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  /system/media/wilhelm/src/itf/
IPlay.c 27 case SL_PLAYSTATE_STOPPED:
49 case (SL_PLAYSTATE_STOPPED << 2) | SL_PLAYSTATE_STOPPED:
55 case (SL_PLAYSTATE_STOPPED << 2) | SL_PLAYSTATE_PLAYING:
66 case (SL_PLAYSTATE_STOPPED << 2) | SL_PLAYSTATE_PAUSED:
72 case (SL_PLAYSTATE_STOPPING << 2) | SL_PLAYSTATE_STOPPED:
81 case (SL_PLAYSTATE_PAUSED << 2) | SL_PLAYSTATE_STOPPED:
82 case (SL_PLAYSTATE_PLAYING << 2) | SL_PLAYSTATE_STOPPED:
131 case SL_PLAYSTATE_STOPPED: // as is
136 state = SL_PLAYSTATE_STOPPED;
    [all...]
IBufferQueue.c 39 state = SL_PLAYSTATE_STOPPED;
152 // verify pre-condition that media object is in the SL_PLAYSTATE_STOPPED state
153 if (SL_PLAYSTATE_STOPPED == getAssociatedState(thiz)) {
IAndroidBufferQueue.c 43 state = SL_PLAYSTATE_STOPPED;
233 // verify pre-condition that media object is in the SL_PLAYSTATE_STOPPED state
234 if (SL_PLAYSTATE_STOPPED == getAssociatedState(thiz)) {
IOutputMixExt.c 132 audioPlayer->mPlay.mState = SL_PLAYSTATE_STOPPED;
144 case SL_PLAYSTATE_STOPPED: // idle
  /system/media/wilhelm/tests/automated/
BufferQueue_test.cpp 200 ASSERT_EQ(SL_PLAYSTATE_STOPPED, playerState);
361 GetPlayerState(SL_PLAYSTATE_STOPPED);
370 SetPlayerState(SL_PLAYSTATE_STOPPED);
401 SL_PLAYSTATE_STOPPED, // paused -> stopped
405 SL_PLAYSTATE_STOPPED, // playing -> stopped
406 SL_PLAYSTATE_STOPPED, // stopped -> stopped
430 SL_PLAYSTATE_STOPPED, // paused -> stopped
431 SL_PLAYSTATE_STOPPED, // stopped -> stopped
  /system/media/wilhelm/tests/sandbox/
multiplay.c 241 case SL_PLAYSTATE_STOPPED:
255 if (state == SL_PLAYSTATE_STOPPED || state == SL_PLAYSTATE_PAUSED) {
266 if (state != SL_PLAYSTATE_STOPPED) {
intbufq.c 245 state = SL_PLAYSTATE_STOPPED;
monkey.c 73 SLresult result = (*p->mPlay)->SetPlayState(p->mPlay, SL_PLAYSTATE_STOPPED);
  /system/media/wilhelm/tests/mimeUri/
slesTestPlayUri2.cpp 235 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
237 result = (*playItf2)->SetPlayState(playItf2, SL_PLAYSTATE_STOPPED);
slesTest_playStates.cpp 180 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
191 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
slesTestLoopUri.cpp 276 res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
slesTestPlayStreamType.cpp 214 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
slesTestPlayUri.cpp 310 res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
slesTestGetPositionUri.cpp 301 res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED); CheckErr(res);
  /system/media/wilhelm/tests/examples/
slesTestSendToPresetReverb.cpp 307 assert(playState == SL_PLAYSTATE_STOPPED);
310 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
slesTestBassBoostPath.cpp 233 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
slesTestPlayFdPath.cpp 178 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
slesTestSawtoothBufferQueue.cpp 264 res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
slesTestVirtualizerPath.cpp 235 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
slesTestEqFdPath.cpp 262 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
slesTestEqOutputPath.cpp 266 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
  /system/media/wilhelm/tests/
mimeUri_test.cpp 251 res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
  /system/media/wilhelm/tests/listening/
slesTest_playMuteSolo.cpp 359 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
  /system/media/wilhelm/tests/sandbox/streamSource/
slesTestPlayStream.cpp 361 res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
  /external/quake/quake/src/WinQuake/
snd_android.cpp 281 res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);

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