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    Searched refs:MYgluPerspective (Results 1 - 2 of 2) sorted by null

  /external/quake/quake/src/QW/client/
gl_rmain.c 909 void MYgluPerspective( float fovy, float aspect,
925 void MYgluPerspective( GLdouble fovy, GLdouble aspect,
985 // MYgluPerspective (yfov, screenaspect, 4, 4096);
986 MYgluPerspective (r_refdef.fov_y, screenaspect, 4, 4096);
  /external/quake/quake/src/WinQuake/
gl_rmain.cpp 1008 void MYgluPerspective( float fovy, float aspect,
1024 void MYgluPerspective( GLdouble fovy, GLdouble aspect,
1205 MYgluPerspective (r_refdef.fov_y, screenaspect, 4, 4096);
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