/development/tools/emulator/opengl/shared/OpenglCodecCommon/ |
UnixStream.h | 19 #include "SocketStream.h" 21 class UnixStream : public SocketStream { 25 virtual SocketStream *accept();
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SocketStream.h | 22 class SocketStream : public IOStream { 26 explicit SocketStream(size_t bufsize = 10000); 27 virtual ~SocketStream(); 30 virtual SocketStream *accept() = 0; 47 SocketStream(int sock, size_t bufSize);
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TcpStream.h | 19 #include "SocketStream.h" 21 class TcpStream : public SocketStream { 25 virtual SocketStream *accept();
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SocketStream.cpp | 16 #include "SocketStream.h" 32 SocketStream::SocketStream(size_t bufSize) : 40 SocketStream::SocketStream(int sock, size_t bufSize) : 48 SocketStream::~SocketStream() 64 void *SocketStream::allocBuffer(size_t minSize) 86 int SocketStream::commitBuffer(size_t size) 91 int SocketStream::writeFully(const void* buffer, size_t size [all...] |
Win32PipeStream.h | 19 #include "SocketStream.h" 22 class Win32PipeStream : public SocketStream { 27 virtual SocketStream *accept();
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TcpStream.cpp | 32 SocketStream(bufSize) 37 SocketStream(sock, bufSize) 58 SocketStream * TcpStream::accept()
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UnixStream.cpp | 38 SocketStream(bufSize) 43 SocketStream(sock, bufSize) 103 SocketStream * UnixStream::accept()
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/external/chromium/third_party/libjingle/source/talk/base/ |
socketstream.cc | 28 #include "talk/base/socketstream.h" 32 SocketStream::SocketStream(AsyncSocket* socket) : socket_(NULL) { 36 SocketStream::~SocketStream() { 40 void SocketStream::Attach(AsyncSocket* socket) { 45 socket_->SignalConnectEvent.connect(this, &SocketStream::OnConnectEvent); 46 socket_->SignalReadEvent.connect(this, &SocketStream::OnReadEvent); 47 socket_->SignalWriteEvent.connect(this, &SocketStream::OnWriteEvent); 48 socket_->SignalCloseEvent.connect(this, &SocketStream::OnCloseEvent) [all...] |
socketstream.h | 39 class SocketStream : public StreamInterface, public sigslot::has_slots<> { 41 explicit SocketStream(AsyncSocket* socket); 42 virtual ~SocketStream(); 67 DISALLOW_EVIL_CONSTRUCTORS(SocketStream);
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/external/chromium/net/socket_stream/ |
socket_stream_job.h | 19 // SocketStreamJob represents full-duplex communication over SocketStream. 21 // over SocketStream, you can implement protocol specific job (e.g. 22 // WebSocketJob) to do some work on data over SocketStream. 29 SocketStream::Delegate* delegate); 36 SocketStream::Delegate* delegate, 40 void InitSocketStream(SocketStream* socket) { 44 virtual SocketStream::UserData* GetUserData(const void* key) const; 45 virtual void SetUserData(const void* key, SocketStream::UserData* data); 70 scoped_refptr<SocketStream> socket_;
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socket_stream.h | 41 // SocketStream is used to implement Web Sockets. 47 class SocketStream : public base::RefCountedThreadSafe<SocketStream> { 50 // information with a SocketStream. Use GetUserData(key) and 62 virtual int OnStartOpenConnection(SocketStream* socket, 71 virtual void OnConnected(SocketStream* socket, 75 virtual void OnSentData(SocketStream* socket, 79 virtual void OnReceivedData(SocketStream* socket, 83 virtual void OnClose(SocketStream* socket) = 0; 88 virtual void OnAuthRequired(SocketStream* socket [all...] |
socket_stream.cc | 41 SocketStream::ResponseHeaders::ResponseHeaders() : IOBuffer() {} 43 void SocketStream::ResponseHeaders::Realloc(size_t new_size) { 47 SocketStream::ResponseHeaders::~ResponseHeaders() { data_ = NULL; } 49 SocketStream::SocketStream(const GURL& url, Delegate* delegate) 62 io_callback_(this, &SocketStream::OnIOCompleted)), 64 read_callback_(this, &SocketStream::OnReadCompleted)), 66 write_callback_(this, &SocketStream::OnWriteCompleted)), 82 SocketStream::UserData* SocketStream::GetUserData [all...] |
socket_stream_job.cc | 24 SocketStream::Delegate* delegate, 44 SocketStream::UserData* SocketStreamJob::GetUserData(const void* key) const { 49 SocketStream::UserData* data) {
