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    Searched refs:NewState (Results 1 - 5 of 5) sorted by null

  /external/clang/lib/StaticAnalyzer/Core/
ProgramState.cpp 69 ProgramState NewState = *state;
71 NewState.Env = EnvMgr.removeDeadBindings(NewState.Env, SymReaper, state);
74 StoreRef newStore = StoreMgr->removeDeadBindings(NewState.getStore(), LCtx,
76 NewState.setStore(newStore);
79 return getPersistentState(NewState);
115 const ProgramState *newState = makeWithStore(Mgr.StoreMgr->Bind(getStore(),
119 return Mgr.getOwningEngine()->processRegionChange(newState, MR);
121 return newState;
160 const ProgramState *newState = makeWithStore(newStore)
    [all...]
CoreEngine.cpp 738 const ProgramState *NewState =
742 NewState, ReturnNodes);
  /external/llvm/lib/CodeGen/
RegAllocFast.cpp 160 void definePhysReg(MachineInstr *MI, unsigned PhysReg, RegState NewState);
384 RegState NewState) {
394 PhysRegState[PhysReg] = NewState;
399 PhysRegState[PhysReg] = NewState;
    [all...]
  /external/clang/lib/Basic/
Diagnostic.cpp 226 DiagState *NewState = &DiagStates.back();
228 DiagStatePoints.insert(Pos+1, DiagStatePoint(NewState,
  /external/mesa3d/src/mesa/main/
mtypes.h     [all...]

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