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Searched
refs:ProcessVertex
(Results
1 - 4
of
4
) sorted by null
/external/mesa3d/src/pixelflinger2/
raster.cpp
64
static void
ProcessVertex
(const GGLInterface * iface, const VertexInput * input,
432
iface->
ProcessVertex
(iface, vin1, v1);
433
iface->
ProcessVertex
(iface, vin2, v2);
434
iface->
ProcessVertex
(iface, vin3, v3);
563
iface->
ProcessVertex
=
ProcessVertex
;
shader.cpp
873
if (ShaderVerifyProcessVertex != iface->
ProcessVertex
)
874
iface->
ProcessVertex
(iface, input, output);
926
iface->
ProcessVertex
= ShaderVerifyProcessVertex;
[
all
...]
/external/mesa3d/test/
cmain.c
235
ggl->
ProcessVertex
(ggl, &v0, &vout0);
270
ggl->
ProcessVertex
(ggl, &v0, &vout0);
/external/mesa3d/include/pixelflinger2/
pixelflinger2_interface.h
205
void (*
ProcessVertex
)(const GGLInterface_t * iface, const VertexInput_t * input,
Completed in 38 milliseconds