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  /system/media/wilhelm/tests/sandbox/
dual.c 39 printf("realize xaEngineObject\n");
40 xaResult = (*xaEngineObject)->Realize(xaEngineObject, XA_BOOLEAN_FALSE);
56 printf("realize slEngineObject\n");
57 slResult = (*slEngineObject)->Realize(slEngineObject, SL_BOOLEAN_FALSE);
multithread.c 59 result = (*myMixObject)->Realize(myMixObject, SL_BOOLEAN_FALSE);
76 result = (*myPlayerObject)->Realize(myPlayerObject, SL_BOOLEAN_FALSE);
115 result = (*engineObject)->Realize(engineObject, SL_BOOLEAN_FALSE);
125 result = (*mixObject)->Realize(mixObject, SL_BOOLEAN_FALSE);
urimime.c 44 result = (*engineObject)->Realize(engineObject, SL_BOOLEAN_FALSE);
53 result = (*outputMixObject)->Realize(outputMixObject, SL_BOOLEAN_FALSE);
100 // realize the player
101 result = (*playerObject)->Realize(playerObject, SL_BOOLEAN_FALSE);
xa.c 32 printf("realize\n");
33 result = (*engineObject)->Realize(engineObject, XA_BOOLEAN_FALSE);
46 result = (*outputMixObject)->Realize(outputMixObject, XA_BOOLEAN_FALSE);
107 result = (*playerObject)->Realize(playerObject, XA_BOOLEAN_FALSE);
dim.c 43 result = (*engineObject)->Realize(engineObject, SL_BOOLEAN_FALSE);
53 // get the dynamic interface management interface for output mix, before realize
60 // realize output mix
61 result = (*outputMixObject)->Realize(outputMixObject, SL_BOOLEAN_FALSE);
64 // get the dynamic interface management interface for output mix, after realize
configbq.c 82 result = (*engineObject)->Realize(engineObject, SL_BOOLEAN_FALSE);
91 result = (*outputMixObject)->Realize(outputMixObject, SL_BOOLEAN_FALSE);
141 // realize the player
142 result = (*playerObject)->Realize(playerObject, SL_BOOLEAN_FALSE);
intbufq.c 89 result = (*engineObject)->Realize(engineObject, SL_BOOLEAN_FALSE);
99 result = (*outputmixObject)->Realize(outputmixObject, SL_BOOLEAN_FALSE);
129 result = (*playerObject)->Realize(playerObject, SL_BOOLEAN_FALSE);
outputmix.c 34 // realize engine
35 result = (*engineObject)->Realize(engineObject, SL_BOOLEAN_FALSE);
74 // realize the output mix
75 result = (*outputMixObject)->Realize(outputMixObject, SL_BOOLEAN_FALSE);
136 // realize the output mix
137 result = (*outputMixObject)->Realize(outputMixObject, SL_BOOLEAN_FALSE);
  /system/media/wilhelm/tests/listening/
seekTorture.c 42 result = (*engineObject)->Realize(engineObject, SL_BOOLEAN_FALSE);
52 result = (*outputmixObject)->Realize(outputmixObject, SL_BOOLEAN_FALSE);
78 result = (*playerObject)->Realize(playerObject, SL_BOOLEAN_FALSE);
  /cts/tests/tests/nativemedia/src/
SLObjectCreationTest.cpp 20 * The tests verify the creation and completion of the call to Realize() for the following objects:
91 res = (*engineObj)->Realize(engineObj, SL_BOOLEAN_FALSE);
122 res = (*audioPlayerObj)->Realize(audioPlayerObj, SL_BOOLEAN_FALSE);
178 res = (*outputMixObj)->Realize(outputMixObj, SL_BOOLEAN_FALSE);
299 res = (*audioRecorderObj)->Realize(audioRecorderObj, SL_BOOLEAN_FALSE);
  /external/chromium/chrome/browser/ui/cocoa/
constrained_window_mac.h 125 void Realize(BrowserWindowController* controller);
  /system/media/wilhelm/tests/mimeUri/
slesTestPlayUri2.cpp 111 /* Realize the Output Mix object in synchronous mode */
112 result = (*outputMix)->Realize(outputMix, SL_BOOLEAN_FALSE);
148 /* Realize the players in synchronous mode. */
149 result = (*player)->Realize(player, SL_BOOLEAN_FALSE); ExitOnError(result);
150 result = (*player)->Realize(player2, SL_BOOLEAN_FALSE); ExitOnError(result);
151 //fprintf(stdout, "URI example: after Realize\n");
275 result = (*sl)->Realize(sl, SL_BOOLEAN_FALSE);
slesTestLoopUri.cpp 165 res = (*OutputMix)->Realize(OutputMix, SL_BOOLEAN_FALSE);
193 res = (*player)->Realize(player, SL_BOOLEAN_FALSE); CheckErr(res);
194 fprintf(stdout, "URI example: after Realize\n");
312 res = (*sl)->Realize(sl, SL_BOOLEAN_FALSE);
slesTestPlayStreamType.cpp 92 /* Realize the Output Mix object in synchronous mode */
93 result = (*outputMix)->Realize(outputMix, SL_BOOLEAN_FALSE);
149 /* Realize the player in synchronous mode. */
150 result = (*player)->Realize(player, SL_BOOLEAN_FALSE); ExitOnError(result);
151 fprintf(stdout, "URI example: after Realize\n");
