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Searched
refs:SurfaceTextureLayer
(Results
1 - 5
of
5
) sorted by null
/frameworks/base/services/surfaceflinger/
SurfaceTextureLayer.cpp
24
#include "
SurfaceTextureLayer
.h"
30
SurfaceTextureLayer
::
SurfaceTextureLayer
(GLuint tex, const sp<Layer>& layer)
34
SurfaceTextureLayer
::~
SurfaceTextureLayer
() {
38
status_t
SurfaceTextureLayer
::setDefaultBufferSize(uint32_t w, uint32_t h)
44
status_t
SurfaceTextureLayer
::setDefaultBufferFormat(uint32_t format)
50
status_t
SurfaceTextureLayer
::setBufferCount(int bufferCount) {
55
status_t
SurfaceTextureLayer
::queueBuffer(int buf, int64_t timestamp,
67
status_t
SurfaceTextureLayer
::dequeueBuffer(int *buf
[
all
...]
SurfaceTextureLayer.h
32
class
SurfaceTextureLayer
: public SurfaceTexture
38
SurfaceTextureLayer
(GLuint tex, const sp<Layer>& layer);
39
~
SurfaceTextureLayer
();
Layer.h
35
#include "
SurfaceTextureLayer
.h"
89
friend class
SurfaceTextureLayer
;
100
sp<
SurfaceTextureLayer
> mSurfaceTexture;
Android.mk
16
SurfaceTextureLayer
.cpp \
Layer.cpp
40
#include "
SurfaceTextureLayer
.h"
83
mSurfaceTexture = new
SurfaceTextureLayer
(mTextureName, this);
Completed in 136 milliseconds