform/graphics/filters/ |
FEDiffuseLighting.h | 30 class LightSource; 35 float, float, PassRefPtr<LightSource>); 53 const LightSource* lightSource() const; 54 void setLightSource(PassRefPtr<LightSource>); 61 FEDiffuseLighting(Filter*, const Color&, float, float, float, float, PassRefPtr<LightSource>);
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LightSource.cpp | 27 #include "LightSource.h" 37 bool LightSource::setAzimuth(float azimuth) 44 bool LightSource::setElevation(float elevation) 51 bool LightSource::setX(float x) 60 bool LightSource::setY(float y) 69 bool LightSource::setZ(float z) 78 bool LightSource::setPointsAtX(float pointsAtX) 85 bool LightSource::setPointsAtY(float pointsAtY) 92 bool LightSource::setPointsAtZ(float pointsAtZ) 99 bool LightSource::setSpecularExponent(float specularExponent [all...] |
FESpecularLighting.h | 33 float, float, float, PassRefPtr<LightSource>); 54 const LightSource* lightSource() const; 55 void setLightSource(PassRefPtr<LightSource>); 62 FESpecularLighting(Filter*, const Color&, float, float, float, float, float, PassRefPtr<LightSource>);
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LightSource.h | 42 class LightSource : public RefCounted<LightSource> { 63 LightSource(LightType type) 67 virtual ~LightSource() { }
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PointLightSource.h | 27 #include "LightSource.h" 31 class PointLightSource : public LightSource { 50 : LightSource(LS_POINT)
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FELighting.h | 34 #include "LightSource.h" 73 FELighting(Filter*, LightingType, const Color&, float, float, float, float, float, float, PassRefPtr<LightSource>); 76 inline void inlineSetPixel(int offset, LightingData&, LightSource::PaintingData&, 80 void setPixel(int offset, LightingData&, LightSource::PaintingData&, 84 void drawInteriorPixels(LightingData&, LightSource::PaintingData&); 88 RefPtr<LightSource> m_lightSource;
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DistantLightSource.h | 27 #include "LightSource.h" 31 class DistantLightSource : public LightSource { 50 : LightSource(LS_DISTANT)
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SpotLightSource.h | 27 #include "LightSource.h" 31 class SpotLightSource : public LightSource { 61 : LightSource(LS_SPOT)
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FEDiffuseLighting.cpp | 27 #include "LightSource.h" 34 float diffuseConstant, float kernelUnitLengthX, float kernelUnitLengthY, PassRefPtr<LightSource> lightSource) 35 : FELighting(filter, DiffuseLighting, lightingColor, surfaceScale, diffuseConstant, 0, 0, kernelUnitLengthX, kernelUnitLengthY, lightSource) 41 float kernelUnitLengthY, PassRefPtr<LightSource> lightSource) 43 return adoptRef(new FEDiffuseLighting(filter, lightingColor, surfaceScale, diffuseConstant, kernelUnitLengthX, kernelUnitLengthY, lightSource)); 115 const LightSource* FEDiffuseLighting::lightSource() const 120 void FEDiffuseLighting::setLightSource(PassRefPtr<LightSource> lightSource [all...] |
FESpecularLighting.cpp | 27 #include "LightSource.h" 35 float kernelUnitLengthY, PassRefPtr<LightSource> lightSource) 36 : FELighting(filter, SpecularLighting, lightingColor, surfaceScale, 0, specularConstant, specularExponent, kernelUnitLengthX, kernelUnitLengthY, lightSource) 42 float kernelUnitLengthX, float kernelUnitLengthY, PassRefPtr<LightSource> lightSource) 45 kernelUnitLengthX, kernelUnitLengthY, lightSource)); 130 const LightSource* FESpecularLighting::lightSource() const 135 void FESpecularLighting::setLightSource(PassRefPtr<LightSource> lightSource [all...] |
FELighting.cpp | 32 #include "LightSource.h" 45 float kernelUnitLengthX, float kernelUnitLengthY, PassRefPtr<LightSource> lightSource) 48 , m_lightSource(lightSource) 182 inline void FELighting::inlineSetPixel(int offset, LightingData& data, LightSource::PaintingData& paintingData, 231 void FELighting::setPixel(int offset, LightingData& data, LightSource::PaintingData& paintingData, 239 LightSource::PaintingData paintingData; 404 void FELighting::drawInteriorPixels(LightingData& data, LightSource::PaintingData& paintingData)
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/external/webkit/Source/WebCore/svg/ |
SVGFEDistantLightElement.h | 35 virtual PassRefPtr<LightSource> lightSource() const;
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SVGFEPointLightElement.h | 35 virtual PassRefPtr<LightSource> lightSource() const;
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SVGFESpotLightElement.h | 35 virtual PassRefPtr<LightSource> lightSource() const;
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SVGFELightElement.h | 26 #include "LightSource.h" 34 virtual PassRefPtr<LightSource> lightSource() const = 0; 36 static PassRefPtr<LightSource> findLightSource(const SVGElement*);
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SVGFEDistantLightElement.cpp | 39 PassRefPtr<LightSource> SVGFEDistantLightElement::lightSource() const
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SVGFEPointLightElement.cpp | 39 PassRefPtr<LightSource> SVGFEPointLightElement::lightSource() const
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SVGFESpotLightElement.cpp | 39 PassRefPtr<LightSource> SVGFESpotLightElement::lightSource() const
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SVGFEDiffuseLightingElement.cpp | 102 LightSource* lightSource = const_cast<LightSource*>(diffuseLighting->lightSource()); 104 ASSERT(lightSource); 108 return lightSource->setAzimuth(lightElement->azimuth()); 110 return lightSource->setElevation(lightElement->elevation()); 112 return lightSource->setX(lightElement->x()); 114 return lightSource->setY(lightElement->y()); 116 return lightSource->setZ(lightElement->z()) [all...] |
SVGFESpecularLightingElement.cpp | 109 LightSource* lightSource = const_cast<LightSource*>(specularLighting->lightSource()); 111 ASSERT(lightSource); 115 return lightSource->setAzimuth(lightElement->azimuth()); 117 return lightSource->setElevation(lightElement->elevation()); 119 return lightSource->setX(lightElement->x()); 121 return lightSource->setY(lightElement->y()); 123 return lightSource->setZ(lightElement->z()) [all...] |
SVGFELightElement.cpp | 68 PassRefPtr<LightSource> SVGFELightElement::findLightSource(const SVGElement* svgElement) 73 return lightNode->lightSource();
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/external/jhead/ |
makernote.c | 131 case 1: ImageInfo.LightSource = 1; break; // Sunny 132 case 2: ImageInfo.LightSource = 1; break; // Cloudy 133 case 3: ImageInfo.LightSource = 3; break; // Thungsten 134 case 4: ImageInfo.LightSource = 2; break; // Fourescent 135 case 5: ImageInfo.LightSource = 4; break; // Flash
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jhead.h | 98 int LightSource;
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main.c | 635 bufLen = addKeyValueInt(&buf, bufLen, "LightSource", ImageInfo.LightSource);
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/external/chromium/chrome/common/extensions/docs/examples/extensions/imageinfo/imageinfo/ |
exif.js | 57 0x9208 : "LightSource", // Kind of light source 182 LightSource : { 502 case "LightSource" :
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