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socket_stream_job_manager.cc | 23 const GURL& url, SocketStream::Delegate* delegate) const { 28 job->InitSocketStream(new SocketStream(url, delegate)); 42 job->InitSocketStream(new SocketStream(url, delegate));
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socket_stream_unittest.cc | 27 SocketStreamEvent(EventType type, net::SocketStream* socket_stream, 34 net::SocketStream* socket; 40 class SocketStreamEventRecorder : public net::SocketStream::Delegate { 73 virtual void OnConnected(net::SocketStream* socket, 82 virtual void OnSentData(net::SocketStream* socket, 90 virtual void OnReceivedData(net::SocketStream* socket, 98 virtual void OnClose(net::SocketStream* socket) { 107 virtual void OnAuthRequired(net::SocketStream* socket, 243 scoped_refptr<SocketStream> socket_stream( 244 new SocketStream(GURL("ws://example.com/demo"), delegate.get())) [all...] |
socket_stream_job_manager.h | 26 const GURL& url, SocketStream::Delegate* delegate) const;
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/external/chromium/net/websockets/ |
websocket_job.h | 26 // WebSocket protocol specific job on SocketStream. 32 class WebSocketJob : public SocketStreamJob, public SocketStream::Delegate { 34 // This is state of WebSocket, not SocketStream. 43 explicit WebSocketJob(SocketStream::Delegate* delegate); 56 // SocketStream::Delegate methods. 58 SocketStream* socket, CompletionCallback* callback); 60 SocketStream* socket, int max_pending_send_allowed); 62 SocketStream* socket, int amount_sent); 64 SocketStream* socket, const char* data, int len); 65 virtual void OnClose(SocketStream* socket) [all...] |
websocket_throttle_unittest.cc | 18 class DummySocketStreamDelegate : public net::SocketStream::Delegate { 23 net::SocketStream* socket, int max_pending_send_allowed) {} 24 virtual void OnSentData(net::SocketStream* socket, int amount_sent) {} 25 virtual void OnReceivedData(net::SocketStream* socket, 27 virtual void OnClose(net::SocketStream* socket) {} 65 SocketStream* socket, struct addrinfo* head) { 67 // In SocketStream::Connect(), it adds reference to socket, which is 68 // balanced with SocketStream::Finish() that is finally called from 69 // SocketStream::Close() or SocketStream::DetachDelegate(), whe [all...] |
websocket_throttle.h | 18 class SocketStream;
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websocket.h | 59 public SocketStream::Delegate { 149 // SocketStream::Delegate methods. 151 virtual void OnConnected(SocketStream* socket_stream, 153 virtual void OnSentData(SocketStream* socket_stream, int amount_sent); 154 virtual void OnReceivedData(SocketStream* socket_stream, 156 virtual void OnClose(SocketStream* socket); 157 virtual void OnError(const SocketStream* socket, int error); 197 scoped_refptr<SocketStream> socket_stream_;
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websocket_job.cc | 35 const GURL& url, net::SocketStream::Delegate* delegate) { 37 job->InitSocketStream(new net::SocketStream(url, job)); 62 WebSocketJob::WebSocketJob(SocketStream::Delegate* delegate) 164 SocketStream* socket, CompletionCallback* callback) { 177 SocketStream* socket, int max_pending_send_allowed) { 185 void WebSocketJob::OnSentData(SocketStream* socket, int amount_sent) { 214 SocketStream* socket, const char* data, int len) { 238 void WebSocketJob::OnClose(SocketStream* socket) { 245 SocketStream::Delegate* delegate = delegate_; 258 SocketStream* socket, AuthChallengeInfo* auth_info) [all...] |
/development/tools/emulator/opengl/tests/ut_renderer/ |
ReadBuffer.h | 19 #include "SocketStream.h" 23 ReadBuffer(SocketStream *stream, size_t bufSize); 34 SocketStream *m_stream;
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ReadBuffer.cpp | 20 ReadBuffer::ReadBuffer(SocketStream *stream, size_t bufsize)
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ut_renderer.cpp | 49 SocketStream *glStream = socket->accept();
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/development/tools/emulator/opengl/host/libs/libOpenglRender/ |
RenderServer.h | 19 #include "SocketStream.h" 34 SocketStream *m_listenSock;
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