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    Searched refs:NUM_BUFFER_SLOTS (Results 1 - 6 of 6) sorted by null

  /frameworks/base/include/gui/
SurfaceTextureClient.h 98 enum { NUM_BUFFER_SLOTS = SurfaceTexture::NUM_BUFFER_SLOTS };
116 sp<GraphicBuffer> mSlots[NUM_BUFFER_SLOTS];
SurfaceTexture.h 48 enum { NUM_BUFFER_SLOTS = 32 };
371 BufferSlot mSlots[NUM_BUFFER_SLOTS];
  /frameworks/base/include/media/stagefright/
SurfaceMediaSource.h 42 enum { NUM_BUFFER_SLOTS = 32 };
256 BufferSlot mSlots[NUM_BUFFER_SLOTS];
  /frameworks/base/media/libstagefright/
SurfaceMediaSource.cpp 71 if (bufferCount > NUM_BUFFER_SLOTS)
112 if (bufferCount > NUM_BUFFER_SLOTS) {
590 for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
838 for (int id = 0; id < NUM_BUFFER_SLOTS; id++) {
  /frameworks/base/libs/gui/
SurfaceTextureClient.cpp 181 for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
188 for (int j = 0; j < NUM_BUFFER_SLOTS; j++) {
536 for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
SurfaceTexture.cpp 159 if (bufferCount > NUM_BUFFER_SLOTS)
205 if (bufferCount > NUM_BUFFER_SLOTS) {
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