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    Searched refs:PS_Table (Results 1 - 3 of 3) sorted by null

  /external/freetype/src/psaux/
psobjs.h 50 ps_table_new( PS_Table table,
55 ps_table_add( PS_Table table,
61 ps_table_done( PS_Table table );
65 ps_table_release( PS_Table table );
psobjs.c 43 /***** PS_TABLE *****/
54 /* Initializes a PS_Table. */
69 ps_table_new( PS_Table table,
99 shift_elements( PS_Table table,
116 reallocate_t1_table( PS_Table table,
151 /* Adds an object to a PS_Table, possibly growing its memory block. */
168 ps_table_add( PS_Table table,
240 ps_table_done( PS_Table table )
264 ps_table_release( PS_Table table )
    [all...]
  /external/freetype/include/freetype/internal/
psaux.h 42 typedef struct PS_TableRec_* PS_Table;
52 /* A set of function pointers to manage PS_Table objects. */
66 (*init)( PS_Table table,
71 (*done)( PS_Table table );
74 (*add)( PS_Table table,
80 (*release)( PS_Table table );
91 /* A PS_Table is a simple object used to store an array of objects in */
    [all...]

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