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    Searched refs:SkScriptEngine2 (Results 1 - 6 of 6) sorted by null

  /external/skia/src/animator/
SkScriptRuntime.cpp 56 SkScriptEngine2::TypeOp op;
62 switch ((op = (SkScriptEngine2::TypeOp) *opCode++)) {
63 case SkScriptEngine2::kArrayToken: // create an array
66 case SkScriptEngine2::kArrayIndex: // array accessor
74 case SkScriptEngine2::kArrayParam: // array initializer, or function param
77 case SkScriptEngine2::kCallback:
82 case SkScriptEngine2::kFunctionCall: {
92 case SkScriptEngine2::kMemberOp: {
101 case SkScriptEngine2::kPropertyOp: {
110 case SkScriptEngine2::kAccumulatorPop
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SkScriptDecompile.cpp 22 #define TypeOpName(op) {SkScriptEngine2::op, #op }
25 SkScriptEngine2::TypeOp fOp;
115 void SkScriptEngine2::ValidateDecompileTable() {
116 SkScriptEngine2::TypeOp op = SkScriptEngine2::kNop;
120 op = (SkScriptEngine2::TypeOp) (op + 1);
131 void SkScriptEngine2::decompile(const unsigned char* start, size_t length) {
136 SkScriptEngine2::TypeOp op = (SkScriptEngine2::TypeOp) *opCode++;
140 case SkScriptEngine2::kCallback:
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SkScriptTokenizer.cpp 10 const SkScriptEngine2::OperatorAttributes SkScriptEngine2::gOpAttributes[] = {
44 const signed char SkScriptEngine2::gPrecedence[] = {
70 const SkScriptEngine2::TypeOp SkScriptEngine2::gTokens[] = {
114 SkScriptEngine2::SkScriptEngine2(SkOperand2::OpType returnType) : fActiveStream(&fStream),
124 SkScriptEngine2::~SkScriptEngine2() {
131 void SkScriptEngine2::addToken(SkScriptEngine2::TypeOp op)
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SkAnimatorScript2.h 18 class SkAnimatorScript2 : public SkScriptEngine2 {
SkScript2.h 16 class SkScriptEngine2 {
32 SkScriptEngine2(SkOperand2::OpType returnType);
33 ~SkScriptEngine2();
46 static bool ConvertTo(SkScriptEngine2* , SkOperand2::OpType toType, SkScriptValue2* value);
SkAnimatorScript2.cpp 360 SkScriptEngine2(ToOpType(type)), fMaker(maker), fWorking(working) {

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