262 result = (*sl)->Realize(sl, SL_BOOLEAN_FALSE);
slesTestPlayUri.cpp 171 res = (*OutputMix)->Realize(OutputMix, SL_BOOLEAN_FALSE);
195 res = (*player)->Realize(player, SL_BOOLEAN_FALSE); CheckErr(res);
196 fprintf(stdout, "URI example: after Realize\n");
346 res = (*sl)->Realize(sl, SL_BOOLEAN_FALSE);
slesTest_playStates.cpp 90 /* Realize the Output Mix object in synchronous mode */
91 result = (*outputMix)->Realize(outputMix, SL_BOOLEAN_FALSE);
127 /* Realize the player in synchronous mode. */
128 result = (*player)->Realize(player, SL_BOOLEAN_FALSE); ExitOnError(result);
129 fprintf(stdout, "URI example: after Realize\n");
230 result = (*sl)->Realize(sl, SL_BOOLEAN_FALSE);
  /system/media/wilhelm/tests/examples/
slesTestBassBoostPath.cpp 96 /* Realize the Output Mix object in synchronous mode */
97 result = (*outputMix)->Realize(outputMix, SL_BOOLEAN_FALSE);
149 /* Realize the player in synchronous mode. */
150 result = (*player)->Realize(player, SL_BOOLEAN_FALSE); ExitOnError(result);
151 fprintf(stdout, "URI example: after Realize\n");
284 result = (*sl)->Realize(sl, SL_BOOLEAN_FALSE);
slesTestPlayFdPath.cpp 91 /* Realize the Output Mix object in synchronous mode */
92 result = (*outputMix)->Realize(outputMix, SL_BOOLEAN_FALSE);
134 /* Realize the player in synchronous mode. */
135 result = (*player)->Realize(player, SL_BOOLEAN_FALSE); ExitOnError(result);
136 fprintf(stdout, "URI example: after Realize\n");
216 result = (*sl)->Realize(sl, SL_BOOLEAN_FALSE);
slesTestSawtoothBufferQueue.cpp 156 res = (*OutputMix)->Realize(OutputMix, SL_BOOLEAN_FALSE);
208 res = (*player)->Realize(player, SL_BOOLEAN_FALSE); CheckErr(res);
209 fprintf(stdout, "bufferQueue example: after Realize\n");
287 res = (*sl)->Realize(sl, SL_BOOLEAN_FALSE); CheckErr(res);
slesTestVirtualizerPath.cpp 97 /* Realize the Output Mix object in synchronous mode */
98 result = (*outputMix)->Realize(outputMix, SL_BOOLEAN_FALSE);
150 /* Realize the player in synchronous mode. */
151 result = (*player)->Realize(player, SL_BOOLEAN_FALSE); ExitOnError(result);
152 fprintf(stdout, "URI example: after Realize\n");
286 result = (*sl)->Realize(sl, SL_BOOLEAN_FALSE);
slesTestEqFdPath.cpp 101 /* Realize the Output Mix object in synchronous mode */
102 result = (*outputMix)->Realize(outputMix, SL_BOOLEAN_FALSE);
154 /* Realize the player in synchronous mode. */
155 result = (*player)->Realize(player, SL_BOOLEAN_FALSE); ExitOnError(result);
156 fprintf(stdout, "URI example: after Realize\n");
318 result = (*sl)->Realize(sl, SL_BOOLEAN_FALSE);
slesTestEqOutputPath.cpp 107 /* Realize the Output Mix object in synchronous mode */
108 result = (*outputMix)->Realize(outputMix, SL_BOOLEAN_FALSE);
161 /* Realize the player in synchronous mode. */
162 result = (*player)->Realize(player, SL_BOOLEAN_FALSE); ExitOnError(result);
163 fprintf(stdout, "URI example: after Realize\n");
320 result = (*sl)->Realize(sl, SL_BOOLEAN_FALSE);
slesTestSendToPresetReverb.cpp 127 /* Realize the Output Mix object in synchronous mode */
128 result = (*outputMix)->Realize(outputMix, SL_BOOLEAN_FALSE);
205 /* Realize the player in synchronous mode. */
206 result = (*player)->Realize(player, SL_BOOLEAN_FALSE); ExitOnError(result);
207 fprintf(stdout, "URI example: after Realize\n");
376 result = (*sl)->Realize(sl, SL_BOOLEAN_FALSE);
  /system/media/wilhelm/tests/
mimeUri_test.cpp 145 res = (*OutputMix)->Realize(OutputMix, SL_BOOLEAN_FALSE);
169 res = (*player)->Realize(player, SL_BOOLEAN_FALSE); CheckErr(res);
282 res = (*sl)->Realize(sl, SL_BOOLEAN_FALSE);
  /development/ndk/platforms/android-9/samples/native-audio/jni/
native-audio-jni.c 157 // realize the engine
158 result = (*engineObject)->Realize(engineObject, SL_BOOLEAN_FALSE);
171 // realize the output mix
172 result = (*outputMixObject)->Realize(outputMixObject, SL_BOOLEAN_FALSE);
216 // realize the player
217 result = (*bqPlayerObject)->Realize(bqPlayerObject, SL_BOOLEAN_FALSE);
281 // or possibly during Realize on other platforms
287 // realize the player
288 result = (*uriPlayerObject)->Realize(uriPlayerObject, SL_BOOLEAN_FALSE);
586 // realize the playe
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